Sentences with phrase «multiple skills trees»

I told them that four different classes, each with multiple skills trees, made for a decent amount of customization.

Not exact matches

And those are just base game mechanics — things quickly become more complicated as you level your team's Skill Trees, giving them abilities to attack multiple characters in range during your movement turn, or even unlock new special and attack actions, each of these paving the way for new possibilities.
Fighter management sim with RPG and tycoon elements Find out who killed your father, and maybe learn something about yourself along the way Heavily story - driven, with multiple different narrative branches and game endings to discover Get as deep with stats as you like, and find your own way through extensive skill trees Gorgeous pixel visuals with 80 - 90s references and nostalgia all over the place
- the 18 returning classes were chosen by seeing which popular classes would fit with the game - they also wanted to include classes to cover roles that the roster was lacked - the Pugilist class was added because the first group of classes selected did not include any with bashing and binding attacks - War Magus was added because the Medic was the only healer class in the roster at that point - they couldn't simply include all popular classes as that would have skewed the balance of the game - as for the Hero class, they with balanced offensive and defensive capabilities, but this made things to similar to other classes - this was rectified by adding after - images and other skills with good synergy - when an after - image appears, it does the same skills as the Hero, except on the following turn - it becomes possible for skills that usually can not be used multiple times in a row to be activated multiple turns in a row - it also means skills that only have an effect for one turn can be extended to two - after - images use not only the Hero's own class skills, but also their subclass skills - if the subclass is an Imperial, the Drive skill can be used multiple times in a row - when using Hero as a subclass to Nightseeker, the character can cover the Nightseeker's weaknesses of having low defense - after - images can also help increase the chances of inflicting status ailments - subclasses can be used to make up for weakness - Swordsman, a class that can learn speed and accuracy boosting skills, would be a good subclass for the Gunner - Reaper as a subclass for War Magus would allow that character to use the scythe's skills to inflict status ailments - the skill tree is slowly unlocked as a character grows - there are more skills that make jobs» individual styles stand out more, or expand the player's choices - the skill tree is also made so that there are less requirements to learn specific skills as compared to 5 - this makes it easier for players to get the skill they want without spending large numbers of skill points on lower skills - it's now easier to put points into skills, which makes re-specing easier - the team faced difficulty in balancing classes that were never meant to be alongside each other - they are doing their best to ensure that they keep the individual classes» identities intact
With Hero Defense featuring an enormous depth due to customization possibilities, and many RPG elements like skill trees, modifiable weapons, runes and magic spells included, this is one game that is happy to cover multiple genre bases.
The game features choice - making which will affect the outcome of your journey (including multiple endings) and a skill - tree so players can play the way they like.
It's classic shoot em up with some new elements like multiple fire modes, bullet spread patterns, upgrades within said patterns to have even more firepower to unleash, upgrades to your wings, bombs, fire modes, armor, missles, multiple wing types, skills and upgrades for those plus a research tech tree and you can even colonialize the planets you liberate!
Apart from the extensive skill trees, each character still has their own Action Skill — a powerful ability with a cooldown, such as Nisha» sability to automatically aim at enemies and gain multiple weapon buffs, or Claptrap's random, wild buffs and effskill trees, each character still has their own Action Skill — a powerful ability with a cooldown, such as Nisha» sability to automatically aim at enemies and gain multiple weapon buffs, or Claptrap's random, wild buffs and effSkill — a powerful ability with a cooldown, such as Nisha» sability to automatically aim at enemies and gain multiple weapon buffs, or Claptrap's random, wild buffs and effects.
Skill trees allow players to customize their secondary abilities to make various builds and mod them to add even more specific abilities, and the multiple gun types and their assorted stats make for a variety of strategies in the field.
Add multiple classes, an abilities skill tree, and the option to reroll weapon stats into the mix, and you've got a seriously deep, RPG - style upgrade and character management system to go along with the superb twin - stick shooter gameplay.
And those are just base game mechanics — things quickly become more complicated as you level your team's Skill Trees, giving them abilities to attack multiple characters in range during your movement turn, or even unlock new special and attack actions, each of these paving the way for new possibilities.
Extinction falls flat in multiple ways, from its repetitiveness to its barebones skill tree and even in terms of a story that I simply didn't care for that much.
As we learned in Episode 1, Max has discovered that she can rewind time, giving the player an enormously satisfying skill of rewinding conversations, testing out multiple dialogue trees and carefully choosing what to say to people.
All character classes will have multiple skill - trees that will support various styles of play.
Some heroes» skill trees take this further: Rabbid Luigi can chain multiple dash attacks, Luigi can do a double team jump, Mario can use a team jump to land on enemies and bop them for yet more damage.
MMORPG's are complicated; filled with lengthy quests, multiple - branching skill trees and setting up group quests and guilds.
Being an RPG, Origins looks to have a skill tree you'd often see in games like Skyrim or The Witcher, with multiple paths to take and different specialisations.
- Cross-play support for VR & Non-VR platforms on PS4, Steam, and the Oculus Store - 50 + hours of single player campaign gameplay - Fully customizable skills and tech trees - Crafting system that allows the creation of unique weapons and items - A Companion system where you raise and customize your own pets to fight along your side - Co-op multiplayer raids that allow 3 fellow hunters to fight against EPIC bosses - Co-op campaigns to challenge the most impossible campaigns together with a friend - An auction house system to sell, buy, and trade your items in real - time - Multiple point of views - Interactive movies for each character
: With multiple warframe types and various skills and powers that can be unlocked on the tech tree, you can build your warframe the way you see fit!
Like a hacker faced with multiple firewalls, making progress through the various branches of the skills tree requires more than just redeeming the points you've earned by growing followers.
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