The Swapper isn't a mere platform puzzle game: its
deep narrative side fit perfectly the gameplay.
For the Season Pass, Square Enix detailed that it will feature «a new adventure every month» post-launch, which appears to include seven new Challenge Tombs (with
narrative side missions), alongside seven new weapons, seven new outfits, and seven new skills for Lara to unlock.
It's an interesting fourth chapter: although the gameplay is once again too simple,
the narrative side is indeed more mature and filled with plot twists.
The biggest regret comes from
the narrative side, where this sequel starts quickly and loses momentum once it reaches the halfway point.
Again, a great episode on
the narrative side, but the technical limitations are playable shortcomings are getting hard to ignore.
It's a good expansion: chasing the four villains is a fun packed experience, and
the narrative side is really well crafted.
With light RPG elements, distinct AI programming and a focus on characters, Rockstar is consciously trying to highlight the elements of the game that support
its narrative side to lay all worries of single player being neglected in favor of multiplayer to rest.
Bad Moon is extremely thin on
the narrative side, and Paré's character fails to make consistent sense, but the effects aren't bad.
As far as
the narrative side of the equation is concerned, the film plays both like a 1980's - style buddy comedy like Midnight Run or 48 Hrs.
Back on
the narrative side, A24 scored with its pick up of The Lobster last February from ailing distributor Alchemy last winter.
Its sequel, Call of Duty: Modern Warfare 2 follows the foundations from the first, while further optimizing
the narrative side of the game.
On
the narrative side, the voice acting bogs down the game.
With light RPG elements, distinct AI programming and a focus on characters, Rockstar is consciously trying to highlight the elements of the game that support
its narrative side to lay all worries of single player being neglected in favor of multiplayer to rest.
In the end,
the narrative side of God of War was the make - or - break element for a reimagining of this scale.
The narrative side of the game isn't the strongest point.
It isn't a particularly impressive one on
the narrative side of things considering how little actually happens in the story, but it feels complete from a plot and thematic standpoint.
While it does push toward
the narrative side with it's forced linearity, the human aspect of managing emotion and reactions gives you a strong sense of control and a desire to push forward and see what happens next.
The Skylanders development team has typically done a nice job of emphasizing
the narrative side of the franchise's universe, and that's reflected in its fanbase, which includes a significant proportion of adults as well as kids.