Sentences with phrase «nearby objects during»

This available system provides you with an overhead virtual «bird's eye» view of the scene around your vehicle on a center - stack display, and helps you park and avoid crashes with nearby objects during low - speed maneuvering.
Front and Rear Park Assist helps the driver park their vehicle and avoid crashing into nearby objects during low - speed vehicle maneuvering when driving forward or backing.
Park Assist is a General Motors active safety technology that helps the driver park their vehicle and avoid crashing into nearby objects during low - speed vehicle maneuvering.

Not exact matches

The controls are well mapped to the DualShock 4 controller with the control scheme consisting of pressing X to jump; pressing O to interact with an object or to cast a spell from the spell wheel, build, use or activate; pressing triangle to switch from controlling one character to a nearby character, holding triangle to show spell wheel; pressing square to cast magic, holding square to aim; pressing L1 or R1 to cycle through the spell wheel; pressing L2 or R2 to cycle through characters during freeplay mode; changing the direction of the left analogue stick or alternatively pressing up, down, left or right on the d - pad to move your selected character; changing the direction of the right analogue stick to move the camera; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The lack of any light bar and vibration implementation is quite surprising as the light bar could have produced an increasingly darker tone of red as a threatening situation looms to work in harmony with the visual effect of the HUD during such occurrences, while the DualShock 4 controller could have vibrated during any bumps and scrapes or perhaps even specifically the nightmarish hallucinations that Michonne endures along the way as well as the impact from the usage of any weapons such as her sword or a nearby object here and there to fend off walkers.
During a melee combat, you pick up nearby objects, such as chains, chairs, bottles, and even pool cues and use them as weapons.
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