Sentences with phrase «new dynamic map»

«As an example of just one of Call of Duty: Ghosts» new dynamic map events, Free Fall drops players into a shattered skyscraper on the brink of collapse,» Activision said in a statement.
Call of Duty: Ghosts will feature an array of new dynamic map events, with Activision releasing details of how these events will effect Free Fall.
Fans around the world that pre-order the game at participating retailers will receive the Free Fall downloadable bonus map that features the new dynamic map event mechanic, included with their copy of the game at launch.
Free Fall features new dynamic map mechanics, changing the maps environment as matches progress.

Not exact matches

A series of fine - tuned maps of DNA packaging in human cells reveal dynamic new views of how the genome's instructions are carried out to build a person.
Using bioinformatics tools to identify and map out specific components and regulatory interconnections, the study team found highly dynamic activities during CD8 + T cell responses: a distinct repertoire of super enhancers — groups of enhancers that interact with promoters to drive gene transcription, new groups of enhancers that jump into activity only in the memory cell stage, and extensive re-wiring of regulatory circuits from one cell stage to another.
What is emerging from the research is that Antarctica is a far more dynamic place than anyone could have imagined a century ago — and that what happens there can have dramatic consequences for millions of people around the world.Now, instead of mapping new geographical discoveries, scientists are seeking to map the inner workings of the strange forces at play in Antarctica, from the biological mechanisms that allow tiny organisms to seemingly awake from the dead, to the little - understood forces that are gnawing away at the continent's ice — with increasing vigor.
(2) Develop a dynamic map of the human brain that provides researchers, physicians, and engineers with the knowledge necessary to develop new treatments and technologies that will improve lives and reduce the costs of providing health care.
Through the lenses of Dynamic Eating Psychology and Mind Body Nutrition, you'll learn basic and advanced coaching and counseling techniques, mastering an in - depth series of maps and checklists that shed new light on this complex challenge.
We fine tune the sites, create new templates and make changes to the older ones, insert dynamic elements into the meta tags and texts, adjust crawling of the common elements via site maps and robots files — and do it all on a daily basis.
Last spring, 367,327 students statewide took either the Badger Exam or the new Dynamic Learning Maps exam, which measures the academic progress of students with significant cognitive disabilities.
The $ 22 million grant — the largest in KU history — was awarded to fund development and evaluation of a new generation of alternate assessments for students with the most significant cognitive disabilities — the Dynamic Learning Maps Alternate Assessment System (DLM).
The Dynamic Learning Maps project has added a new associate director, Meagan Karvonen, Ph.D., a long - time researcher in the field of alternate assessments.
CETE staff members Alan Sheinker, Carrie Mark, and Sookyung Shin will present the session «Dynamic Learning Maps ™ Alternate Assessment System (DLM - AAS): A new generation assessment for students with significant cognitive disabilities.»
Rotate the dial to select drive modes: Normal, Sport, Sport Plus and a new Individual setting that calls up driver pre-programmed tuning of things like dynamic engine mounts, shift maps, throttle response, exhaust, and PASM adjustable suspension.
(569 N • m) of torque • SRT performance: 0 - 60 mph in the low five - second range, 0 -100-0 in under 17 seconds, 60 - 0 mph in approximately 110 feet • Benchmark braking • World - class ride and handling characteristics across a dynamic range • Functional, performance - oriented exterior design and race - inspired interior appointments • Benchmark performance at the best price PRODUCT CHRONOLOGY 2008 MODEL YEAR EXTERIOR • New color: Steel Blue Metallic Clear Coat INTERIOR • Available Side - curtain Air Bags • Available SIRIUS BackSeat TV ™ • Available SRT - engineered KICKER ® premium surround sound system • New instrument panel cluster • New center console • SRT - exclusive Reconfigurable Display (RCD) • LED lighting in the front cup holders and front - and rear - door map pockets • Dark Slate Gray interior color • Agate - color accent stitching • Carbon - fiber - like pattern door handles and carbon - fiber - like leather - trim steering wheel POWERTRAIN / CHASSIS • New optional 20 - inch aluminum wheel PACKAGES • Super Bee Special Edition — with Surf Blue Pearl Coat 2007 MODEL YEAR EXTERIOR • New color: TorRed INTERIOR • Optional Rear Seat Video system, including KICKER ® Mobile Surround Sound PACKAGES • Super Bee Special Edition — with Detonator Yellow exterior color • SRT Track Experience — Standard 2006 MODEL YEAR New high - performance version of the Dodge Charger with new 6.1 - liter HEMI ® engine EXTERIOR • Colors: Brilliant Black, Bright Silver, Inferno Red • New front fascia with integrated brake duct inlets • Insert in rear fascia • New rear spoiler • Body - color mirrors and door handles (carryover base car) • «SRT8» exterior badge (deck lid) • Mesh grille insert with «SRT» badge • Brake duct system in front belly pan • 16 mm clearance rear fascia to exhaust tips • New hood with scoop, bezel and underhood duct • New hood silencer pad INTERIOR • Colors: Dark Slate / Light Slate Gray • Sport front seats with matching trim on rear seats • Red accent stitching • Carbon fiber leather on steering wheel upper • Satin finish steering wheel spokes (from 300C) • Satin Silver shift bezel and lock knobs (from 300C) • «SRT8» badge below right - hand air conditioning outlet duct • Satin Silver color for center stack bezel POWERTRAIN • 6.1 - liter HEMI ® engine (425 horsepower / 420 lb. - fNew color: Steel Blue Metallic Clear Coat INTERIOR • Available Side - curtain Air Bags • Available SIRIUS BackSeat TV ™ • Available SRT - engineered KICKER ® premium surround sound system • New instrument panel cluster • New center console • SRT - exclusive Reconfigurable Display (RCD) • LED lighting in the front cup holders and front - and rear - door map pockets • Dark Slate Gray interior color • Agate - color accent stitching • Carbon - fiber - like pattern door handles and carbon - fiber - like leather - trim steering wheel POWERTRAIN / CHASSIS • New optional 20 - inch aluminum wheel PACKAGES • Super Bee Special Edition — with Surf Blue Pearl Coat 2007 MODEL YEAR EXTERIOR • New color: TorRed INTERIOR • Optional Rear Seat Video system, including KICKER ® Mobile Surround Sound PACKAGES • Super Bee Special Edition — with Detonator Yellow exterior color • SRT Track Experience — Standard 2006 MODEL YEAR New high - performance version of the Dodge Charger with new 6.1 - liter HEMI ® engine EXTERIOR • Colors: Brilliant Black, Bright Silver, Inferno Red • New front fascia with integrated brake duct inlets • Insert in rear fascia • New rear spoiler • Body - color mirrors and door handles (carryover base car) • «SRT8» exterior badge (deck lid) • Mesh grille insert with «SRT» badge • Brake duct system in front belly pan • 16 mm clearance rear fascia to exhaust tips • New hood with scoop, bezel and underhood duct • New hood silencer pad INTERIOR • Colors: Dark Slate / Light Slate Gray • Sport front seats with matching trim on rear seats • Red accent stitching • Carbon fiber leather on steering wheel upper • Satin finish steering wheel spokes (from 300C) • Satin Silver shift bezel and lock knobs (from 300C) • «SRT8» badge below right - hand air conditioning outlet duct • Satin Silver color for center stack bezel POWERTRAIN • 6.1 - liter HEMI ® engine (425 horsepower / 420 lb. - fNew instrument panel cluster • New center console • SRT - exclusive Reconfigurable Display (RCD) • LED lighting in the front cup holders and front - and rear - door map pockets • Dark Slate Gray interior color • Agate - color accent stitching • Carbon - fiber - like pattern door handles and carbon - fiber - like leather - trim steering wheel POWERTRAIN / CHASSIS • New optional 20 - inch aluminum wheel PACKAGES • Super Bee Special Edition — with Surf Blue Pearl Coat 2007 MODEL YEAR EXTERIOR • New color: TorRed INTERIOR • Optional Rear Seat Video system, including KICKER ® Mobile Surround Sound PACKAGES • Super Bee Special Edition — with Detonator Yellow exterior color • SRT Track Experience — Standard 2006 MODEL YEAR New high - performance version of the Dodge Charger with new 6.1 - liter HEMI ® engine EXTERIOR • Colors: Brilliant Black, Bright Silver, Inferno Red • New front fascia with integrated brake duct inlets • Insert in rear fascia • New rear spoiler • Body - color mirrors and door handles (carryover base car) • «SRT8» exterior badge (deck lid) • Mesh grille insert with «SRT» badge • Brake duct system in front belly pan • 16 mm clearance rear fascia to exhaust tips • New hood with scoop, bezel and underhood duct • New hood silencer pad INTERIOR • Colors: Dark Slate / Light Slate Gray • Sport front seats with matching trim on rear seats • Red accent stitching • Carbon fiber leather on steering wheel upper • Satin finish steering wheel spokes (from 300C) • Satin Silver shift bezel and lock knobs (from 300C) • «SRT8» badge below right - hand air conditioning outlet duct • Satin Silver color for center stack bezel POWERTRAIN • 6.1 - liter HEMI ® engine (425 horsepower / 420 lb. - fNew center console • SRT - exclusive Reconfigurable Display (RCD) • LED lighting in the front cup holders and front - and rear - door map pockets • Dark Slate Gray interior color • Agate - color accent stitching • Carbon - fiber - like pattern door handles and carbon - fiber - like leather - trim steering wheel POWERTRAIN / CHASSIS • New optional 20 - inch aluminum wheel PACKAGES • Super Bee Special Edition — with Surf Blue Pearl Coat 2007 MODEL YEAR EXTERIOR • New color: TorRed INTERIOR • Optional Rear Seat Video system, including KICKER ® Mobile Surround Sound PACKAGES • Super Bee Special Edition — with Detonator Yellow exterior color • SRT Track Experience — Standard 2006 MODEL YEAR New high - performance version of the Dodge Charger with new 6.1 - liter HEMI ® engine EXTERIOR • Colors: Brilliant Black, Bright Silver, Inferno Red • New front fascia with integrated brake duct inlets • Insert in rear fascia • New rear spoiler • Body - color mirrors and door handles (carryover base car) • «SRT8» exterior badge (deck lid) • Mesh grille insert with «SRT» badge • Brake duct system in front belly pan • 16 mm clearance rear fascia to exhaust tips • New hood with scoop, bezel and underhood duct • New hood silencer pad INTERIOR • Colors: Dark Slate / Light Slate Gray • Sport front seats with matching trim on rear seats • Red accent stitching • Carbon fiber leather on steering wheel upper • Satin finish steering wheel spokes (from 300C) • Satin Silver shift bezel and lock knobs (from 300C) • «SRT8» badge below right - hand air conditioning outlet duct • Satin Silver color for center stack bezel POWERTRAIN • 6.1 - liter HEMI ® engine (425 horsepower / 420 lb. - fNew optional 20 - inch aluminum wheel PACKAGES • Super Bee Special Edition — with Surf Blue Pearl Coat 2007 MODEL YEAR EXTERIOR • New color: TorRed INTERIOR • Optional Rear Seat Video system, including KICKER ® Mobile Surround Sound PACKAGES • Super Bee Special Edition — with Detonator Yellow exterior color • SRT Track Experience — Standard 2006 MODEL YEAR New high - performance version of the Dodge Charger with new 6.1 - liter HEMI ® engine EXTERIOR • Colors: Brilliant Black, Bright Silver, Inferno Red • New front fascia with integrated brake duct inlets • Insert in rear fascia • New rear spoiler • Body - color mirrors and door handles (carryover base car) • «SRT8» exterior badge (deck lid) • Mesh grille insert with «SRT» badge • Brake duct system in front belly pan • 16 mm clearance rear fascia to exhaust tips • New hood with scoop, bezel and underhood duct • New hood silencer pad INTERIOR • Colors: Dark Slate / Light Slate Gray • Sport front seats with matching trim on rear seats • Red accent stitching • Carbon fiber leather on steering wheel upper • Satin finish steering wheel spokes (from 300C) • Satin Silver shift bezel and lock knobs (from 300C) • «SRT8» badge below right - hand air conditioning outlet duct • Satin Silver color for center stack bezel POWERTRAIN • 6.1 - liter HEMI ® engine (425 horsepower / 420 lb. - fNew color: TorRed INTERIOR • Optional Rear Seat Video system, including KICKER ® Mobile Surround Sound PACKAGES • Super Bee Special Edition — with Detonator Yellow exterior color • SRT Track Experience — Standard 2006 MODEL YEAR New high - performance version of the Dodge Charger with new 6.1 - liter HEMI ® engine EXTERIOR • Colors: Brilliant Black, Bright Silver, Inferno Red • New front fascia with integrated brake duct inlets • Insert in rear fascia • New rear spoiler • Body - color mirrors and door handles (carryover base car) • «SRT8» exterior badge (deck lid) • Mesh grille insert with «SRT» badge • Brake duct system in front belly pan • 16 mm clearance rear fascia to exhaust tips • New hood with scoop, bezel and underhood duct • New hood silencer pad INTERIOR • Colors: Dark Slate / Light Slate Gray • Sport front seats with matching trim on rear seats • Red accent stitching • Carbon fiber leather on steering wheel upper • Satin finish steering wheel spokes (from 300C) • Satin Silver shift bezel and lock knobs (from 300C) • «SRT8» badge below right - hand air conditioning outlet duct • Satin Silver color for center stack bezel POWERTRAIN • 6.1 - liter HEMI ® engine (425 horsepower / 420 lb. - fNew high - performance version of the Dodge Charger with new 6.1 - liter HEMI ® engine EXTERIOR • Colors: Brilliant Black, Bright Silver, Inferno Red • New front fascia with integrated brake duct inlets • Insert in rear fascia • New rear spoiler • Body - color mirrors and door handles (carryover base car) • «SRT8» exterior badge (deck lid) • Mesh grille insert with «SRT» badge • Brake duct system in front belly pan • 16 mm clearance rear fascia to exhaust tips • New hood with scoop, bezel and underhood duct • New hood silencer pad INTERIOR • Colors: Dark Slate / Light Slate Gray • Sport front seats with matching trim on rear seats • Red accent stitching • Carbon fiber leather on steering wheel upper • Satin finish steering wheel spokes (from 300C) • Satin Silver shift bezel and lock knobs (from 300C) • «SRT8» badge below right - hand air conditioning outlet duct • Satin Silver color for center stack bezel POWERTRAIN • 6.1 - liter HEMI ® engine (425 horsepower / 420 lb. - fnew 6.1 - liter HEMI ® engine EXTERIOR • Colors: Brilliant Black, Bright Silver, Inferno Red • New front fascia with integrated brake duct inlets • Insert in rear fascia • New rear spoiler • Body - color mirrors and door handles (carryover base car) • «SRT8» exterior badge (deck lid) • Mesh grille insert with «SRT» badge • Brake duct system in front belly pan • 16 mm clearance rear fascia to exhaust tips • New hood with scoop, bezel and underhood duct • New hood silencer pad INTERIOR • Colors: Dark Slate / Light Slate Gray • Sport front seats with matching trim on rear seats • Red accent stitching • Carbon fiber leather on steering wheel upper • Satin finish steering wheel spokes (from 300C) • Satin Silver shift bezel and lock knobs (from 300C) • «SRT8» badge below right - hand air conditioning outlet duct • Satin Silver color for center stack bezel POWERTRAIN • 6.1 - liter HEMI ® engine (425 horsepower / 420 lb. - fNew front fascia with integrated brake duct inlets • Insert in rear fascia • New rear spoiler • Body - color mirrors and door handles (carryover base car) • «SRT8» exterior badge (deck lid) • Mesh grille insert with «SRT» badge • Brake duct system in front belly pan • 16 mm clearance rear fascia to exhaust tips • New hood with scoop, bezel and underhood duct • New hood silencer pad INTERIOR • Colors: Dark Slate / Light Slate Gray • Sport front seats with matching trim on rear seats • Red accent stitching • Carbon fiber leather on steering wheel upper • Satin finish steering wheel spokes (from 300C) • Satin Silver shift bezel and lock knobs (from 300C) • «SRT8» badge below right - hand air conditioning outlet duct • Satin Silver color for center stack bezel POWERTRAIN • 6.1 - liter HEMI ® engine (425 horsepower / 420 lb. - fNew rear spoiler • Body - color mirrors and door handles (carryover base car) • «SRT8» exterior badge (deck lid) • Mesh grille insert with «SRT» badge • Brake duct system in front belly pan • 16 mm clearance rear fascia to exhaust tips • New hood with scoop, bezel and underhood duct • New hood silencer pad INTERIOR • Colors: Dark Slate / Light Slate Gray • Sport front seats with matching trim on rear seats • Red accent stitching • Carbon fiber leather on steering wheel upper • Satin finish steering wheel spokes (from 300C) • Satin Silver shift bezel and lock knobs (from 300C) • «SRT8» badge below right - hand air conditioning outlet duct • Satin Silver color for center stack bezel POWERTRAIN • 6.1 - liter HEMI ® engine (425 horsepower / 420 lb. - fNew hood with scoop, bezel and underhood duct • New hood silencer pad INTERIOR • Colors: Dark Slate / Light Slate Gray • Sport front seats with matching trim on rear seats • Red accent stitching • Carbon fiber leather on steering wheel upper • Satin finish steering wheel spokes (from 300C) • Satin Silver shift bezel and lock knobs (from 300C) • «SRT8» badge below right - hand air conditioning outlet duct • Satin Silver color for center stack bezel POWERTRAIN • 6.1 - liter HEMI ® engine (425 horsepower / 420 lb. - fNew hood silencer pad INTERIOR • Colors: Dark Slate / Light Slate Gray • Sport front seats with matching trim on rear seats • Red accent stitching • Carbon fiber leather on steering wheel upper • Satin finish steering wheel spokes (from 300C) • Satin Silver shift bezel and lock knobs (from 300C) • «SRT8» badge below right - hand air conditioning outlet duct • Satin Silver color for center stack bezel POWERTRAIN • 6.1 - liter HEMI ® engine (425 horsepower / 420 lb. - ft.)
Camry V6 models will offer the new Dynamic Navigation system, providing improved map accuracy.
A new touchscreen, 30 GB infotainment system introduces advanced satellite navigation with dynamic route guidance, seven - digit postcode entry and Google Map compatibility (market specific).
Contemporary, hand - crafted cabin - New interior with a bold, sweeping dashboard and instrument panel finished in premium, soft - touch leather hides - Distinctive «cobra» - design seats for added comfort and enhanced rear cabin space - A new touchscreen, 30 GB infotainment system introduces advanced satellite navigation with dynamic route guidance, seven - digit postcode entry and Google Map compatibility (market specific)- Audio systems feature the latest wide frequency Balance Mode Radiator speakers as standard - Revolutionary Dirac Dimensions ™ DSP for exceptional sound reproduction (Naim for Bentley premium audiNew interior with a bold, sweeping dashboard and instrument panel finished in premium, soft - touch leather hides - Distinctive «cobra» - design seats for added comfort and enhanced rear cabin space - A new touchscreen, 30 GB infotainment system introduces advanced satellite navigation with dynamic route guidance, seven - digit postcode entry and Google Map compatibility (market specific)- Audio systems feature the latest wide frequency Balance Mode Radiator speakers as standard - Revolutionary Dirac Dimensions ™ DSP for exceptional sound reproduction (Naim for Bentley premium audinew touchscreen, 30 GB infotainment system introduces advanced satellite navigation with dynamic route guidance, seven - digit postcode entry and Google Map compatibility (market specific)- Audio systems feature the latest wide frequency Balance Mode Radiator speakers as standard - Revolutionary Dirac Dimensions ™ DSP for exceptional sound reproduction (Naim for Bentley premium audio).
We get a presentation video and a number pf photos that underline the fact that the 2012 Bentley Continental GTC has basically been improved in every aspect with some of the highlights including the sculpted exterior design featuring aluminium front wings and sharp power lines and the luxurious interior with the sweeping dashboard and instrument panel finished in premium leather plus the new touchscreen, 30 GB infotainment system with dynamic route guidance and Google Map compatibility.
«Dynamic map events change the way players approach the game, and Free Fall does a great job illustrating this new mechanic,» said Mark Rubin, executive producer at Infinity Ward.
Falling Skies: The Game will also feature dynamic enemy AI and map randomization designed to make every mission feel new and fresh.
All of the cars in «Forza Horizon 2» have been built from the ground up for this generation, taking full advantage of the power of Xbox One and «Forza Horizon 2's» dynamic weather and wide - open world, including new features such as functioning windshield wipers, working headlights and interior lights, and dynamic dirt - mapping.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
The newest iteration of the multiplayer map editor has more creation tools on every level, from structural parts to environmental tiles, dynamic lighting to weather effects.
With online multiplayer, procedurally generated maps, multiple play styles, dynamic quest lines and much more, every game of Armello is sure to weave a new, epic adventure.
Each of these new maps is bigger and allows for a more dynamic play style than the Horde map you've been enjoying up until now.
«Dynamic map events change the way players approach the game, and Free Fall does a great job illustrating this new mechanic,» said Infinity Ward executive producer Mark Rubin «As the match progresses, the geometry of the world continues to change and players need to adjust on the fly or else.
Call of Duty: Modern Warfare Remastered is a full campaign and 10 multiplayer maps from the original Call of Duty 4: Modern Warfare game remastered in stunning high - definition, featuring next generation textures, physically based rendering, high - dynamic range lighting and much more to bring a new generation experience to fans.
Learning how to use that as a tactical element — to block off portions of the map, to set fire breaks that will help you defensively or prevent vehicles from getting through — it's just been a whole new layer of my own understanding of taking those dynamic elements from a lot of single player development and folding them back into a multiplayer setting.
Free Fall showcases Inifnity Ward's new mechanic, «dynamic maps», which hopes to add match changing cinematic events to the online action.
• Free Fall Dynamic Bonus Map: This brand - new dynamic downloadable multiplayer map drops you into a shattered skyscraper on the brink of coDynamic Bonus Map: This brand - new dynamic downloadable multiplayer map drops you into a shattered skyscraper on the brink of collapMap: This brand - new dynamic downloadable multiplayer map drops you into a shattered skyscraper on the brink of codynamic downloadable multiplayer map drops you into a shattered skyscraper on the brink of collapmap drops you into a shattered skyscraper on the brink of collapse.
The 0.7 update was the biggest update we had since the Early Access launched including a new class, the early parts of the story, a completely redesigned more dynamic and balanced leveling system, new map types and so on.
New to the series is dynamic map events, which will change the environment as the game progresses.
At the museum, 30 of his colorful, dynamic and sculptural Soundsuits are on view, along with seven new mixed - media commissions, video work, a site - specific wall tapestry, and a special «Map in Action» gallery will capture the Chicago - based artist's public performances in Detroit — displaying the Soundsuits worn and featuring video documentation of the activities.
The grand special exhibition on occasion of the inauguration of the enlarged Kunstmuseum Basel will map the medium's extraordinarily dynamic evolution: the classical idea and form of sculpture grows more flexible and abstract as some artists integrate the trivial stuff of everyday life into their art or blur its spatial and conceptual boundaries, even as others return to the figurative tradition in an effort to set the genre on a new solid foundation.
Mapping a loosely chronological series of formative arguments, developments, and happenings, «Mass Effect» provides a guide to understanding the dynamic and ongoing relationship between art and new technologies.
All the maps were reprocessed using a new algorithm based on the linear regression between the depth of the isotherms from 26 °C to 28 °C, as obtained from temperature profiles, and the dynamic topography estimated from altimetry by AVISO.
Here at HOB we don't have any real explanation or theory on this but we wonder if this is just another illustration that since the 2008 crash and the raft of new players entering the legal content market there is a new dynamic in play that will over the next 2 -3 years fundamentally change the map of the legal publishing and content world.
• Eye of Obsidian adds a brand new chapter in the ReCore story • T8 - NK Corebot • 2 New Overworlds • 10 New Dungeons • Dynamic sandstorms in Shifting Sands • 3 new weapon modes for Joule's Energy Rifle • When dying reload times for combat encounters went from 30 - 60 seconds to < 5 seconds • Restarting traversals and arenas are now instantaneous • Added P - Cores for additional game play rewards • P - Core requirements fixed to a single value for the entire E-Tower • The Map displays everything that needs to be collected (audio logs, chests, prismatic cores) • The Map shows all visual parts of dungeon maps • Objective Markers improved • Fast Travel points now allow the player to complete Stash Transfers, Swap Cores and set Companion Party Configuration without having to go back to the Sandcrawler • The player can now warp anywhere there is a Fast Travel node via the Map • Intra-Level (e.g. within The Cradle) fast travel warping is now instantaneous • Added new Fast Travel nodes (Granite Steps, Lonely Basin, The Cradle) • New AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced visuals (increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readanew chapter in the ReCore story • T8 - NK Corebot • 2 New Overworlds • 10 New Dungeons • Dynamic sandstorms in Shifting Sands • 3 new weapon modes for Joule's Energy Rifle • When dying reload times for combat encounters went from 30 - 60 seconds to < 5 seconds • Restarting traversals and arenas are now instantaneous • Added P - Cores for additional game play rewards • P - Core requirements fixed to a single value for the entire E-Tower • The Map displays everything that needs to be collected (audio logs, chests, prismatic cores) • The Map shows all visual parts of dungeon maps • Objective Markers improved • Fast Travel points now allow the player to complete Stash Transfers, Swap Cores and set Companion Party Configuration without having to go back to the Sandcrawler • The player can now warp anywhere there is a Fast Travel node via the Map • Intra-Level (e.g. within The Cradle) fast travel warping is now instantaneous • Added new Fast Travel nodes (Granite Steps, Lonely Basin, The Cradle) • New AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced visuals (increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readaNew Overworlds • 10 New Dungeons • Dynamic sandstorms in Shifting Sands • 3 new weapon modes for Joule's Energy Rifle • When dying reload times for combat encounters went from 30 - 60 seconds to < 5 seconds • Restarting traversals and arenas are now instantaneous • Added P - Cores for additional game play rewards • P - Core requirements fixed to a single value for the entire E-Tower • The Map displays everything that needs to be collected (audio logs, chests, prismatic cores) • The Map shows all visual parts of dungeon maps • Objective Markers improved • Fast Travel points now allow the player to complete Stash Transfers, Swap Cores and set Companion Party Configuration without having to go back to the Sandcrawler • The player can now warp anywhere there is a Fast Travel node via the Map • Intra-Level (e.g. within The Cradle) fast travel warping is now instantaneous • Added new Fast Travel nodes (Granite Steps, Lonely Basin, The Cradle) • New AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced visuals (increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readaNew Dungeons • Dynamic sandstorms in Shifting Sands • 3 new weapon modes for Joule's Energy Rifle • When dying reload times for combat encounters went from 30 - 60 seconds to < 5 seconds • Restarting traversals and arenas are now instantaneous • Added P - Cores for additional game play rewards • P - Core requirements fixed to a single value for the entire E-Tower • The Map displays everything that needs to be collected (audio logs, chests, prismatic cores) • The Map shows all visual parts of dungeon maps • Objective Markers improved • Fast Travel points now allow the player to complete Stash Transfers, Swap Cores and set Companion Party Configuration without having to go back to the Sandcrawler • The player can now warp anywhere there is a Fast Travel node via the Map • Intra-Level (e.g. within The Cradle) fast travel warping is now instantaneous • Added new Fast Travel nodes (Granite Steps, Lonely Basin, The Cradle) • New AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced visuals (increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readanew weapon modes for Joule's Energy Rifle • When dying reload times for combat encounters went from 30 - 60 seconds to < 5 seconds • Restarting traversals and arenas are now instantaneous • Added P - Cores for additional game play rewards • P - Core requirements fixed to a single value for the entire E-Tower • The Map displays everything that needs to be collected (audio logs, chests, prismatic cores) • The Map shows all visual parts of dungeon maps • Objective Markers improved • Fast Travel points now allow the player to complete Stash Transfers, Swap Cores and set Companion Party Configuration without having to go back to the Sandcrawler • The player can now warp anywhere there is a Fast Travel node via the Map • Intra-Level (e.g. within The Cradle) fast travel warping is now instantaneous • Added new Fast Travel nodes (Granite Steps, Lonely Basin, The Cradle) • New AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced visuals (increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readanew Fast Travel nodes (Granite Steps, Lonely Basin, The Cradle) • New AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced visuals (increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readaNew AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced visuals (increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readaNew Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readanew bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readable
a b c d e f g h i j k l m n o p q r s t u v w x y z