Naturally, I tried firing off arrows to hit it where its shield wasn't raised, but that didn't work; the shield, like so many things about Elliot Quest, was
a neat callback to an old Nintendo game.
Now that's
a neat callback to what Brooks implies about the night: A period where it's impossible to discern what is real and what isn't.
Not exact matches
While the story in Isolation won't win any awards, it's surprisingly subtle, with plenty of careful
callbacks to the original film and some
neat twists along the way.