Tacoma is a single - player
narrative driven exploration game set aboard an abandoned space station in the year 2088.
Firewatch is
a narrative driven exploration game with a mysterious story.
Not exact matches
Puzzle - solving, resource management and
exploration often
drive the quest oriented
narrative rather than primarily combat mechanics.
Genre All Action Adeventure Adventure Arcade Beat - em - up Board Game Brawler Bullet Hell card Casual Co-op Comedy
Driving Dungeon Crawler E-Sports Education Endless Runner Escape Room experience
Exploration Explorations Fantasy Fighting First Person First Person Shooter fishing Flight flight simulator FPS god game God - like Golf Gore HEadroo Horror Indie Interaction llamasoft Ltd mini-games MMO Movie Multiplayer Music Music Video Mutiplayer Mystery
Narrative physics Platformer Point - and - Click PSVR Puzzle Puzzle.
Game Features; — Compelling Adventure: A
narrative adventure through love, life, and loss, following the
explorations of orphans Scarlett and Finn — Emotional Journey: A striking psychological adventure that is part coming of age story, part personification of the tightly - wound forces of sibling bonds, and part
exploration of the deeply - rooted effects of sorrow and loss — Puzzle Exploration: Context - driven puzzles engage the intellect while the story captivates emotions — Gorgeous Visuals: Scarlett's journey comes alive in every scene with lush scenery, vivid effects, unique characters, and a lovingly hand - crafted feel — Strong Pedigree: Created by veterans of Disney Black Rock Studio & the writer of The Room — Game as Art: Mysterious & surreal elements emerge, with interpretation left to
exploration of the deeply - rooted effects of sorrow and loss — Puzzle
Exploration: Context - driven puzzles engage the intellect while the story captivates emotions — Gorgeous Visuals: Scarlett's journey comes alive in every scene with lush scenery, vivid effects, unique characters, and a lovingly hand - crafted feel — Strong Pedigree: Created by veterans of Disney Black Rock Studio & the writer of The Room — Game as Art: Mysterious & surreal elements emerge, with interpretation left to
Exploration: Context -
driven puzzles engage the intellect while the story captivates emotions — Gorgeous Visuals: Scarlett's journey comes alive in every scene with lush scenery, vivid effects, unique characters, and a lovingly hand - crafted feel — Strong Pedigree: Created by veterans of Disney Black Rock Studio & the writer of The Room — Game as Art: Mysterious & surreal elements emerge, with interpretation left to the player
It's an action, adventure,
exploration,
narrative driven, musical - laser - light - battle kind of game and is the debut of release from Beethoven & Dinosaur.
Ether One from White Paper Games is a fine example of a
narrative -
driven exploration game.
Night in the Woods is a
narrative -
driven exploration game that tells a coming - of - age story of 20 - year - old, Mae Borowski, who makes a very sudden return to her hometown in Possum Springs as a college dropout.
The debut of release from indie dev Beethoven & Dinosaur can be called «an action, adventure,
exploration,
narrative driven, musical - laser - light - battle kind of game».
Combining survival and
exploration with a more linear
narrative -
driven storytelling.
INFRA is a
narrative -
driven first person
exploration game by Loiste Interactive that incorporates various additional gameplay elements at times to shake things up beyond discovering the
narrative as it unfolds.
Where a broad
narrative traditionally underpinned each project, recent works have shifted to be
driven by an
exploration of their materiality and the creative process through his interest in modernism and its aesthetic relationship to tribal and folk arts traditions.
Roberts refers to her sonic assemblages as «panoramic soundquiliting,» a shorthand of sorts for the dense
narrative -
driven explorations of American music that she conjures.