That being said there have been some great
narrative cinematic games like Until Dawn recently so all is not lost.
Not exact matches
King Kong is a lightweight compared to the trio of mutant creatures who climb atop Chicago's famed Willis Tower in Rampage, a
cinematic adaptation of the classic arcade
game that emphasizes big - budget spectacle over
narrative substance.
Directed by Brad Peyton, who has wreaked
cinematic havoc around Johnson in «San Andreas» and «Journey 2: The Mysterious Island,» «Rampage» expands the
narrative of the retro
game, which involved a giant gorilla, wolf and crocodile crunching skyscrapers into dust.
Under the sheen of
narrative games and puns and references both literary and
cinematic, at the center of it all, is a dog, Roxy Miéville, wandering the countryside, beside a lake, through a woods, a natural world utterly transformed by the phantasmagoric possibilities of digital cinema.
Ford's
cinematic influences are overtly placed — everything from the iconography and satire of DR. STRANGELOVE (as shown in the war room scene), to the
narrative drive of STRAW DOGS (as shown in the grippingly tense scenes with fictional Tony's harassers, led by a perfectly - cast Aaron Taylor - Johnson), to the tangible feel of David Lynch's oeuvre, to the cunning bite of Michael Haneke's FUNNY
GAMES.
Verbinski had this to say: «I think the whole utopia - gone - wrong story that's cleverly unveiled to players is just brimming with
cinematic potential... Of all the
games I've played, this is one that I felt has a really strong
narrative.»
Like a good novel or
cinematic experience, these types of
games often have a strong
narrative thread, appropriate for English Language Arts (ELA) classrooms.
Even when no one cared about stories in their
games, even when the standards for a good
narrative in this industry were ridiculously low, the Metal Gear
games were doing things with their
cinematic cutscenes and their elaborate
narratives that very few other
games were.
And if that wasn't enough, we're also creating Squadron 42, a
cinematic single - player campaign
game that has a rich story
narrative and intense military action.
Modern
narratives rarely reflect the type of bookish descriptions articulated by human
game masters, extending oft - sterile
cinematics for exposition.
The creative director on Mafia 1 and 2, Daniel Vavra, brings a lot of expertise working on
narrative focused,
cinematic games to Kingdom Come.
While Monster Hunter World is the first
game in the series to sport a
cinematic story complete with voice acting, the
narrative itself is rather simplistic.
From a screenwriting prospective the
game offers little dramatic structure that could be transferred to a film, compared to a
game like Uncharted for example, which offers a very
cinematic narrative within the actual
game.
The gameplay slice from our prologue demonstrates how the
game is presented, and how the story will evolve based on the tactical decisions made during the choice driven
narrative and
cinematic turn - based combat,» says Andrej Vojtas, Creative Director, Poetic Studios.
Hue, Virginia and Reigns all did things in
games that I'd not seen before: an innovative, color - swapping twist to 2D platforming; some proper
cinematic editing in a
narrative game with no dialogue; and an effortless - to - use Tinder - like interface attached to an often uproarious fantasy
narrative, respectively.
Being deliberately vague here, as I wish not to delve deep into the details of the
games story, much in the same way you wouldn't want a movie spoilt, its strength comes from its
narrative, after all, this is a playable
cinematic experience.
Young Danielle would've been so transfixed by the opening
cinematic (which is famous for being one of the first attempts at film - like
narrative presentation in
games) that I would have watched it several times in a row, dreaming of my own sweet revenge fantasy.
In a
game so focused on story and delivering that
cinematic feel, having a
narrative that fails to deliver is damning.
It's the ultimate superhero
game, with its
cinematic set pieces, compelling
narrative, ingenious gadgets and, of course, the playable Batmobile.
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narrative, story
What it presents is a wonderful, rich
cinematic world onto which I will impose characters in a
narrative which are not suggested by the
game itself.
The
games are so
cinematic and the
narrative is so rich, it really shouldn't be that difficult to get right.
Although what you're suggesting is possible too — that the extensive «
cinematic» scenes appeal to
gamers who are interested in
narrative.
San Francisco - based studio Visceral is working on a new third - person
game to be out in 2018, which looks
cinematic and ambitious, and promises a
narrative adventure with a new set of characters.
What Remains of Edith Finch is a collection of short stories about a cursed family in Washington state and it's coming partly from Annapurna Pictures (Sausage Party, 20th Century Women, American Hustle, Joy) which goes to show just how
cinematic and
narrative - focused the
game will be.
-- «Competitive Rankings and Matchmaking for Our Games» by Nick Gaulin — «Bringing Day of Infamy's Characters to Life» by Gabriel Fronza — «Pushing Our
Cinematic and
Narrative Capabilities» by Andrew Spearin — «Day of Infamy's Level Design and Multiplayer
Game Modes» by Jeroen van Werkhoven — «Day of Infamy's New AI and SP / Coop Modes» by James - Lea Baran — «Improved Menu Design Workflow with Coherent GT» by Stephen Swires — «Voice Over and Writing in Day of Infamy» by Michael Tsarouhas
The use of the graphic - novel style
narrative delivery is superbly effective in this type of
game when you'd rather have the budget go on making the
game run well than on fancy
cinematics.