Sentences with phrase «n't run on consoles»

Even Dreamworld 3 doesn't run on consoles and it took them a year + to make SWL from TSW without the need to remake the majority of assets.

Not exact matches

The console simply can't power the same game that runs on the Xbox One and PlayStation 4, and that's going to keep the next «Call of Duty» from the Switch.
The game only runs on iOS 9 and iOS 10 devices, which isn't surprising when you consider just how advanced and console - like the game looks (and the number of features in it.
Related: Try This Flat - Belly Yoga Pose Worry # 4: You won't burn enough calories Few things are more satisfying than hopping on a treadmill, running for a half hour and then seeing, right on the console, that you blasted off 300 calories.
It is not a great technical game, has a lot of bugs, and it does not run as well as a lot of other games on console.
on Xbox one it runs nicely but there is no dlc which is not good and if dlc was going to be on any console it would probably be on the Xbox one version because all the dlc when the game was first release the dlc was only on Xbox 360.
The game was running on a PC build, Kojima said, not saying which consoles this will be on.
The Nintendo Switch is not the most powerful console on the market, but that doesn't mean it's incapable of running beautiful games.
nope idiot wii u runs on 2011 specs and its next gen not current gen u douche u do nt read articles really well.Also u lack any knowledge about this issue is just like any other troll who do nt know jack.As i recall many third party developers alrdy have said wii u is far more powerful then current gen consoles and even unreal and nintendo president iwata confirmed that the wii u can run unreal engine 4 and games too and the current gen consoles like 360, ps3 and wii cant run it period.
«We haven't run into particular issues, we're building a new game from the ground up for the first time for new - generation consoles, and the pressure that we put on ourselves to deliver excellence to the consumers is extraordinary.
While existing games are expected to run smoother on Xbox One X, these particular titles have been specifically developed to deliver graphics and performance that wouldn't be possible on another console.
But before you hand Microsoft half of your paycheck, make note that not everything will run smoothly on the new console.
The game doesn't seem to run on a locked FPS, but I didn't run into any issues and I believe it provides a minimum of 30 frames per second on both consoles.
Despite former EA COO Peter Moore saying the publisher wasn't interested in remakes because «it feels like pushing stuff out because you've run out of ideas,» here we are — Burnout Paradise Remastered is the company's first big name game to see a re-release on current - gen consoles.
After starring in the Nindies@Home promotion, RIVE's release on Wii U was cast in uncertainty after Two Tribes lamented that the game couldn't run at a consistent 60 - frames - per - second on the console.
Obviously we can't go everything ultra, because on PC you can run it on three 4K monitors, and everything set to absolutely incredible detail, which is simply not possible on [this] generation of consoles.
For instance, on PS4 Pro if you run on an HDTV you get a bunch of those fidelity upgrades, though those are not available when playing at 4K resolution on Sony's console.
Here was a console that could give us games that were running on a PS4 and Xbox One (albeit not quite at the same performance) but allowed you to take your experience on the go, enjoy multiplayer experiences such as Mario Kart 8 whilst taking a long haul flight and continue your adventures in Zelda Breath of the Wild on your way to work.
Unfortunately, this game is running on 720p 30 fps for all console versions, so no graphical upgrades to the Wii U. Also, I'm not saying that this game will be bad, but it already seems like there are better driving games than this.
There were literally hundreds of games announced at E3 for the Playstation 4 and Xbox One which will not show up on Wii U. Sure we know EA had already abandoned the console, with exclamations that the engine that powers their most exciting games unable to run on Wii U, but now Ubisoft has abandoned the console too?
By removing the need for a driveshaft and transmission tunnel running the length of the car on this platform, BMW has been able to flatten the floor - pan somewhat — which couldn't be done in the old X1 as it was based on the RWD 3 - series platform — and lower the centre console in the front of the cabin, as well as lower the floor pan in the boot.
This Chevrolet Tahoe features the following options: WHEELS, 4 - 20» X 8.5» (50.8 CM X 21.6 CM) POLISHED ALUMINUM, TRANSMISSION, 4 - SPEED AUTOMATIC, ELECTRONICALLY CONTROLLED with overdrive and tow / haul mode (STD), SUSPENSION PACKAGE, AUTORIDE, BI-STATE VARIABLE SHOCK DAMPENING AND REAR AIR - ASSISTED LOAD - LEVELING includes (G69) automatic air level control, SEATS, THIRD ROW 50/50 SPLIT - BENCH with 3 - passenger, removable, all - belts - to - seat (STD), SEATS, FRONT BUCKET with leather - appointed seating, 10 - way power driver and front passenger seat adjusters, including power lumbar control, heated seat cushion and seatbacks, 2 - position driver memory, adjustable head restraints, storage pockets and floor console (STD), REAR AXLE, 3.73 RATIO (STD), LUGGAGE RACK CENTER RAILS, LTZ PREFERRED EQUIPMENT GROUP Includes Standard Equipment, ENGINE, VORTEC 5.3 L V8 SFI FLEXFUEL WITH ACTIVE FUEL MANAGEMENT capable of running on unleaded or up to 85 % ethanol (320 hp [238.6 kW] @ 5200 rpm, 340 lb - ft of torque [459.0 N - m] @ 4200 rpm), iron block (STD), and EBONY, CUSTOM LEATHER - APPOINTED SEAT TRIM.
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In a way they are alreaday «out» because most games have some level of frame drops or are locked at a frame rate that is below that of the display (60 fps)... That running out thing is basically B.S. computers, all of them were always out of memory and processing, super computers can take days (or months) to finish rendering some simulation, render farms can take hours to output a single frame of a movie, database servers can require hundreds of gigabytes of memory of RAM just for their daily operations, web servers can only handle x amount of requests per seconds before slowing down or completely crashing, game machines, be it PC or consoles all need some trade offs to run games at a given frame rate / resolution... you can not just declare a machine ahs run out of ressources like that, it depends on the scope of the project you want to achieve!
You guys are only focusing and looking at the specs of these consoles and not taking into consideration the optimization that goes into making these games run on consoles.
Probability is high that this demonstration is being run on the PC, and that as such the console versions won't be -LSB-...]
PC games heading over to consoles don't usually have a happy ending, and this is the last game I could see running on seven - year old tech.
The games ran horribly on consoles last gen. (This wouldn't be a problems for those that own capable gaming PCs) They should remaster the Bioshock series for next gen.
The only difference here is fortnites devs for in there first on console, there game isn't solely run by the notion that it's straight up that one game mode and to be frank they made there battle royale mode better because you can build, PUBG's game does look better visually and graphicaly though.
Instead they simply ran in and whacked him with the ban hammer, and thus far do not seem to have told him whether his console will be unbanned on Nov. 22nd.
And saying capcom isn't running themselves into the ground is like saying you don't need oxygen... a straight lie Capcom continues to release monster hunter on nintendo consoles despite lackluster sales in comparison to the psp versions, or making a ps4 / xbone version instead releasing it on wii u, where it just isn't the same.
Steam users (like me) often run into this problem, and have more games than we will EVER beat, or playthrough once, let alone have time / money for ALL the newest next - gen games to play as well... Which is why, picking a primary console is the ONLY realistic option for most of us gamers... it Isolates the types of games, the AMOUNT of games so we aren't backlogged on «must play» titles after being out only six months, and so we can actually USE our consoles enough to justify the purchase in the first place.
Don't let some fanboys on the internet tell you that because Assassin creed runs slightly smoother on the XB1 that the XB1 is the console to rule them all, or because the Playstation 4 has more foliage, the system is God's gift to mankind.
While I am not against this there have only been a hand full of next gen games from the first party vendors... And outside of Deadrising 3 third party vendors have yet to ship a single game that can only run on next gen consoles... Many of us have bought the PS4 and the XB1.
Fortunately, it's not broken: Steelport with all its moving parts was designed to push consoles at the end of their lifespan, but my i5 CPU and two - year - old graphics card ran it on high without trouble.
According to Iwata, no games that made the jump from console to smartphone have generated tens or hundreds of billions of yen in the long run, and it wasn't something that he wanted to be a «pillar» for Nintendo to stand on.
That is it for June 10th and Day 0 of E3 2013 but while Nintendo will not hold a traditional press conference this year, the console and game maker will run a Nintendo Direct on June 11th at 7 AM PAcific.
I think it's important to remember that even though Iron Galaxy Studios has done a good job porting a massive game (with a massive amount of content) over to the PlayStation Vita, running a PlayStation 3 game on a PlayStation Vita is not apples to apples, and there is always the possibility that some things just may not run as well on a handheld as they do on a console.
Also everyone can be on a different console (or not on PSN at all) and just run the app from a phone or computer.
In all fairness, the frustration is completely understandable; this is simply misrepresentation at its core and getting fans all excited and giddy at the fancy visuals of a game while running on a powerful gaming PC, which, as you know, run circles around gaming consoles and then having said fans find out that it wasn't the console version is simply unacceptable.
While it was not running on next - generation consoles, it was running on a PC so -LSB-...]
The increasing complexity of games and the rising development costs were offset by the advantage of not having to run a game past a platform holder like Sony, Sega or Nintendo and pay them a license fee for putting a game out on their consoles.
The arcade game even runs on PS4 hardware, so creating a console version shouldn't be a monumental task.
I'll give you a hint; Pokémon go and Mario Run are not on dedicated Nintendo consoles.
Mind you, this definitely isn't the first time that a «console version» of a next gen game is caught running on PC with controllers attached.
Nintendo also ensured that non-licensed games wouldn't work on the console by using a patented lock - out chip that would need to communicate with the NES for the game to run.
Now, fail0verflow has uploaded a video showing Linux running on the fully hacked Switch, complete with touch input, a web browser — something the Switch perplexingly still doesn't have — and a demo application run by the console's GPU.
Notice that the line «the best graphics on any console» is still there, so it's likely that it doesn't run at 60 frames per second.
When needed I simply plug this in next to my couch and do not have to worry about running the controller to zero or anyone kicking on the wire and knocking over the console.
«We've got the [Aliens: Colonial Marines] engine running on the Wii U, and as far as the console goes, you're going to see textures at a resolution that you haven't seen on [the current] generation,» said Gearbox co-founder and chief creative officer Brian Martel.
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