Sentences with phrase «never gets repetitive»

Never gets repetitive.
The amazing thing about the book is that it never gets repetitive or boring.
And of course, as mentioned earlier, the shooting mechanics is still as enjoyable as it ever was so the combat never get repetitive and it is one of the few games out there that I actually take the time out to pop off nearby enemies heading to a mission just because the combat feels so damn good.
If you just want to stroll around town you can easily do that as well but you are bound to run into thugs that will quickly challenge you and test your might, but luckily the combat is really entertaining and never got repetitive in the crazy amount of battles I got in during my time with the game.
Especially when you explore the deserted research stations or deep jungle, you never get that repetitive feel of many games nowadays.

Not exact matches

Having a laugh or something, Ozil never gets criticised???!! The most ridiculed and abused players on this forum are, in order 1) Giroud 2) Ozil (although to be fair 50 % of the total abuse comes from your bleating, repetitive, obsessive posts on the subject) 3) Mertesacker 4) Arteta 5) Monreal.
However as the cowboy novelty wears off, and you get used to the quite repetitive game - play and plot you might find you never pick this game up off the shelf after the first few weeks
Hmm... How should I start talking about such amazing game... I never got disappointed while playing Dragon Ball Xenoverse, this game is well made but I don't see a considerable difference between the PS3 / PS4 or X360 / XONE graphics or perfomance, this game is good but... this game can become repetitive and boring as you play it.
Don't get me wrong it's not the worst game I've ever played and it does have a few moments, but these moments never last longer than a few minutes then all you're left with is a boring and repetitive fishing game, which also lacks realism.
I never really got into the diabolo - style rpg, finding it a little dull and repetitive, particularly the constant back - tracking once the inventory fills.
It does overstay its welcome toward the end, can become a bit repetitive, and never really gets too deep in both narrative and character development.
Basically, there is so much story to deal with, the series never gets old or repetitive.
off topic... to all fanboys on both sides stop the fighting please!i mean ps3 fanboys cry how good there games look but guess what?you never buy and support them, and 360 fanboys cry about there exclusives... that either do nt exist, or where never really exclusive to there console.anyways ontopic bs is fun for a while but then gets pretty repetitive
I've never played the Dynasty Warriors games but they always looked so repetitive and like they'd get boring after an hour or two.
Sea of Thieves, fell short of expectations for all of these things, and while the game is incredibly polished, with a beautiful art style, and perhaps the most beautiful water in a videogame ever, the game lacks depth — pun intended - it was a repetitive cycle of three missions that hardly change as you level up, they may get longer — and more tedious — but they never feel like fun.
Battles never get old or feel repetitive.
Since you never get to save your money after death, or weapons, or power - ups, the game becomes a repetitive boring mess.
The music during the bouts is fitting for the game and never seems to get too repetitive.
There will be also tons of cosmetic stuff to acquire, it's not all about ships, ships, ships and it won't be grindy trash either, you know previous games like Privateer and Freelancer, which never got grindy or repetitive.
The game really never tries to mix up the action, and while some of the moves that the two super heroes contain are quite cool, they do get repetitive after sometime.
Left 4 Dead 2 is also arguably the best co-operative based first person shooter with addicitive game play that never seems to get old or repetitive.
is constantly introducing and discarding new, interesting gameplay mechanics and, consequently, never gets dull or repetitive.
Resourceful and imaginative, Marclay got the idea of using mixed LP sound, played in a loop in a repetitive manner as a replacement for a missing drummer he never managed to recruit for his band.
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