As with the graphics, the dialogue, sound effects and
musical score suit the story and gameplay perfectly and you really can't complain in both these departments.
Not exact matches
I also felt that the
musical score was somewhat forced for the purpose of provoking on the emotional level and was only there to make up for the lack of it in the film, it did seem quite unnecessary in parts where I thought silence could have worked better, but thats not to say of course that it was brilliant to listen too, and the changes were spot on to
suit the changes determined in the film but for a simplistic kind of story it seemed excessive.
Dante's Inferno's
musical score is a fantastic example of drawing a player into a game with a rousing
score that felt perfect for the game and always
suited the feel and look of the locations.
The
musical score is a sombre orchestral affair that
suits the gloomy tone of the Eastern front very well.