I launched the game the other day on PC and was a bit surprised to notice that there still isn't full controller support, despite the fact that you already had to make a console UI for PlayStation 4 and Xbox One.
Not exact matches
Valve says that these apps will
support a few different types of
controllers including Apple's MFI standard, but I'm
not sure how they have Steam Controller
support working without attaching the
full - size USB type A dongle, unless they intend for people to use a series of adapters.
The game also has
full controller support so you will
not have to share keyboard with your local multiplayer buddies like back in the day.
With
full support for Microsoft's Kinect and Sony's Move, this might be one of those games that makes your fancy
controller a
not entirely worthless investment.
The mobile version will run on all modern mobile devices (including iPhone, iPad, Android phones and tablets and the NVIDIA Shield) and comes with a
full array of portable - specific features such as
full controller support and the ability to tailor the on - screen controls (if you're
not using a
controller) however you want, including moving and resizing the buttons.
That's
not a
full list by any means — there are hundreds of titles with
controller support.
The biggest issue with the SHIELD Portable was the gaming scene at the time: gaming on Android just wasn't mature enough to justify a
full - time gaming device, and most of the Android games that were out there didn't
support game
controllers.