The differences in the weapons are notable, such as how the user of knives can do
some nice jump attacks, but has limited range compared with say the sickle and chain user.
Not exact matches
A second possibility is that these teens may be trying to trigger compliments, fishing for their friends to
jump in and contradict the
attacks by saying
nice things about them.
Players will be able to sneak about and
jump from cover to cover, use melee
attacks to silently take out foes as well as varied firepower (3D printed weaponry, no less, which is a
nice touch) to disable or take them out from afar, hijack a large selection of vehicles, and of course use their cellphones to hack into ct0S 2.0 for a number of purposes, like opening and closing doors, causing disruptions, distractions, and explosions, and more.
Each girl has a melee
attack,
jumping attacks and ground bullet
attacks — as the story practically forces you to play through as each of the girls, it's
nice that each one plays differently, and you get to experience them all.
The raptor mount including in the trial has a long
jump that can be used to clear large gaps, thus allowing you to reach otherwise inaccessible locations, as well as a sweeping tail
attack that allows you begin a fight with a
nice burst of AoE damage.
Another new feature is the support skills, in which characters outside the three - man party will
jump in to
attack, cast a spell, or heal; a
nice addition that never feels out - of - step with the rest of the combat.