Sentences with phrase «new voice feedback»

Android Wear 1.4 was announced in November with speaker support for taking phone calls, new gestures for interacting with the watch without needing to touch it, and a new voice feedback that reads out incoming notifications.

Not exact matches

Ordering food at a restaurant, discussing an auto repair, arranging for lawn care, providing feedback on a new product, picking classes for the fall semester, getting suggestions on clothes that match — all done by voice.
As a New York Times bestselling author of two books of non-fiction and one novel, and a lifetime performer and storyteller, I can help you get to the heart of your story and provide the kind of feedback that connects you to your own unique voice and flow.
BY MICHAEL RICONDA NYACK — Congresswoman Nita Lowey met with Salisbury Point residents on Saturday morning, October 20 to introduce herself and receive feedback on the community's continued efforts to make their voices heard on the new Tappan Zee Bridge project.
Essential Voices: Including Student and Parent Input in Teacher Evaluation On June 18, 2012, AFC released this policy paper, which makes the case for student and parent input in teacher evaluation in New York City and describes efforts other states and districts are undertaking to incorporate student and / or parent feedback into their own teacher evaluation systems.
Alicia also gathered both teacher and student feedback to offer insights into the design of a new bell schedule and ways to increase student voice and choice.
The infotainment system can additionally be operated via the touchpad with controller (new: haptic feedback) in the center console or by means of voice control.
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The infotainment system can additionally be operated via the touchpad with controller (new: haptic feedback) in the center console or by means of LINGUATRONIC voice control.
Social media opens a new door for communication — and client service — by allowing clients to ask questions, voice concerns, or provide feedback and receive a real - time response.
By combining feedback from players of the original with Blitz Games Studios knowledge and experience, every area of the game has been given an overhaul: * New animations for every character, new graphics, user - interface and effects * Complete voice - acted English dialogue, and French & Spanish translations of a script four times bigger than the original * New puzzles, and sub-quest making the game over twice as long * Four new endings dependent on the players actions, and playable epilogue * Context - sensitive controls, and improved «feel&raqNew animations for every character, new graphics, user - interface and effects * Complete voice - acted English dialogue, and French & Spanish translations of a script four times bigger than the original * New puzzles, and sub-quest making the game over twice as long * Four new endings dependent on the players actions, and playable epilogue * Context - sensitive controls, and improved «feel&raqnew graphics, user - interface and effects * Complete voice - acted English dialogue, and French & Spanish translations of a script four times bigger than the original * New puzzles, and sub-quest making the game over twice as long * Four new endings dependent on the players actions, and playable epilogue * Context - sensitive controls, and improved «feel&raqNew puzzles, and sub-quest making the game over twice as long * Four new endings dependent on the players actions, and playable epilogue * Context - sensitive controls, and improved «feel&raqnew endings dependent on the players actions, and playable epilogue * Context - sensitive controls, and improved «feel»
We take feedback very seriously and that's why we decided to bring it to Early Access: we have a clear idea of where the game is going, but we want the players to be able to shift the course of development, suggest new features and voice their opinion on the ones we have in mind.
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