Sentences with phrase «multiple time points over»

Outcome data collected at multiple time points over 12 months demonstrated that adolescents in the HIV intervention were less likely to report sexual intercourse, multiple partners, days of unprotected intercourse, and unprotected intercourse than those in the control group (Villarruel, Jemmott, Jemmott, & Eakin, 2006).

Not exact matches

At the point the growth began to slow, the multiple would contract, meaning that even if its earnings do grow 600 % in the next few years, if it becomes subject to the law of big numbers - that ever increasing amounts eventually forge their own anchor - the result would be a market capitalization substantially similar to today, leading to no increase in the stock price over a long period of time.
As I've pointed out previously, this is perfectly captured by Joe Floyd here tracking SaaS multiples over time.
Obviously your not getting the point of this or even the thing i REPEATED multiple times, over and over again.
Especially helpful for products that will be opened and closed multiple times, sliders increase the perceived value and freshness of your products, and provide an additional selling point for choosing your product over the competition.
He has recorded multiple points six times since March 1, tied for second in the NHL over that span (Evgenii Dadonov, Fla — 7).
The strongest research methods for psychological studies are: qualitative findings versus quantitative; experimental rather than descriptive or correlational; controlled - experiment, meta - analysis, and observation designs over archival, case study, computational modeling, content analysis, field experiment, interview, neuroimaging, quasi experiment, self - report inventory, random sample survey, or twin study; and prospective (where subjects are recruited prior to the proposed independent effects being administered) and longitudinal (where subjects are studied at multiple time points) rather than retrospective or cross-section study.
Every time I awoke from that point, which was multiple times an hour having imagined hearing my baby crying over and over again, I'd be overwhelmed by a wave of anxiety that would eventually drive me to tears and out of bed.
«Normally, over evolutionary time, things come to a stable point where multiple species can live together,» Dutkiewicz says.
My point here is we are entering a current of thinking, developed by a few scientists all over the world, reconsidering the time of humans in terms of multiple comet impacts, not all of them yet known.
Genome sequence analysis was performed on multiple culture time point samples from six monoclonal isolates, and single nucleotide polymorphism (SNP) variants emerging over time were detected.
With nine game modes to choose from, players have plenty to sink their teeth into, including Time Trial, Zone Battle, Career Mode and a personal favourite, Detonator, which forces racers to avoid or shoot mines to score points over multiple laps.
Hell, it's a point I've made multiple times over the years, and since Harris includes in the latter category the sort of costume dramas and comparatively straightforward historical narratives that more or less dominated the upper ranks of Slant's top 25 films of the year — namely A Quiet Passion, Phantom Thread, and The Lost City of Z — we self - servingly agree.
Sure, earnings will change this over time, but the market's at a point where multiple compression is literally v difficult, while multiple expansion «s a far easier future path for the market to take based on any improvement in sentiment, and / or unexpected newsflow.
Aeroplan has devalued their points multiple times over the last few years.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the wover 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the wOver 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the wover to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
There are few instances where you can outright lose and get a game over screen, and all of those scenarios are easily avoidable to the point that you may play through the whole game multiple times and never see a game over screen.
The swinging feels worthless becuse web rush feels faster, the hero or menace system doesn't have a meaning to exist becuse if your a menace than your making the game harder then it needs to be so you will always be the hero but to reach hero you have to do side missions that HAVE UNSKIPABLE CUTSCENES that show the same thing over and over and over with the same voice saying the same stuff everytime it gets tediuos doing the same stuff multiple times before reaching level 3 hero oh and I might I add the rank can fall randomly becuse you are not at 2 locations at the same time you can complete one side quest gain some points and then lose the amount for not doing the other quest that is in the other side of Manhattan.
Although APS plans to reduce its coal burn from the current 35 % to 17 % by 2029, by increasing its natural gas burn from 19 % to 35 %, it will actually increase its greenhouse gas emissions in the near term, since the global warming potential from methane, which is leaked at multiple points of the natural gas supply chain, is 86 times that of carbon over 20 years, according to the Intergovernmental Panel on Climate Change's 2013 report.
The point they make may be summarized by the following quote: «While in the observations such breaks in temperature trend are clearly superimposed upon a century time - scale warming presumably due to anthropogenic forcing, those breaks result in significant departures from that warming over time periods spanning multiple decades.»
I wonder if multiple reuse is really an effective selling point, however, because even though we know that people die all the time, including those we know, most of us don't want to confront the fact that we'll have to deal with many deaths of loved ones over the years, much less plan for it.
New York Point System was designed for identifying drivers with multiple traffic violations within a short window of time, like 11 points over an 18 - month period.
After emphasizing, at para. 99, that «Marakah had no control whatsoever over the text message conversations», Justice Moldaver proceeds to analyze the same point multiple times to arrive back at the same place, at para. 144, that since the police accessed the text messages on Winchester's iPhone, «Marakah had no control over the subject matter of the search».
Information you must provide: o Official company name, city and state o Title of your position (if you held multiple titles over time, you can list these out) o Start date and completion date of your employment there (If you still work there currently, you can say something like, «December 2003 to present») o Job description — use bullet points to briefly describe your responsibilities for each position listed
Highlights Mastery over global logistics Budget management experience Knowledge of inventory control Ability to coordinate vendors AS / 400 experience Procurement knowledge Experience Logistics Coordination Manager 1/1/2012 — Current Limestone Distribution — Lead logistical team and ensure efficient work Improved efficiency by 9 % Manage and create schedule among multiple departments Write weekly logistical reports and present statistics in regular meetings Monitor work of lower employees Guarantee timely deliveries from suppliers and provide point of contact Manage inventory to ensure adequate stock Coordinate outgoing delivery timing and destinations Complete customs documents for international deliveries
Panel members agreed to participate in multiple surveys over time in exchange for «incentive points» redeemable for cash.
Results indicate the number of tests demonstrating significant changes in parenting constructs (PT) and significant mediation (M) out of all tests conducted; n / a: did not test for mediation; + assessed changes in the mediator and outcome (s) during the same time periods using growth models; temporal ordering could not be ensured but assessing change over multiple time points
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