Sentences with phrase «never felt the ground»

The images never feel grounded.
Most of them have never felt the ground beneath their feet or a kind touch.»

Not exact matches

Having poor credit never feels good, especially for an entrepreneur trying to get a small business off the ground.
After taxes and the daily grind, and your exhaustion and the feelings of «I hate my job», and then inflation and then new expenses (kids), you will never be able to save.
Indeed, standing there in losing ground, just know that He will go on loving you eternally, regardless of your feelings that can never be explained.
I have never felt more relaxed and grounded and just focused as when I was doing yoga daily.
Our coffee grinds stay cool, never feel the burn of scalding hot water.
i cant help my anger at this point becos its a result of so much pent up frustration and the managers failure to recognise issues and failure to ever acknowledge our fans and i refuse to stick my head in the ground and come up smiling after beating stoke at home 2 - 0, maybe if the manager had ever once just said «i feel for the fans» or apologise to travelling fans after gutless away displays, but no he does nt feel accountable to any1 despite the thousands of times «theres only one arsene wenger» rings in his ears, hes gotten more love and trust than youd give your wife but wot has he given you in return the last 4 years???? not even acknowledgement, and in between the poor run hes given us more than his fair share of touchline controversy which reflects badly on us and the club in regards to fair play.and he never sees anything!!!! be honest and come out like moyes and bruce, its refreshing!!!! the standards at the club hav plummeted and where chels, utd, pool and even villa / city / spurs hav so many players who fight and uphold club traditions we only hav cesc, gallas, verm, RvP, sagna and arsha who, IMO really care and who fight when our backs are to the wall....
Even when I'm able to remain grounded and patient and not take it personally all day long (it's a rare day, but it happens), come bedtime I still find myself lying there with tears rolling down my face, thinking that in a million years I never imagined being a mother would feel like this.
For example, if you wished this had never gone this far, or you wish that they had said no to meeting, or only met and exchanged information... explore your feelings about that and work through them, grounded in reality and with the love you feel for your children always in mind.
A ground vent provides further ventilation, so the tent will never feel stuffy.
Even though Reid has felt gusts of 100 kilometres per hour at the Racetrack, he calculates that wind could never move a rock lying on mud, particularly given that wind speed drops greatly near to the ground.
I never once felt as though I was deprived when I ate ground beef with butter.
I have never felt so nicely grounded and safe.
While practicing an extended version of the yoga pose in a class, I allowed the hip of my back leg to roll forward, I felt a sense of grounded stability that I had never felt before.
She always did a great job of helping me out with this so that I never felt like I lost ground on the length.
You've heard me talk about DeVetter Fitness here and here and it's never felt so good to be back on the grind.
In fact, the movie is so insistent on grinding forward that we never get a strong feeling for Salinger the person.
The world feels grounded and makes the magical have a context - instead of making everything over-the-top and never having the power of that transition between the two.
The story covers a great deal of ground, and if there is a downside to this, it's that The New Frontier ends up feeling like a bunch of events that never coalesce into a unified whole.
Check points are extremely fair and pushing through with an under - leveled character never feels like a massive grind.
No matter how much time I took learning the dark arts of the on - ground grappling maneuvers, it just never felt right on the controller.
It feels like a long - ish prologue or tutorial stage to an amazing game, teasing potential that never pays off thanks to Ground Zeroes» brevity.
Grounded and nuanced by Sally Field, she feels like a real person, making mistakes and never above being a little selfish and dishonest.
While a few towers are better for flying enemies and a handful of towers are strong against ground enemies, I never felt the need to really switch up my tower lineup.
Thankfully these minor side missions aren't too taxing and never really feel like a grind, even when you start to realise that there's only a limited handful of mission variations.
Too often, my efforts to personalize around academic - readiness levels never got off the ground because the material itself felt irrelevant and lacking in any real - world application.
Flick it into normal mode and dampers soften, taking the edge of the ride although the JCW never feels as edgy or tense over rutted ground as some of its closest rivals.
I have never felt it lose control and it is always very grounded when driving.
Those massive 295 / 40R22 tyres offer humongous grip and coupled with a stiff chassis, superb steering and active anti-rolls, the SVR never feels a handful; just imagine how much more planted it would feel if sat lower to the ground.
The 7.8 - inch ground clearance kept me from scraping the undercarriage over larger bumps, and the independent suspension did a fairly good job handing basic off - road duties; however, the Escape never really felt at home.
I have a feeling that even if I were to reach a level like King et al I may still never find it any more satisfying than things are down here on the ground level.
I always used to hate morning sleeping on the groundnever feeling refreshed, sore hips or shoulders, having to crawl around in the tent, etc..
Most never even see the light of day or experience the feel of soft grass or solid ground beneath their feet.
Similar to puppy mill dogs, these animals live in small, filthy cages with little or no protection from extreme weather, are fed poor diets, denied exercise, companionship and veterinary care, and never get the chance to feel the ground beneath their feet.
You never feel stranded when traveling with our staff on the ground, and a 24/7 number.
However, where I can not fault Ground Zeroes is in the presentation of that meager plot, as Hideo Kojima seems to have finally managed to master his own potential which I always felt was there, but never allowed to show in the often poorly scripted and meandering previous games.
It never ruined the experience for me, nor did it ever grind the game down to a complete halt, but it sometimes made it hard to focus on what I was doing and I feel I would be remiss in not mentioning that it does happen often.
Changing the Light system and the Power system also makes sense and levelling up never felt like a grind to me.
As with most JRPGs, there is a bit of level grinding involved, but it never gets old or feels like you need to do it more than a few specific times during the game.
The shooting itself was entertaining; the difficulty a satisfying level; the grind never too slow to be depressing nor too fast to lose that feeling of accomplishment.
Combined, it allowed you to make each battle a self - contained puzzle that I had to solve, which felt much better to me, and it never felt like I was «grinding» through your game.
Grinding is practically unnecessary and, as a result, it never feels like I Am Setsuna is looking to simply waste your time, a design decision I can always appreciate.
Like that much of a sendup, it's so pitch perfect without being too like... it's such a weird combination of, like, complete simulacra and, you know, very taught satire that never makes you feel like you're actually just grinding out mobs on World of Warcraft.
Although there are only four main locations in Alienation, the game's 20 levels never make it feel like you're covering the same ground over and over again.
Control of Big Boss is effectively amputated from the hands of the players at the end of Ground Zeroes and, while they don't know that Venom isn't Big Boss, the dichotomy between Venom Snake and what fans would remember from Big Boss creates a sort of pseudo-reverse phantom pain where the loss of Big Boss can be felt even though he's supposedly there when in reality he truly is gone, but replaced with a body double to give the illusion that he never left at all.
Upgrading your Assets does make the game easier, but the game never feels like it is putting up an impassable wall that can only be overcome by grinding until your Asset is strong enough.
Finding out where exactly you need to go to find specific crafting parts does usually require a little extracurricular research, but considering just how much of Warframe can be accessed without having to spend any real money, the grinding never really feels dull or drawn out (especially since you're most likely making progress on your current Warframes and items while you're working towards new ones).
Yes, there is a fair amount of grinding involved, and yes that grinding can be mostly skipped if you spend real money, but spending real money on Warframe's premium «Platinum» currency never feels like an obligation, and the only items that can only be purchased with Platinum are purely cosmetic.
The combat is the area of gameplay that seems most bolted - on, there's a lot they could have done to make it a key part of No Man's Sky, but as it is now combat, both space combat and ground - based combat is little more than a fairly primitive dodge and shoot affair.I think it's in because something needed to be in, but you never really feel engaged with the combat and as yet, I've never felt like I was fighting to survive.
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