Like most multiplayer titles, if your team is bad you'll be unfairly punished, which halts your progress and can be frustrating when you want
that next weapon unlock.
Not exact matches
Next to this, the first secondary
weapons are still
unlocked in this manner, making certain missions easier to complete.
Experience and Gold come so slowly that you've got to be willing to invest a good few hours just to
unlock the
next weapon, a revolver, which still isn't all useful to you.
As you rack up kills, you
unlock new
weapons, and what you
unlock next depends on which
weapons you use.
Each time you level up one of the three classes you nab yourself an
unlock token that can be used to purchase any new attachment you want for that specific
weapon, though it should be noted that attachments
unlocked for one gun don't carry over to the
next.
Next up is an improved ranking system which lets you
unlock new
weapon skins, character and executions to play around with.
Each battle can
unlock new
weapons, new animals to ride into the
next battle, or simply increase the strength of the current character.
You'll happily plow through thousands of enemies, all in the hope of
unlocking some better
weapons or earning a more impressive combo so that
next time you're on the battlefield you can do it all again, only even more dramatically and to even more enemies at any one time.
If you get X number of experience points you
unlock the
next level, and with that level comes the ability to use some new
weapons, or equip some new gear, or take advantage of new abilities.
This can take a very long time, and actually encourages sub-optimal play online where, for example, I would end up spamming a
weapon in a situation I shouldn't be just to increase my rank and
unlock the
next tier.
Monsters follow pre-set paths with
next to no AI and while you can choose 4 different guns in your loadout, I found that just choosing 4 of the same gun made for the easiest loadout and many earlier
weapons just become useless as you
unlock more powerful variants.
Once you
unlock a
weapon or item it's yours to use until the
next tournament period.
Although the game suffers from a bland single player experience, fans of the series will be spending countless hours online trying to
unlock their
next weapon attachment or vehicle upgrade.
New Game Plus is
unlocked after completing the story on any difficulty level in which new features such as gear, outfits and weaponry will be introduced, while the quantity of
weapon parts and green gel are increased during the
next playthrough to assist in upgrading Sebastian's abilities, although players will receive greater rewards for completing the story on a harder difficulty level.
Not only does your Guardian gain experience to advance to the
next level and to
unlock new moves, but when you use uncommon (green) and above armor or
weapons you can
unlock special traits to those as well.
Additional suit and
weapons will be
unlocked for the
next event.