Even if you don't like the gameplay, the story will keep you going.
If you don't like being on the defensive sometimes, then you may
not like the gameplay of the character.
I didn't like that gameplay was constantly getting interrupted by tutorials or a points system that gave upgrades.
Not exact matches
Not everyone can be
like Messi, a playmaker and an attacker who can read the opponent's
gameplay, control the ball very closely and finish his team attacks with accurate thunderous shots.
Deny it all you want but since Fabregas left Arsenal our frre flowing football has really declined.It feels
like am the only one who thinks we lack real penetration and ideas in the final third of opponents.Also in 14/15 sesson I lost count of our misplaced passes and poor
gameplay overall.We've been very very poor in our passing game for some seasons now.For a game
like this to work you need players whonhold the ball very well and are possession efficient.Look at the Arsenal starting lineup and compare it to that of years back and you'll know what I mean.We have very few possession efficient players which is causing this problem.We don't have many players who can actually hold the ball and play the ball.That's what differentiates us from the top passing teams.
Might be very effective against team where our
gameplay can
not develop
like against stoke.
The game,
like most of the series, does
not have a defined final goal;
gameplay is nonlinear.
Track design is unimaginative, the cars look
like they're made of plastic, it's
not fast, and the
gameplay structure feels clumsy and unfinished.
Bioshock 2 did everything I didn't get with the original, better
gameplay, better story and overall a better game, I
liked almost every aspect about this game over it's older sibling.
Slow
gameplay (although
not as much as games
like CoD), there's reload (it's horrible to reload in a fps arena)... and generally, there are some bad points.
It's a joyless, grace - free slog dominated by repetitive stop - and - pop shootouts, lifeless linear environments, and inconsistent weapon physics,
not to mention full - stop
gameplay pauses during certain actions (
like detonating a robot with an EMP grenade), obnoxiously tacky dialogue, missed audio cues, and overwrought enemy death screams that replay incessantly.
As it is, it's a perfect game for whoever
like to dive deep into a believable and vast imaginary world, but
not for
gameplay purists.
I am a huge fan of the original Prince of Persia trilogy, and when I heard about this game I was a little worried that they would change to much of what made the original games great, and I was right, the
gameplay has been completely destroyed, platforming is awkward do to too may actions being mapped to the same buttons, combat is tedious and unenjoyable, it's EXTREMELY repetitive, having to search around for light seeds just to advance the plot is stupid, and do to the fact that you can't really die the whole game just feels
like trial and error, and the new Prince character is completely unlikeable, while they messed up most of the game it's got some good things going for it, the voice acting is solid, the graphics are beautiful, and the ending does have interested in seeing where the story goes from here, but I'm
not sure if I want to pick up the next game they come out with, this was a huge disappointment and isn't worthy to bear the Prince of Persia name.
The most overrated game I have seen In my life, tell me what is the most important thing in a videogame, yeah the story is very important and this game has a good one but the story is
not the most important thing is the
gameplay wich this game has
not, the «
gameplay» if i can call it that is a bunch of QTE and interactive cutscenes and point and click stuff and
like I said the story is really good but the
gameplay kills it you just move your cursor and watch things happen.
It feels
like an early alpha version where the
gameplay hasn't been tested yet, bugs haven't been fixed and everything looks unpolished.
Some people say that MGS4 is a bit to chatty, but for me that doesn't serve a problem unless there's more
gameplay like in MGS2.
For me, Borderlands was one of those games that you play through a one time, and then you stop playing it, because it really gets repeative and boring.That does
nt mean that Borderlands is a bad game.I
liked the FPS combined with RP
gameplay, and of course, I loved the guns, because there were so many of them.The plot of this game was really stupid, but that does
nt really matter, because the
gameplay is fun.
Usually games based off tv shows or movies are horrible but this one is worth a try.For Xbox 360 you may notice if something big happens it freezes for
like 5 seconds and saves.Their are a few bugs and glitches
like on episode 3 when Katjaa is holding duck he might be invisible.But if the bugs is just something that does
nt effect the
gameplay it is worth a try.This is also probably the
For me, Borderlands was one of those games that you play through a one time, and then you stop playing it, because it really gets repeative and boring.That does
nt mean that Borderlands is a bad game.I
liked the FPS combined with RP
gameplay, and of course, I loved the guns, because there were so many of them.The plot of this game was really stupid, but that does
nt really matter, because the
The story of the campaign was quite boring, the
gameplay was dull, and there wasn't any special feature
like in Bf Bad Company 2.
With a few hours of
gameplay it's long enough to be
not only a tutorial but it just feels
like a corridor you
Pretty damm good, the ground
gameplay, which still very basic isn't painful
like the first game and the dragon combat is still fantastic, Dank music as well.
The few people that didn't
like the game were because they are so shallow they can
not accept a game without good
gameplay.
The
gameplay is sometimes clunky, and there's
not much replay value, save for a couple of additional modes
like Points Count and one - hit kill Golden Bullets.
Great game, beautiful graphics and animations, and megaman x (ish)
gameplay to make it even better, the only thing i didn't
like was the unnecessary paid dlc, because the game itself is
not that long and the paid dlc are part of the «start your adventure» menu, it feels
like the game is incomplete if you don't pay the extra money (the one available is 9.
I also don't
like the art style or the clunky
gameplay mechanics.
There are some nice little elements,
like themed boards, which don't change the
gameplay in any way, but are fun to see.
The inclusion of the ground sections makes it feel
like Dark Void wasn't confident enough about the jetpack to really drive the
gameplay with its use.
The
gameplay is where the game does great, and it may
not feel
like the old valkyria games, but if you take off the nostalgia glasses,
While it won't reach classic status
like Banjo - Kazooie, Unbox is a fun distraction that offers a decent amount of
gameplay should you want to invest the time into it, all while being an adorable cardboard box.
i my self thought this game was well thought out but to be this short and you have to play $ 60 just for it i was
not that happy the
gameplay was good though storyline was really good i
like the decision making it gives you over all i was happy about this game just sad it was so short
The graphic design is cute and looks
like a Wes Anderson movie, however the
gameplay is
not very interesting.
I got this game because of how much the critics loved it and in its moments this game delivers some of the best
gameplay that I've experienced but unfortunately its
not always
like this.
While
not as deep as something you'd see from the
likes of Platinum Games, the general
gameplay hook is there, combining fast - paced melee combo attacks with some gunplay and strategic combat.
And the plot also sucks, it is simply running around, shooting P.M.Cs and run
n gun again, feels a lot
like a CoD third person
gameplay video.
I love resident evil series, i du
n no why the 0 game is
not very loved
like others but this game has innovated with the elimination of item boxes, this means that is more difficult do speedruns and will need a little more strategy to beat the game without backtracking a lot, is also the only game of the ancient
gameplay where «hard» is really f*ck * ng hard, i love this game more than 3 entry.
although i
like stealth games but i can't seem to get well with this one maybe because i played it lately and
not when it was released or maybe because i didn't
like its slow paced
gameplay
My final points is that its just
not good and even the
gameplay feels
like a sloppy mess now lets talk about the multiplayer.
It came with its share of frustrations —
like many stealth games, the game isn't much fun once you've been discovered, and
like other Metal Gear outings, the controls can be achingly complex — but also with so many satisfying
gameplay moments.
FIFA 13 on Wii U was based on the
gameplay of the previous entry in the franchise, with FIFA 12 features
like the Player Impact Engine and Precision Dribbling «optimized for Wii U.» While the game didn't offer the new elements seen in the PlayStation 3 and Xbox 360 versions of FIFA 13, it contained Wii U-specific features
like first - person free kicks on the GamePad.
I don't want to be the guy who bashes a game for being too easy, especially since plenty of Switch games this year have been bashed for being too difficult (Has - Been Heroes and TumbleSeed to name too,) but the difficulty players face in the first hour of
gameplay, is the only true difficulty you will face, as the
likes of power - ups that can be brought and found, soon make Shantae an overpowered adversary for all who encounter her.
That would be very nice, but it may limit
gameplay options due to certain control schemes, for example if another Ghirahim
like boss shows up, I don't think you'd be able to beat him with a Pro Controller.
This may
not seem
like a lot, but considering that time is purely
gameplay, it feels a lot longer than it is.
I'm guessing the difficulty will be on the lower side compared to something
like GTA4 (although maybe
not, since that's already a really easy game), but it looks
like it will be a full adventure game with lots of unique
gameplay mechanics and a charming and funny story.
It's a fun concept and adds a level of intensity to the
gameplay that would be sorely missed otherwise, but it doesn't feel nearly as inventive as something
like Cappy in Super Mario Odyssey.
Plus, it's
not like the few hours of
gameplay that are there aren't enjoyable; quite the contrary, actually.
Many games it this genre on Steam go for less, and the ones
like Broforce or
Not a Hero that ask for more money offer far more — and more enjoyable —
gameplay and content.
You do
not actually point and click, but the
gameplay style is very reminiscent of old - school adventure - styled games
like Sam and Max and Broken Age.
Nice graphics boring
gameplay killing few thousands of already dead guys isn't very fun.I
like the weapons trough they are the same from the
These stat boosts don't feel
like they have an impact on
gameplay.