Sentences with phrase «n't ludonarrative»

Isn't ludonarrative dissonance supposed to be jarring and horrible?
As noted, APB is pretty much the closest anyone has come so far to realizing your GTA: GD idea, but in my opinion we never really found a way to alleviate the dissonance (not the ludonarrative kind, mind you) between the temperaments of players that want to primarily design clothing and the players who just want to find more efficient ways to kill each other.

Not exact matches

Ludonarrative dissonance, in brief, is when the story tells you one thing, and the gameplay another, creating a void between the two that can not be explained.
Speaking of Whack - Ass Videogame Logic it's important to realise that most things that fall under that category are not truly ludonarrative dissonance, despite often being associated with the term.
Sadly, though, most people didn't actually know what ludonarrative dissonance was and thus the phrase was often mis - used.
Ludonarrative dissonance doesn't ruin a game.
That's not so say Bioshock Infinite is entirely bereft of ludonarrative dissonance.
Portal offers irrefutable proof that ludonarrative dissonance can be dealt with if the writer realizes that his work must be in service of the player experience and not vice versa.
«The problem is so insurmountable that Tom Bissell, the critic who popularized the term, now thinks that it's not worth talking about, that it is essentially impossible to do games with ambitious stories that don't contain ludonarrative dissonance because games also, or so the industry and market have both declared, contain violence.»
was forged entirely, purposefully, from solid ingots of 100 % pure ludonarrative dissonance, why didn't this annoy the shit out of everyone?
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