Sentences with phrase «new control over the game»

Players will unlock new control over the game world of Marvel's Spider - Man after knocking out the story campaign.
Players will unlock new control over the game world of Marvel's Spider - Man after knocking out the story campaign.

Not exact matches

With roughly 9 minutes remaining in the 3rd quarter of the AFC Championship Game and New England in full control, CG Technology in Las Vegas posted odds for the Super Bowl, assuming the Patriots would hold on to their comfortable lead over the Colts:
Ken Lovett: «The fate of mayoral control over New York City schools could come down to a political game of chicken, with the Assembly Democrats in the position to force the Senate GOP into a take it - or - leave it three - year extension of the expiring law, insiders say.»
A unified system across Xbox Live and all of your games allows for you to have much more control over who you play with while giving you new and exciting ways to get even more involved in your community.
-- Namco Bandai understands that fans want more Tales game in English — Time and money get in the way — Namco Bandai has taken steps to alleviate the issues above, and hopefully we can now look forward to seeing more Tales games worldwide — It's been difficult to fit the game on the 3DS card due to size restrictions — Voice data in particular was challenging to put on the card and feels they solved the problem while keeping the quality high — «Every part of the game, with the exception of the animated cut - scenes, has been redone in 3D» — Yoshizumi believes this makes the game seem more real / immersive than before — Character models rebuilt to improve performance — Rest of the game has been ported over seamlessly — Some changes made to «in - game parameters» to compensate for control differences — No other additions, no new weapons / artes — No communication features (StreetPass, SpotPass)-- Namco Bandai have talked about a sequel, but haven't yet come up with something that would be good enough for a full game — Yoshizumi says he appreciates the comments he receives on Twitter from worldwide fans, and he hopes that more Tales games can make it over in the future — Load times have been improved on significantly — Steadier frame rate (may have been referring to the world map specifically)-- Skits will remain unvoiced
In addition to handing over control of the Westworld narrative via a new mobile game, the multimedia festival also had some big news about the long - germinating Twins...
The controls of the game have been improved to where you really feel like you have full control over the ATV, and the new online mode was just an amazing experience.
I guess it is a surprise a new smash is coming out so soon, but still, I don't get why people would be screaming and punching themselves in the balls because they are so out of control over a new Smash game coming out soon.
A new game from from developer Accidental Queens gives you free control over someone else's phone.
These authors have grown tired of the query game and the contract negotiations involved in turning over their book rights to a publisher, and often highlight the new - found freedom write what they wish and the control over their final products as key reasons for going it alone.
But, there's also a new would - be feature lurking in that build that will give power users and gamers a bit more control over their power settings.
Here's where the co-operative side of New Angeles rears its head, because while you may be competing to earn the most cash the city must also continue to tick otherwise the government will step in and take control, meaning game over for everybody.
But already the internets» crybabies have descended to create some sort of minor controversy over Rocksteady / Warner Brothers» decision to take the much publicised Catwoman sections of the game and only allow free access to them for those who buy the game new; the preowned masses having to pay for the privilege of controlling the be-goggled Ms. Kyle.
But yeah Matt and Trey don't really have any control over what platforms the games come to, but it would be neat if they released a «duology collection» on the Switch and the game has new jokes like «dude I so hope you're not playing this while taking a deuce, that would be so uncoo».»
Back in late April, PC gamers were treated to a new space cyberpunk RPG called Mars: War Logs, where companies battled each other for control over the red planet's most precious resource: water (shit, we need that stuff to live!).
By combining feedback from players of the original with Blitz Games Studios knowledge and experience, every area of the game has been given an overhaul: * New animations for every character, new graphics, user - interface and effects * Complete voice - acted English dialogue, and French & Spanish translations of a script four times bigger than the original * New puzzles, and sub-quest making the game over twice as long * Four new endings dependent on the players actions, and playable epilogue * Context - sensitive controls, and improved «feel&raqNew animations for every character, new graphics, user - interface and effects * Complete voice - acted English dialogue, and French & Spanish translations of a script four times bigger than the original * New puzzles, and sub-quest making the game over twice as long * Four new endings dependent on the players actions, and playable epilogue * Context - sensitive controls, and improved «feel&raqnew graphics, user - interface and effects * Complete voice - acted English dialogue, and French & Spanish translations of a script four times bigger than the original * New puzzles, and sub-quest making the game over twice as long * Four new endings dependent on the players actions, and playable epilogue * Context - sensitive controls, and improved «feel&raqNew puzzles, and sub-quest making the game over twice as long * Four new endings dependent on the players actions, and playable epilogue * Context - sensitive controls, and improved «feel&raqnew endings dependent on the players actions, and playable epilogue * Context - sensitive controls, and improved «feel»
Full control is offered over the game, with every pass, through ball, tackle and shot left to the player, and accessible through either the analog stick and buttons, or by a new touch - screen control system where players use the stylus to move their players.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the wover 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the wGame Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the wgame, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the wOver 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the wover to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the wgame — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the wgame, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the wgame to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the wgame to make — Aonuma is still finding new things in the world
20 Challenge runs 450 + items, including 160 new unlockables Uber secrets 10 Playable Characters 100 + enemies with new designs Over 50 bosses, including tons of new and rare bosses Mystic Runes Upgradeable shops Integrated controller support for popular control pads Analog directional movement and speed Tons of feature film quality animated endings Over 100 specialized seeds 2 - Player local co-op Over 100 co-op characters Dynamic lighting, visual effects, and art direction All - new game engine @ 60 FPS 24/7 All - new soundtrack and sound design Multiple Save slots A bunch of achievements
For new gamers, the first - person controls might be a bit of a shock, but reassure your non-gamer recipient that they can ease into them at their own pace, since there won't be mobs of angry teenage boys shooting at them over Xbox Live.
Another year and a new WWE game has hit the market, only this time 2K has taken over control of the franchise.
The new game element, and something only possible on the PlayStation 4, thanks to the Dualshock 4's new touchpad, gives you control over the OWL Combat Drone.
In the new game mode, Conquest Assault, a twist on the signature conquest mode, attackers and defenders fight over key areas, exclusively controlled by the defending team as the match starts.
In addition to the new songs, the game will feature updated gameplay mechanics and controls, over 80 brand new and remade fan favourite modules, Cross-Save compatibility, Markerless AR Mode and a revamped ranking system that showcases the most popular user generated content to provide gamers the best music game experience on the PlayStation ® 3 and PlayStation ® Vita systems.
In addition to the new songs, the game will feature updated gameplay mechanics and controls, over 80 brand new and remade fan favorite modules, Cross-Save compatibility, Markerless AR Mode and a revamped edit mode ranking system that showcases the most popular user generated content to provide gamers the best music game experience on the PlayStation 3 and PlayStation Vita systems.
Fantasia: Music Evolved provides a surprising amount of control and personalization options over each song, which is paired with fun gameplay to bring a fresh new style to the music game genre.
A new game from from developer Accidental Queens gives you free control over someone else's phone.
Many features can also be enjoyed solo, from playing against computer controlled characters across many of the game boards to the brand new single player Bowser's Tower mode, which challenges you to reach the top as you try your hand at minigames of ever - increasing difficulty: succeed to advance up one floor, else it's game over.
In fact, we dare say this is probably Denmark's biggest games conference to date, with over 20 speakers, both from the AAA games industry and indies, and an expo with 25 games showcasing some of the most creative uses of alternative control methods, new gameplay mechanics and just simply fun games.
While purists can revert to the old Isomotion input method, unless players lack perseverance (look in the Training Cam to learn the game's multiplicity of dribbling moves) they'll want to transition over to the new control system.
A fierce battle over treasures between devildom and human world ※ Control all in - game moving, rolling, attacking, throwing and skills with just one finger ※ A new type of action RPG which uses an RPG game board ※ Acquire treasures by adventure mode and steal each other \'s treasure in plundering mode ※ Stages with various...
For those gamers new to the series, ME3 allows for those choices to be made during character creation, so the player still has some control over the greater story.
Deadly Premonition: The Director's Cut on PC includes the following features over and above the original game: — A surprising new scenario from the game's director, Hidetaka «Swery» Suehiro — Enhanced HD graphics with new textures — Reworked control system allowing for an even better combat experience — Plus, it also includes all 12 pieces of add - on content previously released as DLC for the PS3 version, along with new content not available on any other format!
The game will utilize the Yakuza 6 engine and will contain new scenarios and allow the control of series favorite Goro Majima in addition to Kazuma Kiryu the game will contain new voice overs for some of the cast and a new theme song performed by the band SiM.
I prefer the new perspective over the controls in this mode, but it works as advertised and should become a staple in future Mario Kart games.
The new update coming later in June, first to PC and then to console versions of the game, will include a host of new improvements: an optional new camera mode that gives the player full control over where it points, the choice to skip dialogue or cut out the gibberish voices, the ability to skip cutscenes altogether, and tons more.
There's more immediate control over the ball at the player's feet now, thanks to the game using a tweaked version of FIFA Street's dribbling engine, and the all round new physicality of the collision engine allows players to bump and bodycheck opponents.
Motion controls support for Skyrim is definitely a fun new way to experience the game over a traditional controller.
This latest iteration brings a number of interesting features, including some game bar improvements, a way to gain some control over diagnostic data, some new graphics features, and a change to system security settings.
In this new video, we see he now uses the Zune controls for movement of the Tetris shapes, which seems a bit nicer and over all game play (if you can call it that) looks smoother.
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