The Globe Academy, featuring an immersive
multiple language approach, is also opening in DeKalb.
Not exact matches
She is working on a project funded by the Institute of Education Science, U.S. Department of Education, and National Institute of Child Health and Human Development, using
multiple approaches such as using eye - tracking technology to investigate growth of silent reading, video - taping and coding classroom instruction, and coding thousands of children's oral
language and writing samples.
While
multiple meta - analyses and large - scale research studies have found that models following the bilingual
approach can produce better outcomes than ESL models, as measured by general academic content assessments or measures of reading comprehension or skills, other studies indicate that the quality of instructional practices matter as well as the
language of instruction.
Courses will examine first and second
language development; second
language literacy development, assessment, and instruction; successful
approaches to assessing and teaching oral
language and content skills including designs for differentiating instruction according to students» levels of
language proficiency; and the
multiple factors that influence academic achievement among this student population.
A: I think that Loris Malaguzzi, the principal architect of the Reggio
approach during the early years, found my general
approach to children sympathetic (I am very interested in the visual arts, for example, and I am a follower of John Dewey and democratic education) and thought that my idea of»
multiple intelligences might connect to his «hundred
languages of children.»
Language experience and whole
language have an advantage in that their
approach to reading and writing affords
multiple opportunities to integrate listening and talking with reading and writing.
Educators responsible for planning
language arts programs for high ability learners need to consider
multiple variables in the areas of differentiation
approach, content, and individual differences among gifted learners.
But the other goodness of CUE remains, including a simplified LCD display that adds information and icons to the top and bottom of the screen when infrared sensors see your hand
approach (photo right);
multiple inputs (USB, SD card); and reasonably good (for a car) natural
language voice recognition from Nuance, meaning you can phrase a command several ways and CUE can often still figure out what you want.
What can you say about a
language where there are
multiple manuals of styles — Strunk & White, A.P., Chicago — all equally credible, but often different in their
approaches?
After selling more than 25,000 copies of his book in
multiple languages, he was
approached by publishers around the world hoping to distribute his book.
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning
multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set
language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn
multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain
approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
New commissions and existing works across installation, film and live performance offer
multiple approaches to the term: from a literal engagement with the history of critical psychiatry and mental health assessments, to abstract explorations of psychological processes and
languages.
Given the variability that exists within the linguistically diverse population, there are
multiple strategies for
approaching the measurement of
language skills among young DLLs, whether one is using direct child assessments or parent reports.