The four - minute visual work of art is a fully - immersive, 360 °
narrative experience set in the world of the upcoming feature film The Divergent Series: Insurgent and features stars from the film including Academy Award winner Kate Winslet, Miles Teller and Mekhi Phifer.
Not exact matches
While Courtney stresses that he doesn't want to
set his
experience in Iraq up as typifying the norm, his
experience provides a clear counter to the
narrative that missionaries have to sneak around in closed countries.
Play's process of capturing a pretend
narrative (situation) and combining it with the reality of one's
experience in a playful
setting is, at least in childhood, how we develop our major personal understanding of how the world works.
But the lack of a
set narrative and the heightened investment that players have in their characters have produced some of the most emotionally charged
experiences in gaming.
However, even though there are a decent number of heavy - hitting action
set - pieces, Killer Elite is a
narrative mess that convolutes a pretty straight - forward plot with loads of bizarre character relationships and added «drama» in an attempt to elevate the film beyond a throwaway action
experience.
Set in the Barrio La Esperanza area of Puerto Rico, writer - director Angel Manuel Soto's film presents three
narrative threads, loosely connected by the poverty, drug addiction and government crackdown
experienced in this community.
The Tribe / Ukraine (Director and screenwriter: Myroslav Slaboshpytskiy)--
Set at a Ukrainian boarding school for the deaf, the film's
narrative unfolds purely through sign language without the need for employing subtitles or voiceover, resulting in a unique, never - before - seen cinematic
experience that engages the audience on a new level.
Set in 1912, BioShockInfinite introduces an entirely new
narrative experience that lifts players out of the familiar confines of Rapture and rockets them to Columbia, an immense city in the sky.
While the
setting and
narrative are quite strong, players looking for an in - depth gameplay
experience might find themselves a bit disappointed.
The game is reportedly
set during World War 1 period and the game will be a «story - driven
narrative adventure
set during World War I with a unique painted style that plans to deliver an entertaining
experience unlike anything before.»
Though perhaps a
narrative lending itself more so to a stage production, such is the modest cast list, and mostly single
setting, here's still a cinematic
experience to admire, albeit a flawed one.
We'll match you with an expert who has a similar background or life
experiences and can craft a unique and compelling
narrative around a
set of key points and topics that you provide.
Rooted in the author's own
experience, the teen's intense
narrative is
set against real - life political events (reports from the New York Times are documented in an appendix), while the family drama and revelations continue right up to the end.
While writing a
narrative essay, you create a story, i.e. your story must have a plot that describes main characters and
setting, climax that tell the reader the peak
experience related to your thesis, and the conclusion that contains how the
narrative's thesis comes to its full realization.
One would naturally expect, then, a
narrative that stands on its own but
sets up the events of the main game, while also providing a gameplay
experience that does much the same.
Battleborn is
set in the distant future of an imaginative science - fantasy universe where players
experience both a
narrative - driven co-operative campaign, as well as competitive multiplayer matches.
Multiplayer is
set in the
narrative context of the single - player campaign; you can even switch between each mode without quitting to the menu, making multiplayer feel an integral part of the
experience.
Richmond, UK — April 25th, 2018 — BANDAI NAMCO Entertainment Europe today announce a collaboration with the world famous Aardman Studios and DigixArt to create 11 - 11: MEMORIES RETOLD, a story - driven
narrative adventure
set during World War I, with a unique painted style that plans to deliver an entertaining
experience unlike anything before.
Bandai Namco, Aardman Studios and DigixArt have announced that they have teamed up to develop 11 - 11: Memories Retold, a story - driven
narrative adventure
set during World War I with a unique painted style that plans to deliver an entertaining
experience unlike anything before.
There's no
narrative to follow or
set goals to accomplish other than those
set by the player, creating a unique
experience only limited by one's imagination.
System Shock narrowly avoided being released in September of 1994, with a massive following of passionate gamers very nearly enjoying the complex immersive simulation on offer in this almost - precedent
setting narrative experience.
Set in 1918 London, Vampyr promises to offer a unique, deeply immersive action role - playing
experience steeped in vampire mythology, with a strong
narrative.
Set in 1912, BioShock Infinite introduces an entirely new
narrative experience that lifts players out of the familiar confines of Rapture and rockets them to Columbia, an immense city in the sky.
I am choosing to
set up whatever
experience I want rather than us dictating the
narrative to the player.»
The single - player
narrative experience in Multiplayer will include solo missions
set in the Black Ops Universe between Black Ops 2 and Black Ops 3.
These games will come via Skybound Entertainment and Skydance Interactive, with the first game being a
narrative experience, and will feature both a new
setting, and a new cast of characters.
gives you the chance to control 13 different psychopathic shooters each with unique skill
sets, offering brutal combat opportunities as the game's unique, retro visual style and immersive
narrative experience pull you fully in.
Narratives guide them through a
set experience, while explorative interactives allow them to
set their own pace as they discover information.
It deals with collecting the multiple
narratives of artists difficult to classify because they have a very personal speech often linked to topics such as subjective memory, identity play autobiography, poetic senses... His themes of artistic
settings are linked to individual symbols and a peculiar structure of their
experiences, which has a very significant role in the works of contemporary artists in the IVAM collection as Robert Frank, Bruce Nauman, Christian Boltanski, Cindy Sherman, James Lee Byars, Juan Muñoz or Cristina Iglesias.
Feminism proposed two alternative
sets of criteria between 1970 and 1990: in the 1970s, the first — in whose development Schapiro participated — challenged the formalist canon for its exclusion of so much political
narrative, and even formal content and materiality, and proposed alternatives that looked to craft, costume, folk art, surrealism, the real, lived
experience, and the body; the second, developed by deconstructionist feminism during the 1980s, challenged the first for its essentialism and looked back to aspects of modernism other than those promoted by Greenberg, namely the fragmentary, the filmic, the appropriational, and the disruptive aesthetics of Brechtian distantiation.
By constructing these theatrical still lifes, I can
set the stage for a dream
narrative using the human form to evoke emotion, establish a physical presence and render visions associated with common sleep
experiences.
While Lorna, Deep Contact, and other works (including many not in the exhibition) are structured around open - ended
narratives, what they presciently anticipated is perception and
experience skipping along the internet's seemingly infinite
set of links — seemingly, because what Hershman Leeson's work also shows is how circumscribed choice (even on the web) can be.
By
setting aside representational imagery and specific
narratives that referenced the African American
experience, many such abstract works have been marginalized or ignored completely, perhaps considered «against type» or irrelevant.
Without a unified linear
narrative, de Balincourt
sets his lens to both macro and micro, zooming in and out of physical and psychic realities that comprise individual and collective
experiences.
Without prior primary
experiences of seeing the MCDC perform countless times (sometimes in these costumes, against these very
sets), the question of how the visual arts
narrative might overshadow the performative
narrative of Cunningham's oeuvre begs to be asked.
Antonio Marras signed the preparation with a scene that can transport you inside the stories that you read on the walls: an
experience, in which also the
setting becomes a fundamental part of the
narrative and creates the relationship between the spaces House and photographic works.
Using the Rocky Mountains as a stage
set to perform the historically romanticized role of the artist in the landscape, Kjartansson questions the cultural
narratives that mediate our
experiences of nature.
He applied
narratives of his own devising and then utilized elements of his video
sets to create sculptural tableaus within which viewers would
experience his projective reinterpretations.
Schwartz views painting as a way of making sense, a way of making implicit
experience explicit, of giving form to what is unformulated: «I don't
set out with a preconceived agenda or
narrative when I paint, but work to be mindful about discovering meaning in my process, my way of going about making a painting.»
If you're just starting out, or trying to change careers, you might want to
set up your
narrative a little differently, emphasizing your skills and capabilities instead of specific work
experience.
he has long
experience, but rather than make the reader connect the dots, he starts up front with a detailed summary statement to
set the
narrative.
Tailoring will narrow your
narrative to the point where you're nothing more than a
set of skills and
experiences.
For his
experience, Javier emphasizes the companies over the job titles, which supports his
narrative of working for a diverse
set of companies, and shows his flexibility as an admin professional.
joann has a lot of
experience in her field, but she wants to
set up a specific
narrative with her resume: that she's great with customer service and problem solving, and brings a professional approach to her job.
Once you go through the cycle of doing a «
set» of
narratives with an
experienced CFRW writer, you will have a good understanding of what needs to be done, and more than likely, can repurpose the
narratives yourself for other announcements, if necessary.
I saw this as a strategy that could be transferred beautifully to resume development: a three bullet point summary, with each point no longer than one line, bolded and
setting the scene for the
narrative of employment
experiences following.
Play's process of capturing a pretend
narrative (situation) and combining it with the reality of one's
experience in a playful
setting is, at least in childhood, how we develop our major personal understanding of how the world works.