Remnants of Naezith is a visually pleasing game, with
a nice art style and a soundtrack that's really awesome.
Visually it has
a nice art style for the cut scenes which are animated boards rather than full blown CGI sequences.
Great release quality from Tokyopop, fun characters with
a nice art style and some really hilarious comics about the creator's pets at the book's end.
To best describe it, imagine a bunch of made up cartoon characters battling it out and racing in cars with one of
the nicest art styles of the earlier 00's.
Not exact matches
It has a
nice art -
style, and the 80s references are awesome.
The
art style is
nice even if it is
A
nice «word building» Limbo - like platform game, with great
art style and intriguing puzzles, but with imprecise and frustrating platform controls.
Art Style: BoxLife has an original gameplay, and it adds a
nice twist to the genre.
It's an amazing 3D Platformer, GORGEOUS Music,
Nice graphics for an Indie Game, Great
Art Style.
The graphics are great with a gorgeous
art style and a
nice polish.
If you are a fan of pixel
art or Amiga -
style twin - stick shooters, you will probably have a
nice time with Tower 57, especially if you are playing with a friend.
Thankfully the
art used can be really beautiful, with intricately detailed watercolors and a
nice, subdued
style.
The game's
art style and color palette look really
nice on the Switch screen but one of the minor qualm I had with the game was related to its controls.
The
art style is fresh and might be familiar to the fans of the series, but the focus on a space pirate life and scavenging ships and planets is a
nice idea that is executed well here.
Light Fall utilises a layered, sparse, silhouette
art style that looks
nice, but doesn't offer much variety until the later levels.
Arcaea from Iowiro looks to hit that trifecta with some an awesome
art style combined with very up - beat songs and a
nice twist to the traditional rhythm formula.
The
art direction has a
nice, unique
style but after a while everything honestly looks the same, and as seems to be the issue with many open - world games, there is an overabundance of superfluous side missions and collectibles that serve to give Faith a few experience points and nothing more.
You might also like this similar
style autumn freebie set Link - Fall clip
art Free Also, this winter theme clipart pack also
nice to have.
The Christmas
Art / Christmas Colouring Book has something for everyone with a
nice blend of traditional and modern images from modern «mindfulness colouring
style» images right through to old fashioned images of the nativity and Father Christmas and everything in between.
Shiki's original manga series Kami - Kaze was released in English by Tokyopop and their
art style back then makes me confident they'll do a
nice job drawing the complicated, action - oriented movements of Attack on Titan «s maneuver gear, not to mention the terrifying titans themselves.
French Riviera chic meets
art - deco
style at Hyatt Regency
Nice Palais de la Méditerranée, an
art - deco gem overlooking the
Nice's Bay of Angels.
This quaint European -
style village along the Central Coast has long been known for its
art galleries and white sand beach, but it's also got a
nice collection of tasting rooms, all within easy walking distance and serving the region's excellent labels.
This quaint European -
style village along the Central Coast has long been known for its
art galleries and white sand beach, but it's also got a
nice collection of tasting...
It just feels
nice to play with, and the blue, stylised
art style gives it a distinct look all of its own.
As with any
art -
style that doesn't conform to the norm it's not going to be to everyone's taste, but to me the game has a
nice, simple, sleek look that's pleasing to the eye.
It is a
nice change to many a dialogue screen where the subject just stares at you impassively, and something that could only be accomplished with this
art style.
Really cool idea for this game and
nice art -
style too.
Sure, it will be
nice to revisit the world of Ni no Kuni and revel in the Ghibli-esque
art style and the inevitable Easter eggs that the game will undoubtedly contain.
The voxel
art style is
nice, but it doesn't immediately make a game worth buying as a lot of steam greenlight games seem to believe nowadays.
The
art direction has a
nice, unique
style but after a while everything honestly looks the same, and as seems to be the issue with many open - world games, there is an overabundance of superfluous side missions and collectibles that serve to give Faith a few experience points and nothing more.
Has a
nice appealing
art style (despite its overuse since Minecraft, I really like the voxel look) and it looks like it could be a really fun game when it's done.
The game is a lot of fun because of how insane the racing is with its incredible speed, fun level design with pickups, and the really
nice pixel
art -
style alongside a really kickass soundtrack that adds to the overall awesome experience.
Here's a
nice good gameplay look at Stories: The Path of Destinies in it's alpha state, showcasing the game's beautiful
art style and environments alongside its combat system.
At least there are some
nice creature comforts — for example, the ability to independently change the
style of graphics or music to classic sprites and chiptunes or newer
art and higher quality music tracks —
nice if, like me, you're not a fan of the newer
art.
With a charming
art style, enjoyable story and characters, and straightforward gameplay, Wayward Sky is a
nice little adventure game.
But it'd be
nice to get another positive into this review, so it's worth mentioning that I found the cell - shaded
art style to be really rather pretty, and the soundtrack is absolutely brilliant.
Both its
art style and its technical ability sits squarely in the realms of being a solid, good - looking, if largely unspectacular title, but there are a couple of rather fine - looking moments such as a striking ruined city which pops up later in the game to admire, and it has a
nice streak of color running through it which is always
nice to see in this current industry trend of making everything bloody gray.
The
art -
style on offer here though does make up for the slightly rough graphics in many ways; huge waterfalls and canyons open up to reveal massive forts and citadels, and while it's all once again pretty typical fantasy fare it's still
nice to see.
I loved the
art style, with the sticker animation and striking bright colours, really making for a
nice looking experience, but unfortunately, Super Comboman didn't make me reminisce, nor want to come back.
Masquerada: Songs and Shadows is a top - down isometric tactical action role - playing adventure game with some of that pause - able real - time combat, which isn't widely used in games unfortunately, a
nice story and an eye catching beautiful
art -
style with good level design and some fine quality voice acting.
The
art style really matches the overall vibe of the game with some of its crazy and sometimes quirky designs, really blending the visuals and gameplay together in a
nice package.
In my opinion, this is the best looking Vita game so far; the colours look fantastic on the Vita's OLED screen, and the
art style is very fresh and a
nice change in a generation when every game has to be dark and «mature».»
Was at work and got nothing to do, bored off my mind I started to look for games to play and I found Nano Golf, which by the name implies it's a golf game, an arcade one at that with a
nice looking pixel
art style and generally looking like a lot of fun.
Nice to see Nintendo following an actual release plan - now where are the
Art Style games in Europe?
Graphically, this game has a very
nice low - poly
art style, which is an interesting decision for this
style of game, I don't believe I've seen any stealth games rendered as such.
As Yoji Shinkawa is the
art director of the series, the book contains mainly his work, although there is also some
nice art by others, such as Ashley Wood (who contributed to the comic book
style cutscenes in the game).
Knack's cartoony
art style is refreshing and after spending two hours in Shadow Fall's gritty, realistic world, it was a
nice change of pace.
Solid stealth gameplay and a
nice cel - shaded
art style mean all three games are still fun to play and still feel relatively modern despite having been released back in the PS2 days.
- Finally, the
nice folks at Introversion sent us a preview version of their next game Defcon today, and, apart from the booklet having the wonderful game promo URL of everybody-dies.com, the manual has some awesome Cold War
style art, including the four Introversion - eers dressed up a top military brass, and some totally fun «instructional» illustrations which are a bit reminiscent of the Portal promo video.
The game also features a great
art style with
nice and colorful visuals.