Sentences with phrase «natural feel of the control»

It's the most immersive adventure game on the system yet, and while the game is criticized for being «too easy», I think it's simply due to the natural feel of the control set - up.

Not exact matches

Did you feel like you had to shoehorn in all these controls or did you come up with ways to make them feel like natural parts of the game?
When you're beginning to feel like you're losing control of your gambling habits it's often a natural reaction to dismiss the severity of your behaviour and convince yourself that you are under control.
Gravity from space (Einstein's relativity) operates on mass through space and matter interaction is a natural process like centrifugal force which made its appearance when a body is morning in circle Jean mass is the amount of matter that must be present before gravity becomes effective or felt, once this minimum amount of matter is reached or exceeded, gravity with mass interact with space - time to bring geodesics and gravity begin to control other bodies and then orbit around each other, another aspect of the twin effect of gravity and mass is the necessity to account for energy required to sustain gravitating mass and where does this energy originating from Einstein's field equation says from space but never refer to the origin of gravitation.
when i feel converted to confusion, or face struggle, the best way out for me is to just stop struggling, and just surrender and submit and just float back into reversion to my most natural state, what I feel is right, is right, what i feel is wrong, must be wrong for I am not able to avert anything, nothing is within my control and I am in the hand of my creator.
When we feel forces that are out of our control we assume a natural force like a cabal or some supernatural force controlling things.
If you have just a piece or two of this you're probably eating 1/4 to a 1/2 of a banana at a time, which if you've not eaten anything else sweet all day, is a perfectly acceptable amount of natural sugar in your day to day diet (I will reiterate though, this is as long as you feel largely in control of it).
It is natural for children to want to feel that they are in control of their own lives.
However, some moms prefer this type of breast pump just because they can control the suction by themselves and this makes them feel more natural.
Yet I also feel as though we have lost much, as a result of our intense desire to control and ignore the natural progression of birth and breastfeeding.
I'd felt guilty that I hadn't had a natural birth, but I learnt an important lesson in acceptance, that there may be many aspects of our children's lives that we can't control but we can always help them to heal.
Feelings of loss, grief, rejection and shame as well as identity issues, intimacy problems and problems with the evolution of self - control are all identified as life - long issues for adoptees, natural parents and even for the people who adopt in Deborah N. Silverstein and Sharon Kaplan's «Lifelong Issues in Adoption» available on the internet.
Praising natural intelligence or skill does the opposite — it makes the child feel that his or her success is not in their control, and that there's no hope of getting any better.
Asked if relations between the Legislature and his administration are fraying — perhaps because of his quiet lobbying for former IG Ellen Biben to become leader of an independent ethics watchdog, his push for more executive control over the budget or just the natural devolution of good feelings — Cuomo noted that love isn't the real motivator.
If you're one of the many women unsatisfied with the birth control options on the market right now, finding a method that is effective, hormone - free, noninvasive, and completely natural could finally make you feel empowered in your body, hormone health, sex life, and decision to have children when you want, and only if you want.
In my opinion, the vast majority of the weight loss comes from natural calorie restriction (most people don't feel hungry as a result of controlling their insulin and blood glucose levels).
As we played using the Joy - Con detached from the system (which should feel familiar to fans of Mario Galaxy), the right Joy - Con acted as the main way to control Cappy and feels natural (and fun) to fling him around and capture objects.
Felt very tactical and the controls felt almost natural to me, as if they were an important part of the hunt.
Though feelings of anger are natural, okay and part of being human, when anger takes control of the mind, it can make us react in ways we may regret.
However if you're used to the way a rear - wheel drive car looses grip under power, performing a slide with Drift Mode on takes some getting used to — instead of backing off the throttle slightly to regain some control, maintaining full throttle doesn't feel very natural.
The driving position feels natural, as does the operation of controls, pedals, the gear shift, etc..
Instead, G - Vectoring Control is designed to improve driving dynamics, and represents the culmination of an eight - year mission to make vehicle steering feel more responsive and natural to the driver and vehicle motions more pleasing for the passengers.
The company, which uses wood in its cat litter products, launched Timber Fresh, all - natural litter designed to provide excellent odor control, invoke a woodland feel with the power of Hinoki cypress, and resist bacteria and mold without the use of harsh chemicals.
The motion controlled camera feels fluid, and though at first it felt shoe - horned in, for younger players it's likely a totally natural way of manipulating your viewpoint.
I was a bit worried that the controls might feel awkward, as most tower defense games tend to be better with more refined point and click control of a mouse, but the control of the squad leader to initiate the actions feels pretty natural.
However, the controls remain unoptimised as firing a weapon is mapped to the right of the rear touch pad and aiming is mapped to the left of the rear touch pad which would have felt far more natural if it had been mapped to R and L respectively.
Call of Duty: WWII retains Infinite Warfare's positive control optimisations that feel as natural as the DualShock 4 controller as shooting and aiming have been re-mapped to R and L respectively which was important for two of the fundamental areas of the control scheme, while throwing tactical and lethal grenades is now mapped to the bottom left and right of the touch screen respectively, alongside sprinting now being re-mapped to holding the left of the rear touch pad, using the right of the rear touch pad to perform a melee attack and tapping the touch screen to produce the scoreboard during multiplayer.
Touch screen controls are also present in handheld mode, and I have a feeling my preferred method of play might be a mixture of the two, since dragging a finger to select chains felt natural in my brief time with it.
Controls are tight and changing weapons felt natural and easy to do even while in the heat of battle.
Controlling the mini-games feels natural as you steer your character through puzzles, mash buttons, and, as carefully as you can, swirl the control stick with the palm of your hand.
Camera control feels natural and suited for the game thanks to being stuffed in the cockpit of a tank, which typically has a limited viewpoint.
The freedom of control makes a world of difference, and once you get used to it, it feels incredibly natural.
Control choices such as using the L / R buttons on the Joy - Con to open sidebar menus feel natural over time, but the mouse cursor you control with the analog stick is less than ideal if you're used to the snappy movement of an actualControl choices such as using the L / R buttons on the Joy - Con to open sidebar menus feel natural over time, but the mouse cursor you control with the analog stick is less than ideal if you're used to the snappy movement of an actualcontrol with the analog stick is less than ideal if you're used to the snappy movement of an actual mouse.
On top of that, we're completely redeveloping the interface, controls, and camera so that the traditional Diablo hack - and - slash, loot - collecting, dungeon - crawl feels natural and fun with a controller in your hands.
Controls and movement in Gears of War 4 are incredibly smooth, and feels like a natural evolution to the series.
Everything about the controls felt natural and is probably some of the best controls I have seen in any game and not just a VR game.
Beyond the issue of character movement, the rest of the controls felt rather natural.
While most of the motion controls of the early days of the PS3 tried and failed to use motion to accomplish detailed actions with a lot of precision, the sweeping fluid nature of the character movement in Journey made the Six Axis» rudimentary motion sensor feel more natural than almost any other game to use that controller.
It would feel a lot more natural to have a one button press to swing your bat, and unfortunately this strange control scheme sucks some of the fun from the game.
As Griesemer notes, locomotion has become something of a contentious subject with VR players, so Highwire have created a movement system that they hope will deliver an intuitive, natural feeling control with something called «incline control» which lets users move their character by leaning the body as though preparing to take a step.
Along the way, you will be fighting hordes of monsters in lightning fast sword and gun combat, yet the controls make the whole thing feel natural.
The addition of touch control (both front and rear) to alter the environments and browse through the pop - it menu feels so natural and intuitive you might question whether or not the entire concept was imagined with it in mind.
I can't say for sure how Siegecraft Commander compares to other VR titles, but having the ability to move around the map with my own feet and aim my shots with my own hands felt very natural, and the barrier of unfamiliarity with the control and display was very fleeting as I came to grips with the controls quickly.
Naturally, the Wii U version has bright, upscaled 1080p graphics and better sound, and most players will have an easier time using the Wii U's second analog stick or the 3DS» Circle Pad Pro instead of the somewhat - clunky touchscreen camera control, although it feels much more natural over time.
Though some aspects of the controls feel more natural as you grow accustomed to them, other control elements are just too convoluted.
We go into more detail in our review of the Oculus Touch, but it's a very comfortable, natural - feeling control scheme with responsive physical components like analog sticks and face buttons in addition to motion tracking.
Playing Modern Combat 2, a shameless Call of Duty clone, just felt more natural with the Play's controls.
Specifically, when participants had their sense of control threatened (e.g., thinking about natural disasters, economy woes, or other things they would have no control over), thinking of a powerful enemy resulted in participants feeling more in control.
When we calmly set and enforce limits as children grow, show understanding and acceptance of their emotions and feelings whilst their prefrontal cortex in their brains (the emotional regulatory centre) grows and the wiring connections establish so they can develop their own impulse and emotional control, we can still guide children to cope with the real world (especially through natural consequences) without severing vital connections between us and out children.
Feelings and desires are natural, automatic occurrences that are out of our control.
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