Sentences with phrase «never slow the game»

The skill animations are beautiful and never slow the game down even if there is a mass amount of enemies on screen.

Not exact matches

people are forgetting city started slow and never lead the table but won the title in the last few games
The problem is our defence and cdm Flamini: always help the other side Arteta: never was the player than we expect him, he injured most of the time, and lost the ball in dangerous situation Per: he is good just in corners but he is lazy and slow Our good defender is just kosc and chambers And also debuchy but we must play with out him aleast 1 month Gibbs and monreal are good players but they are not good defence So we are very delicate in big and important games
Against slow mid table teams where we get so much space and time on the ball he looks fine, but when it matters in games of equal or better quality he never shows up.
The NFL has been toying with games in London for the past seven years, putting the slowest, soggiest most obvious «feelers» out there to gauge interest while hammering Great Britain with some of the worst matchups possible so that he may declare «THE SUN NEVER SETS ON THE NFL EMPIRE.»
Per had a good game but he never seems to learn to adjust to his slow speed by ALWAYS stepping up.
But when we are not scoring, you start to get the critics analysing his game and the football media is never slow to attack the languid looking play maker.
Up front we have a few world - class players surrounded by some serious pretenders... Sanchez is by far the most accomplished player in our attack but the controversy surrounding his contractual mishandling could see him go before the window closes or most definitely by season's end... obviously a mistake by both parties involved, as Sanchez's exploits have never been more on display than in North London, but the club's irresponsible wage structure and lack of real intent have been the real undoing in this mess... Lacazette, who I think has some world - class skills as a front man, will only be as good as the players and system around him, which is troubling due to our current roster and Wenger's love of sideways passing... Walcott should have been sold years ago, enough said, and Welbeck should never have been brought in from the get - go... both of these players have suffered numerous injuries over their respective careers and neither are good enough to overcome such difficulties: not to mention, they both are below average first - touch players, which should be the baseline test for any player coming to a Wenger - led Arsenal team... Perez should have been played wide left or never purchased at all; what a huge waste of time and money, which is ridiculous considering our penny pinching ways and the fact that fans had been clamoring for a real striker for years... finally Giroud, the fact that he stills wears the jersey is a direct indictment of this club's failure to get things right... this isn't necessarily an attack on Giroud because I think he has some highly valued skills, but not for a team that has struggled to take their sideways soccer to the next level, as his presence slows their game even more, combined with our average, at best, finishing skills... far too often those in charge have either settled or chosen half - measures and ultimately it is us that suffer because no matter what happens Wenger, Gazidis and Kroenke will always make more money whereas we will always be the ones paying for their mistakes... so every time someone suggests we should just shut - up and support the team just think of all the sacrifices you've made along the way and simply reply... f *** off
Didn't watch the game and to be honest I don't fancy a line up with Giroud upfront, I feel bored usually... I don't like his turtle's movement, I don't like his hold up, I don't like his skill, I don't like his little flick, nor do I like his tongue gesture... Everyone is entitle to his opinion but I don't like those with comments polishing his hold up sh*t... and I'm an Arsenal fan with great passion... Wenger, you failed us big time in the summer not signing a good striker, hey don't say there's no one available because I don't like that too... At this current situation, play wallcot, Kos, sanchez or anyone (bar slow Mert) upfront and I would never complain...
I've never been a fan of Giroud, he slows up our play now he's unhappy with his lack of game time, I think this is the right time to get rid of him and bring in a striker with a better all round game of pace, power, heading and strength
Sanches rating 4 was to slow to get back, and worst game so far lost posecion to much, and never in game first half.He and Gazola need to be dropped time for rotation now he has full Sqad.
The Nebraska Bowling twitter account needs to up it's game... never gives scores, and is very slow in posting results.
You'll be shocked at what a good holding midfielder can do to a team, he slows down opposing attackers and turns the game against them, a game like the 4 - 4 against Newcastle will NEVER happen with a good holding midfirlder in the team, NEVER!
Right now the only weak link in this team is BFG... when will he dropped to benched... everybody knows that he is too slow and everyone exploit that in every single game... but still he keeps on starting the game... i never feel secure with him especially when we are attacking and play high line... If I was gabriel I would be fuming from inside... cause gabriel is so much better than him but still BFG starts while gabriel always start from the bench... We have enough warnings by now, surely we are not waiting for a Monoco like game... and then start blaming him... Gabriel has to start, the guy got lot to offer... his mentality his attitude his passion, fire in the belly this guy has to start... and he also can be the leader that this team so badly crying for years now...
We were 5 yards slower than Olympiacos — a team that has never won a knockout game in this competition until tonight; another record for Moyes to add to his collection.
The players do nt look anythin like themselves, the fielding is soo slow and rocky, i wish i never bought this game and to 2k sports... stop making baseball games and let EA do it right cause ive never been more disappointed in my life about a video game than this one, PLEASE BRING BACK MVP, FOR THE SAKE OF EVERYTHING, MVP 2005 for regular xbox blows away MLB 2k6 for 360, so get rid of these poorly made games cause nobody likes them
The controls are slow and clunky, the technicals are passable but never really shine, the story and progression through the game is erratic, and we think the potion making part will prove frustrating for some of the title's audience.
Slow motion has never been used in a Metal Gear Solid game before, and it will be interesting to see where Kojima takes it.
The pace of the game never seems to slow and you're never holding on to one weapon or another for too long so it's near impossible to keep track of what you have equipped or how to use it.
Watching zombie limbs and heads go flying never gets old, and the game does a nice slow down motion when you land a devastating blow.
We started really early in the game, which I expect to be somewhat slow, but it never once felt like the action picked up beyond spurts.
A decent chunk of the game is watching your caravan march through the land and it's to the credit of the graphics and the music that I was never bothered by these slow - paced moments.
So whilst the game's pacing never really slows down and the only reason the storyline has for making you explore are simple means to an end, like fetch quests, EA have worked wonders with Hogwarts.
Shenmue series have never been meet expectations for everyone because this game is for other who like Slow pace and knowledge.
9 — LocoRoco: Midnight Carnival (PSP)-- I never got into the first 2 LocoRoco games because they seemed far too slow and easy.
At least I never encountered the slow texture loading problem id Tech 5 games like Rage and Wolfenstein: The New Order suffered from, and for that alone I'm sure many people will be grateful.
Between the various power ups, bonus levels, and bosses the game never slows down and never gives you a break.
Since the game allows the player access to «bullet time» when drawing their bow in the air (but never on the ground), horses provide the most reliable access to these time - slowing capacities, which can be especially useful when fighting the dreaded Guardian Stalker enemies, whose beam weapons are fatal in the early game and remain nasty all the way through.
Chad: Doing this style of animation and making sure it's done by hand probably slowed our production by 80 % [compared to] a digitally - animated game, but we never got to a point where it bottlenecked the gameplay.
It's actually a little worrying that through the 10 or so hours it took to complete the game and the countless times the slow - motion camera appeared it was never anything less than darkly satisfying, presumably indicating that I am the blood loving nutcase the mainstream media believes me to be.
In the end, Tom Clancy's Splinter Cell is a fun game, especially for those who have never played the franchise before but just be warned that the game is very slow and if you're looking for action, you'll be sorely mistaken.
But even during the long period of slow development described above, I never played the game with anyone other than a couple of friends and a few indies at a single meetup.
Set in the sleepy town of Inaba (a drastic change of pace from the usual hustle and bustle of most SMT games), you play a transfer student who needs to navigate the social While slow to start, Persona 4 hits the ground running by about the 3 hour mark and never lets up for the next hundred hours.
But even during the long period of slow development described above, I never played the game with anyone other than a couple of friends and a few indies a single meetup.
Unfortunately, as someone who had the questionable fortune to live in Milton Keynes, a town not known for its bountiful arcades, and at a time when arcades were dying a slow and painful death... I never got to see a working example of the arcade game, much less the chance to play it.
The initial Lycan encounter flashes The Order's potential for some slower paced horror elements, but the opportunity is squandered as the game never fully plays up this aspect.
Whether it be fighting dragons or a horde of angry spiders, the game never seemed to lag or slow down, and maneuvering through the menus while fighting was just as easy as it's been on any other platform.
Despite all those positives, I've never particularly loved the game, as I find it falls short in many respects when compared with certain other strategy - emphasizing titles, and admittedly, I tend to prefer fast - paced Thunder Force - type shooters to the slow breed that it belongs to.
Well, having never played Dragon Age and a slow computer that can't play games, I'll go with the Mass Effect series.
Gameplay never slows down (which is a necessity in fast - paced rhythm games), and everything looks smooth and crisp.
I absolutely love the ballistics in this game, and the slow - mo sniper shots never get old.
Acquiring Stars never becomes tedious or repetitive, as Galaxy 2 is constantly throwing new ideas into the mix to keep the game fresh throughout its entirety, never slowing down with its restless creativity.
This meant that every time a new developer sprang up they needed to reach out to Microsoft directly to apply for developer units, a slow and potentially tedious process if you've never shipped a game before.
Most long - time wrestling game fans will tell you that THQ did manage to perfect a slow and methodical system of grappling in its immensely popular wrestling games on the Nintendo 64 console, but sadly this has never been matched in any title since, and development team AKI were moved away from their WWE series in favour of the more accessible version that Yuke's provided.
The frame rate was smooth, and there was never a point where the game slowed down, though I did experience some motion blur at times.
Many sandbox games confuse freedom with a slew repetitive tasks in different locations — the pace of Kingdom Come: Deliverance or Operation Flashpoint is much slower, and hence the action feels more natural, more credible, while somehow keeping the player on the edge of their seat; forever teasing you, but never actually boring.
I only experienced a few rare instances of app crashes or overall system slow - downs in the several weeks I spent with the device, and overheating never became an issue even after prolonged use of video calling or games.
Playing games, the wireless Mamba never slowed us down, even when we put it in the hands of our resident Overwatch expert.
Still don't see the point of Youtube Gaming when Youtube did gaming perfectly fine before, and I never bothered with Twitch anyways, so whatever, I'll keep searching for video game videos on regular Youtube and forget that this slow loading site even exists.
It's super responsive, almost never slows down, and can play most intensive 3D games with little problem.
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