Each successive frame of a spectrogram is
a new roll of the die.
Not exact matches
There's delectable sushi and other Japanese fare provided by local favorite Azuki (I highly recommend the seafood shumai dumplings); to -
die - for ramen bowls, my current obsession, from Kuro Obi — Ippudo's quick - serve spin - off; roasted duck shawarma and other Mediterranean delights from ilili Box; masterful Mexican fare from Gabriela's Taqueria, where the grilled skirt steak and homemade house vinaigrette dressing will knock your socks off; decadent lobster, crab and shrimp
rolls and clam chowder all doing
New England proud; and beer and burgers courtesy
of Whitmans
New York.
Techland is
rolling out an update for its zombie survival game
Dying Light this week that adds a handful
of new features, including a harder difficulty setting and
new in - game items, as part
of a...
Fats Domino: Remembering a Rock and
Roll Pioneer — David A. Graham eulogizes the pianist and singer, who
died at 98, as one
of the few remaining links to the era when jazz, blues, boogie, and R&B were melding to form a
new genre.
The pack includes: Display banner - A long banner for a display with pictures Father Christmas - A large picture
of Father Christmas for your displays Display lettering - Large letters to spell out «Father Christmas» decorated in red and whte stripes Number line - A number line to 50 on Christmas doors Alphabet line - An alphabet line on Elves Story words - Word cards with words relating to the story - great to include in your writing area Counting cards - Cards from 1 - 10 with different numbers
of drinks to count Speech bubble worksheets - Various worksheets to fill in the speech bubbles Word mat - An A4 word mat with pictures to help when writing about the story Face masks - Colour and black and white face masks
of Father Christmas and Elves to use for story telling and role play Father Christmas model - Make a model
of Father Christmas using split pins Playdough mats - Various colourful mats to use with play dough for counting and Christmas Matching pairs - A colourful matching pairs game to make and play Colour Elves - Different coloured elves with the colour name Worksheet - Design a
new drink for Father Christmas Christmas tree game - Spin the spinner and collect different decorations for your tree Banner - A long «Happy Christmas» banner for your classroom decorated with holly leaves Worksheets - Various worksheets to draw different parts
of the story, to draw your food and drink for Father Christmas and to design a sleigh for Father Christmas Game - Deliver all the presents in your sleigh first to win the game Maths worksheets - Various worksheets with counting, addition, subtraction and symmettry Design a decoration - Design a
new decoration for your Christmas tree Decorations - Various Christmas decorations to cut out and colour Game -
Roll a
die and cover the numbered star in the night sky - plus a version to use two dice and add the numbers together and cover the number Please note: The art work used in these resources has been produced by ourselves.
In Willie Nelson's third book,
Roll Me Up and Smoke Me When I
Die, the reader is treated to a very sad forward by co-writer Kinky Friedman in which Nelson's life is compared to the Virgin birth before sharing how the singer / songwriter wrote
new lyrics on the discards
of feminine hygiene supplies and vomit bags, as well as several attempts at bragging about how much marijuana Nelson uses.
The important thing for passengers is for United to actually get the
new cabin fitted into aircraft sooner rather than later as, if the airline takes as long to introduce Premium Plus as it's taking to
roll out Polaris Business class, we'll have all
died of boredom by the time the
roll out is complete!
At the beginning
of a
new round the player / s with the most tokens in on each era tile, including all prior ones, must
roll the Paradox
die, taking a corresponding number
of Paradox tokens from the supply and sticking them on their player board.
The cards you draw when discovering
new systems don't bring anything mechanically spectacular to the mix, mostly just asking you to
roll a few
die or something, but they do succeed in helping capture the theme
of Star Trek.
When SIE Bend Studio, developers
of Days Gone, took the stage during Sony's E3 press conference back in 2016, spectators all around the world were a bit surprised to see Sony
roll the
die with a
new zombie IP.
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out
of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting
of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and
dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory
of a to be spawned bubble, so they can't hop /
roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number
of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginn
new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely
new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginn
new, streamlined and fast to access menu system Ability to set language from menu
New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginn
New font Graphics Improved presentation
of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end
of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
Important works such as Tony Smith's
Die (1962), a six - foot cue
of hot -
rolled steel, and Flavin's Untitled (in honor
of Harold Joachim) 3 (1977), which uses a grid
of colored florescent tubes to shape the installation space, paved the way for
new concepts
of space and criticism.
2009 At The Level
Of The Sea, Marian Goodman Gallery, New York, US 1/2 Full 1/2 Empty, Yvon Lambert, Paris, FR The Bay of Naples, Alfonso Artiaco, Naples, IT The Other Side of the Cul - De-Sac, The Power Plant Contemporary Art Gallery, Tornoto, CA Done With, Micheline Szwajcer, Antwerpen, BE Die Ebbe Und Der Strom, Galerie Hubert Winter, Vienna, AT Au Pays, Abbaye de Corbigny, Corbigny, FR & Given & Replaced, Newlyn Art Gallery, Cornwall, UK Placed on a Tip of a Wave, Regen Projects II, Los Angeles, US Under the Sun, Espai d'Art Contemporani de Castelló, Castellón, ES Inclined Enough to Roll, Fondazione Merz, Torino, IT Jaffa Port, Dvir Galler, Jaffa Port,
Of The Sea, Marian Goodman Gallery,
New York, US 1/2 Full 1/2 Empty, Yvon Lambert, Paris, FR The Bay
of Naples, Alfonso Artiaco, Naples, IT The Other Side of the Cul - De-Sac, The Power Plant Contemporary Art Gallery, Tornoto, CA Done With, Micheline Szwajcer, Antwerpen, BE Die Ebbe Und Der Strom, Galerie Hubert Winter, Vienna, AT Au Pays, Abbaye de Corbigny, Corbigny, FR & Given & Replaced, Newlyn Art Gallery, Cornwall, UK Placed on a Tip of a Wave, Regen Projects II, Los Angeles, US Under the Sun, Espai d'Art Contemporani de Castelló, Castellón, ES Inclined Enough to Roll, Fondazione Merz, Torino, IT Jaffa Port, Dvir Galler, Jaffa Port,
of Naples, Alfonso Artiaco, Naples, IT The Other Side
of the Cul - De-Sac, The Power Plant Contemporary Art Gallery, Tornoto, CA Done With, Micheline Szwajcer, Antwerpen, BE Die Ebbe Und Der Strom, Galerie Hubert Winter, Vienna, AT Au Pays, Abbaye de Corbigny, Corbigny, FR & Given & Replaced, Newlyn Art Gallery, Cornwall, UK Placed on a Tip of a Wave, Regen Projects II, Los Angeles, US Under the Sun, Espai d'Art Contemporani de Castelló, Castellón, ES Inclined Enough to Roll, Fondazione Merz, Torino, IT Jaffa Port, Dvir Galler, Jaffa Port,
of the Cul - De-Sac, The Power Plant Contemporary Art Gallery, Tornoto, CA Done With, Micheline Szwajcer, Antwerpen, BE
Die Ebbe Und Der Strom, Galerie Hubert Winter, Vienna, AT Au Pays, Abbaye de Corbigny, Corbigny, FR & Given & Replaced, Newlyn Art Gallery, Cornwall, UK Placed on a Tip
of a Wave, Regen Projects II, Los Angeles, US Under the Sun, Espai d'Art Contemporani de Castelló, Castellón, ES Inclined Enough to Roll, Fondazione Merz, Torino, IT Jaffa Port, Dvir Galler, Jaffa Port,
of a Wave, Regen Projects II, Los Angeles, US Under the Sun, Espai d'Art Contemporani de Castelló, Castellón, ES Inclined Enough to
Roll, Fondazione Merz, Torino, IT Jaffa Port, Dvir Galler, Jaffa Port, IS