Co-operative multiplayer was
a nice idea on paper but completely ruined the idea of stealth, the game's user interface was far too obtrusive, and its map was filled with chests you needed both a malfunctioning online service and separate mobile companion app to access.
It is
a nice idea on paper, but the execution shows Cadillac needs to do a bit more work.
But while that's
a nice idea on paper, no one has shown that it is possible in real ecosystems.
Not exact matches
The
idea that people will be «energized because they like their appearance» may sound
nice on paper, but it doesn't work that way.
For example, if you meet someone online they may be great
on paper and
nice to talk to but you have no
idea that they have bad personal hygiene issues, right?