You'll find me playing a range of genres, from AAA to indie, with a personal love
of narrative games that will challenge me emotionally!
The
cooperative narrative game, which requires you to play the whole thing alongside a second person, probably isn't for everyone.
Life Is Strange is a game with 5 episodes that is revolutionizing the concept of
narrative games with choices / consequences by letting the player go back in time to influence the past, present and future.
I find that
in narrative games like Gone Home, or Portal, where the experience is tied more to the voice acting and the ambient sound of the player's surroundings; music isn't entirely necessary, or it can be used to enhance the experience.
I think it's a bit dishonest to say that we can't compare the writing or charaterization of a very cinematic, very
narrative game like Mass Effect against cinematic and narrative artforms like literature and film simply because the designer was focused primarily on the ludic elements.
Symmetry — Creepypasta inspired first
person narrative game with a symmetry obsessed woman whose eyeballs don't match — not for the squeamish!
Unlike other
narrative games about millennials, Night in the Woods doesn't come up with a magical solution that solves all your problems.
But Detroit: Become Human doesn't seem interested in being like most games, even other
narrative games from Quantic Dream.
The game was originally published in 2005 by (I believe) and was amongst the first games to introduce the
interactive narrative game genre.
All - in - all, this is another fine example of how to deliver a great story - based
narrative game where your choices matter and shapes the events that proceed them.
Stefano Maccarinelli Board member & SGDA Swiss - Italian Representative Linkedin, Twitter Stefano Maccarinelli is co-owner of Stelex Software, an independent game development studio focused
on narrative games, and one of the pioneers of game development in Ticino.
This is a one of a kind story
based narrative game with rich Indian heritage and culture coming from India.
The 10th and final part of the interview series with members of Looking Glass Studios (1990 - 2000), the company that wrote the book on 3D first - person
narrative game design throughout the 90s, in such games as Ultima Underworld, System Shock, and Thief.
A Way Out
merges narrative games with couch co-op, and the result is a smart and emotional experience so good that it...
As I said, I wouldn't make those arguments personally — as I tend to enjoy
more narrative games on the whole — I was positing them as a way of illustrating how shallow and, well, pointless, your criticism was when presented devoid of context, as some objective measure of quality.
The driving -
narrative game Wheels of Aurelia is available now for Nintendo Switch digitally via the Nintendo eShop for $ 9.99 / $ 9.99.
But seriously, I think that to get away from the predefined
narrative game designers need to make sufficiently deep models of the real or imaginary worlds.
Primarily a PC gamer - as a gaming rig complements his study with its many leather - bound books and smell of rich mahogany — he leans towards strategy titles,
strong narrative games, the quirky or unusual, and likes the peripherals / accessories side of things too.
Last year's Dear Esther did a good job of bringing the industry's attention to first - person
exploratory narrative games, but still, it had an experimental air.
SAN RAFAEL, Calif., Sept. 14, 2017 - Telltale Games, the leader in player
driven narrative games, announced today the appointment of Pete Hawley as President and Chief Executive Officer.
Event [0] is a sci -
fi narrative game where you build a relationship with a spaceship computer to get home to Earth.
In this episode i talk about how the Unity input manager, can introduce bugs in your game and how
non narrative game progression can be implemented in different games.
Continue reading Will Glow the Wisp — Devlog 16 — Non Narrative Game Progression
Tacoma, the
latest narrative game from the team behind the critically acclaimed Gone Home, is now available in the Microsoft Store for Windows 10.
One of the best things about
indie narrative games is that they're able to explore subject matter that major releases can not, be it due to market pressure or for lack of tact or understanding.
I like a lot of Telltale games, but it's sad they were holding back talented people that eventually went on to create Firewatch and Oxenfree, some of my
favorite narrative games in recent years.
Everything about it was an experiment, from its core theme of using a holographic memory machine to investigate incomplete memories, to the way we attempted to blur the lines between
narrative game experiences and community - driven puzzle solving.
Next week I will go over how the gameplay is defined in the SSM Framework and how it shows us a way to
give narrative games a great sense of play.
As published today in Social Psychological and Personality Science, the researchers found that
narrative game elements contributed to a more immersive video game experience.
When getting bogged down in a world of battle royal games and multiplayer experiences, it is nice to take the time to enjoy a
purely narrative game where you can lose yourself for a few ours in the wilderness.
I imagine how a low
budget narrative game could use that kind of stuff to great effect (with simple, interconected puzzles as a sort of skeleton group of activities to do while most of the story is visualized in one's mind).
Both ex-Failbetter Games devs (Alexis founded the studio, Lottie was its producer), Weather Factory is a studio for
ingenious narrative games with a consciously indie aesthetic.
Dialogue is dished out in heavy handed, predictable ways that make sure that even a child without basic reading skills would understand the
flimsy narrative the game is telling.
She drew the short straw again with Beyond: Two Souls, the highly -
anticipated narrative game from Quantic Dream featuring the voice and mo - cap talents of Ellen Page and Willem Dafoe.