Sentences with phrase «narrative adventure series»

Final chapter in intriguing narrative adventure series brings back favourite characters, but fails to go out with a bang
The next episode of The Council, an episodic narrative adventure series about aristocrats and secret societies, is coming out next Thursday on May 17th but players who've purchased the game's season pass can get it two days earlier on the 15th.

Not exact matches

The creative team on this action - adventure event is led by director / producer Alex Kurtzman and producer Chris Morgan, who have been instrumental in growing some of the most successful franchises of the past several years — with Kurtzman writing or producing entries in the Transformers, Star Trek and Mission: Impossible series, and Morgan being the narrative engineer of the Fast & Furious saga as it has experienced explosive growth from its third chapter on.
Based on the world - renowned manga and anime series Berserk by Kentarou Miura, Berserk and the Band of the Hawk closely follows the events of the most well - known story arcs from the iconic manga's narrative, focusing on the violent and heroic adventure of Guts, Casca, the Band of the Hawk, and Guts» Traveling Party throughout their perilous conquest against a sinister realm of demonic fiends.
Featuring the voices of Miranda Tapsell (Little J), Deborah Mailman (Big Cuz) and Aaron Fa'aoso (Old Dog), each episode in the series is a narrative adventure designed to build positive connections between children's home environments, school and country.
This time Thomas» main focus is narrative — its limitations, restrictions and role in our lives — which she explores through the story of Meg, a would - be literary author who works as one of many ghostwriters for the Zeb Ross series of adventure novels.
When one thinks of an Episodic Narrative Adventure, one usually thinks of The Walking Dead Series from Telltale Games.
Developed with Unreal Engine 4 and written by a former writer for the Assassin's Creed series, indie developer Frima calls the game a «movie - length narrative adventure
The Detail falls within the same category of other narrative - driven, interactive stories like the classic adventures games from Westwood and Lucas Arts, and the Telltale Series's The Walking Dead.
For a role - playing game, the story in Etrian Odyssey IV is decidedly light, but the appeal of the series has always come more from the sense of adventure it instills through its gameplay than the narrative it weaves.
The new series will showcase Life is Strange Episode 1, the narrative - driven adventure game developed by Dontnod Entertainment.
The narrative told as a series of short stories tied together follows the adventures of 20 - year - old Artyom.
As a result, The Adventure of Link feels like the black sheep of the series and has had little influence on the play of future games in the franchise (it borrowed much from platform games and the newly - popular JRPG lineage, kicked off primarily by Dragon Quest), although it still contributed significantly to the still - developing lore that shapes the narrative space of each Zelda game.
Square Enix and Dontnod Entertainment have announced the release date pricing of the upcoming narrative driven, episodic adventure game Life is Strange, alongside a new trailer giving us a brief glimpse at the time travel aspects the series will feature.
Telltale's long - running adventure series, inspired by Robert Kirkman's comics, continued the franchise's commitment to memorable characters, difficult moral choices and weighty narrative arcs.
Marvel's Guardians of the Galaxy: The Telltale Series is a narrative adventure by the master of the genre, Telltale.
Second season of Telltale's acclaimed adventure builds on the narrative universe established in «Batman: The Telltale Series»
As the penultimate chapter in the series, Tales from the Borderlands Episode 4: Escape Plan Bravo serves as an unexpected misstep in what could still manage to be Telltale's most entertaining narrative adventure to date.
In stripping away a lot of the usual narrative tropes the series is usually known for, Nihon Falcom have put a fresh spin on the franchise that puts characters and small moments over grand adventures and vast mysteries.
Whilst many have fondness for Final Fantasy X, some consider it to be the beginning of the series problems, for instance it was the game to introduce spoken dialogue, and its adventure is a hugely linear one, with limited exploration, no overworld to wander, and you don't really get the opportunity to explore away from the narrative until the game heads towards its conclusion.
Somehow we neglected to review this ostensibly nostalgic role - playing adventure, which harks back to the glory days of the Ultima series with its neat isometric visuals and epic sprawling narrative.
The Uncharted series wants nothing more than to be ranked alongside the adventures of Dr. Jones, and the game is wise to use a greater variety of action set pieces than its predecessor, and only ever reusing one of them (for narrative purposes).
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