Our demand acceleration solutions map the buyer's journey across
multiple touch points such as search, social, mobile, media, and email.
It's a little different on how you select what you would like to play nowadays, instead of just a menu you now have Headquarters which is an interactive hub where you can select everything, for instance, if you go over to Major Howard you can select your daily / weekly orders upon completing these you will receive supply crates, armory credits or an XP bonus, you can also check your mail for any collectables that have dropped or go to the quartermaster to spend / purchase your CoD
points along with spending your armory credits on contracts etc on top of this you have
multiple other areas to visit
such as training areas and prestige, I'm not going to go into too much detail, it's a nice
touch keeping things more interactive instead of a boring menu we used to have back in the day.