When cast this skill spreads up to 25 stacks of all conditions on the target to 5
nearby enemies within 600 range of the target enemy.
Not exact matches
His ultimate feels like a combination of Kharazim (Heroes of the Storm) and Mercy (Overwatch); Titus will cast a buff on all
nearby enemies that will resurrect them if killed
within a certain window.
Stun Mode is similar to Attack Mode, but lets the OWL use up its energy to create an area - of - effect shock blast that turns off all
nearby electronics and stuns humanoid
enemies within range.
Meanwhile, Jack Hammer is capable of throwing sticks of dynamite which can bounce off objects and surfaces before exploding on impact with an opposing vehicle or after a certain amount of time, while a sentry turret can be constructed to fire at
nearby enemies with a fire rate boost when Jack Hammer remains
within the vicinity of the sentry turret; a temporary wall of rocks can be built directly behind Jack Hammer to block incoming
enemies, alongside a shockwave ultimate ability which emits a force wave that damages
enemies and allows a temporary boost to the weapon damage capabilities of allied vehicles.
You can be barely hanging on in a close battle
within range of other
nearby enemy units and they'll just sit back and not lend their teammates a hand in finishing you off.