Sentences with phrase «narrative cinematic games»

That being said there have been some great narrative cinematic games like Until Dawn recently so all is not lost.

Not exact matches

King Kong is a lightweight compared to the trio of mutant creatures who climb atop Chicago's famed Willis Tower in Rampage, a cinematic adaptation of the classic arcade game that emphasizes big - budget spectacle over narrative substance.
Directed by Brad Peyton, who has wreaked cinematic havoc around Johnson in «San Andreas» and «Journey 2: The Mysterious Island,» «Rampage» expands the narrative of the retro game, which involved a giant gorilla, wolf and crocodile crunching skyscrapers into dust.
Under the sheen of narrative games and puns and references both literary and cinematic, at the center of it all, is a dog, Roxy Miéville, wandering the countryside, beside a lake, through a woods, a natural world utterly transformed by the phantasmagoric possibilities of digital cinema.
Ford's cinematic influences are overtly placed — everything from the iconography and satire of DR. STRANGELOVE (as shown in the war room scene), to the narrative drive of STRAW DOGS (as shown in the grippingly tense scenes with fictional Tony's harassers, led by a perfectly - cast Aaron Taylor - Johnson), to the tangible feel of David Lynch's oeuvre, to the cunning bite of Michael Haneke's FUNNY GAMES.
Verbinski had this to say: «I think the whole utopia - gone - wrong story that's cleverly unveiled to players is just brimming with cinematic potential... Of all the games I've played, this is one that I felt has a really strong narrative
Like a good novel or cinematic experience, these types of games often have a strong narrative thread, appropriate for English Language Arts (ELA) classrooms.
Even when no one cared about stories in their games, even when the standards for a good narrative in this industry were ridiculously low, the Metal Gear games were doing things with their cinematic cutscenes and their elaborate narratives that very few other games were.
And if that wasn't enough, we're also creating Squadron 42, a cinematic single - player campaign game that has a rich story narrative and intense military action.
Modern narratives rarely reflect the type of bookish descriptions articulated by human game masters, extending oft - sterile cinematics for exposition.
The creative director on Mafia 1 and 2, Daniel Vavra, brings a lot of expertise working on narrative focused, cinematic games to Kingdom Come.
While Monster Hunter World is the first game in the series to sport a cinematic story complete with voice acting, the narrative itself is rather simplistic.
From a screenwriting prospective the game offers little dramatic structure that could be transferred to a film, compared to a game like Uncharted for example, which offers a very cinematic narrative within the actual game.
The gameplay slice from our prologue demonstrates how the game is presented, and how the story will evolve based on the tactical decisions made during the choice driven narrative and cinematic turn - based combat,» says Andrej Vojtas, Creative Director, Poetic Studios.
Hue, Virginia and Reigns all did things in games that I'd not seen before: an innovative, color - swapping twist to 2D platforming; some proper cinematic editing in a narrative game with no dialogue; and an effortless - to - use Tinder - like interface attached to an often uproarious fantasy narrative, respectively.
Being deliberately vague here, as I wish not to delve deep into the details of the games story, much in the same way you wouldn't want a movie spoilt, its strength comes from its narrative, after all, this is a playable cinematic experience.
Young Danielle would've been so transfixed by the opening cinematic (which is famous for being one of the first attempts at film - like narrative presentation in games) that I would have watched it several times in a row, dreaming of my own sweet revenge fantasy.
In a game so focused on story and delivering that cinematic feel, having a narrative that fails to deliver is damning.
It's the ultimate superhero game, with its cinematic set pieces, compelling narrative, ingenious gadgets and, of course, the playable Batmobile.
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What it presents is a wonderful, rich cinematic world onto which I will impose characters in a narrative which are not suggested by the game itself.
The games are so cinematic and the narrative is so rich, it really shouldn't be that difficult to get right.
Although what you're suggesting is possible too — that the extensive «cinematic» scenes appeal to gamers who are interested in narrative.
San Francisco - based studio Visceral is working on a new third - person game to be out in 2018, which looks cinematic and ambitious, and promises a narrative adventure with a new set of characters.
What Remains of Edith Finch is a collection of short stories about a cursed family in Washington state and it's coming partly from Annapurna Pictures (Sausage Party, 20th Century Women, American Hustle, Joy) which goes to show just how cinematic and narrative - focused the game will be.
-- «Competitive Rankings and Matchmaking for Our Games» by Nick Gaulin — «Bringing Day of Infamy's Characters to Life» by Gabriel Fronza — «Pushing Our Cinematic and Narrative Capabilities» by Andrew Spearin — «Day of Infamy's Level Design and Multiplayer Game Modes» by Jeroen van Werkhoven — «Day of Infamy's New AI and SP / Coop Modes» by James - Lea Baran — «Improved Menu Design Workflow with Coherent GT» by Stephen Swires — «Voice Over and Writing in Day of Infamy» by Michael Tsarouhas
The use of the graphic - novel style narrative delivery is superbly effective in this type of game when you'd rather have the budget go on making the game run well than on fancy cinematics.
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