The company has
multiple development studios across the world making great games and bringing fun interactive experiences to life.
Although Gearbox is credited as the primary developer of Colonial Marines,
multiple development studios contributed to the game's production.
Not exact matches
Say hello to the concept of the startup
studio, from which
multiple people work to launch
multiple startups, providing them product -
development advice, support and capital.
Major developer and publisher Ubisoft has set up its own film
studio, Ubisoft Motion Pictures, and has
multiple adaptations of major franchises in
development; there have also recently been rumor - mongering that Activision - Blizzard is interested in following suit.
At any given point in time,
studios are juggling
multiple projects in various stages of
development.
Black tusk already had
multiple projects in the works so im sure with the help of rod fergurson ms will create a special team within the
studio to tackle gears
development.
I suspect Ubisoft's model of spreading
development across
multiple studios allows for technical brilliance but saps their games of the meaningful narrative drive you get with an auteur, or a tightly knit
studio, or even just vision.
With 12 years of industry experience across
multiple independent and
studio - backed titles, Jesse has teamed up with other veteran developers for a Seattle - based
development studio that also includes distributed team members across
multiple continents.
Paul co-founded Sumo Digital in 2003 and heads
development across
multiple studios in the UK and India.
Our long - term goal with the
studio is to have
multiple development cycles going on at least 2 - 3 projects at once.
Plarium has proven content, ability to monetise social games and global game
development talent across
multiple studios
With its high - profile intellectual properties,
multiple development teams across several locations, and its own motion capturing and sound recording
studio, Bohemia Interactive has grown in 15 years to be a key player in the PC game entertainment industry.
Reuben was in game
development for more than 15 years, first as an artist, and then as technical art director for a medium - sized
studio, shipping games on
multiple platforms.
Leyou owns or invests in
multiple reputable world - class game
studios with strong
development and publishing capabilities, such as Digital Extremes and Splash Damage, who used to be developer / co-developer of AAA PC / Console franchises such as Gears of War, Wolfenstein, Doom, Unreal Tournament, Bioshock, etc..
As a result, before a new console is released,
studios will typically work with
multiple versions of
development kits.
League of Geeks is an indie game
development studio based in Melbourne, Australia that comprises talented professionals from video game
development and
multiple other industries.
As a World Class
multiple award - winning independent game
development studio, Sumo Digital is licensed to develop on all the major gaming platforms: Xbox One, PlayStation 4, Nintendo Wii U, Xbox360, PlayStation 3, PS Vita, Nintendo Wii, Nintendo 3DS, DS, as well as mobile and tablet.
Team Meat is a little cagey about the structure as it's still figuring that out (the game has only been in
development for four months), but the
studio explains it has
multiple endings and branching paths.
We're going to talk about why it took so long and we're going to show you what it takes to go from a two - man inexperienced game
development studio to a
studio that actually managed to release a game on
multiple consoles.
There's no shortage of variation either, as
development studios sink their teeth into
multiple genres — and sometimes even create their own.
Creative Assembly is one of the largest
studios in Europe and there are
multiple games currently in
development; including Total War Battles: KINGDOM, Total War: ARENA, Total War: ATTILA and other unannounced titles, with individual teams on each project.
From The Taubman Museum: «Paul Villinski: Farther will survey
developments in Villinski's practice over the past decade, as well as publicly debut
multiple new works direct from the artist's New York
studio.