35th Anniversary 7 - disc box features isolated track of Edwin Astley's
music with sound effects on Australian release.
Isolated mono track of Alex North's arrangements of classical
music with sound effects.
Not exact matches
I thought I would replace the real life comments
with some chip tune
music and
sound effects.
There are several different light up — and
music &
sound effect playing — toys in the ExerSaucer, which are very cute and fun to play
with.
It's very versatile
with many settings and options for whether you want to entertain your baby or get them to sleep, is very comfortable, and also has neat things like built - in
music and
sound effects and the mobile
with mirror.
Also, the baby initiates the
sounds and
music with their jumping and interaction
with the Jumperoo, which encourages them to learn the relation of cause and
effect.
You can use the Uplift bouncer every day at home, as it has an infinite height adjustment so baby can see what's going on
with the rest of the family, and it has a vibration mode plus
music and
sound effects.
The app allows your child to film his or her movie, add
sound effects,
music, and credits — and share the end result
with family and friends.
WITH its bleepy
sound effects and cheery
music, Xylem draws me into the puzzle without giving away its secret.
Hammerwatch's
music feels like an important part of this game
with the
sound effects.
All locations seems very similar, no
music, no atmosphere, no
sound effects, and you will watch 1 flashback 4 times
with the same text and the same location.
Advertised as a remake of his landmark silent film Napoleon, Abel Gance's Napoleon Bonaparte is actually more of a re-edited reissue,
with sound effects, background
music and newly filmed talkie sequences added.
Its time, I think, is the 1970s, when directors like Alejandro Jodorowsky («El Topo,» «The Holy Mountain») and Nicolas Roeg («Don't Look Now,» «The Man Who Fell to Earth») made viscerally intense features
with subjective visuals and
sound effects and
music and dissociative editing.
The director, however, can't decide whether or not the clash of civilizations is more important than the Queen's antivirginal itch, so he cuts randomly between the two,
with everything pumped up by bombastic
music and
sound effects, enervating both to increasingly risible
effect.
Whether you're wondering around the wilderness, enjoying the melodies from a bard in an inn, casually strutting about town, or going head to head
with a dragon; the
music and
sound effects add to the immersion in the same way they do in a Lord of the Rings or Star Wars film.
The production team deserves bags of credit; great picture, and an even better soundtrack - jam packed
with all the necessary micro-elements such as realistic
sound effects and compelling
music.
New
sound effects and
music block customization â $ «You can create your own
sound effects in Super Mario Maker,
with some
sounds even generating fun visuals!
The only thing that lets this game down is that background
music being to loud and
sound effects being not loud enough, other than that this is a game I would recommend to play if you want to pass some time
with some nostalgia.
An easy learning curve, competent control and some neat CG movies share space
with outdated graphics, bad
music and childishly - hilarious
sound effects.
Dialogue is well balanced
with sound effects and
music and always easy to understand.
The
music,
sound effects and voice acting (
with the main characters especially) are all at the top of their league too, and work perfectly.
It is action packed
with with music,
sound effects, and character voices.
The audio is rather mediocre, too,
with unmemorable
music and generic
sound effects.
The editing is deliberately tacky — filled
with wipes that come
with their own
sound effects — and the jazzy, funky soundtrack
sounds like public domain
music rather than written for the film.
«One of the final stages of the process was having a print of the film prepared
with the
music stripped out for the live mix; the mix in the rehearsals and concert being a constant conversation between the on - stage performances, the film's audio and the room's acoustics, requiring a huge amount of skill and awareness of the moments where a particular element (be it the
music, dialogue or
sound effects) needs to come to the fore, or be shaded off to make way for another layer.
If he dropped the
music entirely, and just had some ominous
sound effects with maybe one single locked - off shot of a building slowly being destroyed....
It's new meets old that not only comes together well but creates this dynamic and entertaining game for the Switch
with cartoon inspired graphics, crazy
sound effects and
music that will leave you humming long after you've finished playing.
Sound effects and
music work hand in hand
with the gameplay and overall, Stealth Inc 2 A Game of Clones is a fun platformer that can be quite frustrating but also very rewarding when you succeed.
The dialogue is frequently inaudible and the atmos is practically non-existent (it's like watching Fritz Lang's M
with the eerily silent streets) but then the
music and
sound effects come crashing in to deafen us all.
The 5.1 DTS - HD MA soundmix is most active when the disco
music is pumping, but it's engaged in subtle world - building for the duration,
with the surround tracks carrying everything from ambient
sound effects in hospital scenes to ringing telephones inside the GMHC offices.
Sounds effects go hand in hand
with the gameplay as does the amazing
music thanks to Nick Arundel and David Buckley.
The LFEs are subtle
with the
music and somewhat harder during
sound effect use like the monster truck reviving up at the Vegas show.
Chris Columbus» un-produced 1985 screenplay Indiana Jones and the Monkey King comes to life in this full - cast radio drama
with sound effects, original
music, and voice work from your favorite Alcohollywood guests!
Music and
sound effects work hand in hand
with the graphics and gameplay that create this great illusion of a theme park.
The next section is
Music &
Sound, which begins with «Designing Sound» (5:39)(SD), a standard sound design featurette that also includes three versions of the famous scene in which the toys cross the road (score - only, effects - only, and the final
Sound, which begins
with «Designing
Sound» (5:39)(SD), a standard sound design featurette that also includes three versions of the famous scene in which the toys cross the road (score - only, effects - only, and the final
Sound» (5:39)(SD), a standard
sound design featurette that also includes three versions of the famous scene in which the toys cross the road (score - only, effects - only, and the final
sound design featurette that also includes three versions of the famous scene in which the toys cross the road (score - only,
effects - only, and the final mix).
Isolated track of Jerry Goldsmith's score
with sound effects on standard theatrical cut (Disc 1),
with commentary by
music producer Nick Redman, film
music historian Jon Burlingame, screenwriter / film historian Lem Dobbs between cues.
Dialogue is crisp and clear while being well - balanced
with the
sound effects and
music score.
Music, audio and
sound effects go hand in hand
with the gameplay and I must admit that the professional voice acting really transforms this silly premise into a way to draw the player into the world of our reluctant hero who was stolen from his father's farm.
Produced for the BBC project «
Sound On Film» as a work that had
music play a major part in its creation, the piece is a complex montage of bizarre multi-source imagery that Roeg combines
with various optical
effects and an overarching tone that leans toward the cosmic.
Isolated mono track
with music by Jack Marshall (and song composed by Robert Mitchum & Don Raye), plus
sound effects.
Unfortunately, the
sound quality on Race
with the Devil isn't all it could be, as the audio mix makes the
music and
sound effects sound a lot louder than the dialogue track.
The
sound effects are extremely good, and there are many sing - along moments for those that enjoy films
with lots of
music (mostly pop tunes of the 70s, 80s, and 90s here).
Clap, Stomp, Slide: The
Sounds of Battle A very interesting presentation of one of the key dance scenes
with just
sound effects (no
music).
With: Art Jeffries - Bruce Willis Nicholas Kudrow - Alec Baldwin Simon - Miko Hughes Tommy B. Jordan - Chi McBride Stacey - Kim Dickens Dean Crandell - Robert Stanton Leo Pedranski - Bodhi Pine Elfman Emily Lang - Carrie Preston Peter Burrell - L.L. Ginter Martin Lynch - John Carroll Lynch Shayes - Peter Stormare Lomax - Kevin Conway Jenny Lynch - Kelley Hazen Supervisor Hartley - John Doman Edgar Halstrom - Richard RiehleCamera (Deluxe color, Panavision widescreen), Michael Seresin; editor, Peter Honess;
music, John Barry; production designer, Patrizia von Brandenstein; art directors, Jim Truesdale, Steve Saklad; set designers, Jeff Adam, Karen Fletcher (Chicago), Andrew Menzies (L.A.); set decorator, Maria Nay; costume designer, Betsy Heimann;
sound (DTS / SDDS / Dolby digital), Kim Ornitz; visual
effects supervisor, Michael Owens; special visual
effects and animation, Industrial Light & Magic; associate producer - assistant director, Tom Mack; casting, Nancy Klopper.
To compliment the lush graphics, there's some great voice acting by both Mickey and the presenter
with lots of
sound effects and remastered versions of the original
music from the Mega Drive version.
From the smallest
sound effects to the largest sweeping scores that imbue the film
with its magic, the featurette talks
with all the professional
sound technicians, composers, and various audio crew members who added the dynamic
sound and
music to the films.
Hopefully this is something the developers tweak in future updates, along
with an option to control the volume of in - game voices of squad mates,
sound effects, and
music.
The first moment George (Ryan Reynolds) and Kathy (Melissa George) Lutz walk into the house, director Andrew Douglas assaults the audience
with sound effects, typical suspense
music, and jump scares.
(a story reel is a rough edit of storyboards combined
with music and
sound effects) This will give Hollywood a complete look at the Goon film's potential... from his early life in the carnival to busting heads in the mysterious town
with no name.
During the pitch, the story artist will do all the voices, narrate the actions of the sequence and maybe even play
sound effects with a physical instrument (or in the case of the demo we saw, a squeaker toy) or play
music from a computer.