The amazing thing about the book is that
it never gets repetitive or boring.
And of course, as mentioned earlier, the shooting mechanics is still as enjoyable as it ever was so the combat
never get repetitive and it is one of the few games out there that I actually take the time out to pop off nearby enemies heading to a mission just because the combat feels so damn good.
If you just want to stroll around town you can easily do that as well but you are bound to run into thugs that will quickly challenge you and test your might, but luckily the combat is really entertaining and
never got repetitive in the crazy amount of battles I got in during my time with the game.
Especially when you explore the deserted research stations or deep jungle,
you never get that repetitive feel of many games nowadays.
Not exact matches
Having a laugh or something, Ozil
never gets criticised???!! The most ridiculed and abused players on this forum are, in order 1) Giroud 2) Ozil (although to be fair 50 % of the total abuse comes from your bleating,
repetitive, obsessive posts on the subject) 3) Mertesacker 4) Arteta 5) Monreal.
However as the cowboy novelty wears off, and you
get used to the quite
repetitive game - play and plot you might find you
never pick this game up off the shelf after the first few weeks
Hmm... How should I start talking about such amazing game... I
never got disappointed while playing Dragon Ball Xenoverse, this game is well made but I don't see a considerable difference between the PS3 / PS4 or X360 / XONE graphics or perfomance, this game is good but... this game can become
repetitive and boring as you play it.
Don't
get me wrong it's not the worst game I've ever played and it does have a few moments, but these moments
never last longer than a few minutes then all you're left with is a boring and
repetitive fishing game, which also lacks realism.
I
never really
got into the diabolo - style rpg, finding it a little dull and
repetitive, particularly the constant back - tracking once the inventory fills.
It does overstay its welcome toward the end, can become a bit
repetitive, and
never really
gets too deep in both narrative and character development.
Basically, there is so much story to deal with, the series
never gets old or
repetitive.
off topic... to all fanboys on both sides stop the fighting please!i mean ps3 fanboys cry how good there games look but guess what?you
never buy and support them, and 360 fanboys cry about there exclusives... that either do nt exist, or where
never really exclusive to there console.anyways ontopic bs is fun for a while but then
gets pretty
repetitive
I've
never played the Dynasty Warriors games but they always looked so
repetitive and like they'd
get boring after an hour or two.
Sea of Thieves, fell short of expectations for all of these things, and while the game is incredibly polished, with a beautiful art style, and perhaps the most beautiful water in a videogame ever, the game lacks depth — pun intended - it was a
repetitive cycle of three missions that hardly change as you level up, they may
get longer — and more tedious — but they
never feel like fun.
Battles
never get old or feel
repetitive.
Since you
never get to save your money after death, or weapons, or power - ups, the game becomes a
repetitive boring mess.
The music during the bouts is fitting for the game and
never seems to
get too
repetitive.
There will be also tons of cosmetic stuff to acquire, it's not all about ships, ships, ships and it won't be grindy trash either, you know previous games like Privateer and Freelancer, which
never got grindy or
repetitive.
The game really
never tries to mix up the action, and while some of the moves that the two super heroes contain are quite cool, they do
get repetitive after sometime.
Left 4 Dead 2 is also arguably the best co-operative based first person shooter with addicitive game play that
never seems to
get old or
repetitive.
is constantly introducing and discarding new, interesting gameplay mechanics and, consequently,
never gets dull or
repetitive.
Resourceful and imaginative, Marclay
got the idea of using mixed LP sound, played in a loop in a
repetitive manner as a replacement for a missing drummer he
never managed to recruit for his band.