The game's
nice visuals do seem to have come at a slight cost, however.
Not exact matches
It seemed to have a
nice visual scheme and I
did notice it had a Joan Osborne video posted on that page.
It's really
nice and brings great
visual interest in how the
did a build - out for it.
i am a very
nice guy:) i
do visual art, i work a lot in my studio, i collect music i like listening to all kind of music, I'm studying German, i read, i watch movies, i help my friends, i like to cook for myself and for..
It's a
nice, classic JRPG, with more dynamic combat mechanics and things to
do, however it abuses cliches of the genre, and its
visuals and sound effects aren't really from this generation.
The movie is a mixed bag of highs and lows, some
nice ideas, good laughs, good
visuals and I adore the iconic gothic horror genre to death (see what I
did... never mind).
It doesn't come close to bastion or transistor but the music was
nice and the
visuals were beautiful.
More musical tracks would be
nice, but its overall presentation
does a great job of calling back to the vector graphics of old without succumbing to their
visual drawbacks.
There are some
nice visual elements that accentuate their relationship, but they are not enough to give their romance definition.The film spends so much time with
visual cues to remind the audience why Casey is
doing all of this for that it turns from endearing to nagging.
While the
visuals are not overly impressive, they look good for the most part and there is a
nice variety of tracks that range from beaches and airports, to downtown and many other places, which
does help the game feel less repetitive.
Having this be a comedy, you don't expect amazing
visuals but this one really caught my eye and delivered a
nice view of the Frontier.
The
visuals look really
nice on the big screen and even in handheld mode, the game doesn't look that bad.
The games cartoony
visuals are well
done but it would have been
nice to see more game avatars to choose from.
On the Doll marks the directorial debut of noted music - video helmer Thomas Mignone, and although the first - time filmmaker generally
does a
nice job of infusing the proceedings with an intriguing
visual style, there's little doubt that the increasingly uneven nature of Mignone's screenplay proves detrimental to the movie's overall success.
The
nice - looking
visuals of Hunt for the Wilderpeople
do deserve to be seen in high definition, but alas, we here settle for a fine 2.35:1 anamorphic widescreen presentation.
But I think the failure largely has to be attributed to the film itself, which despite impressive
visuals, some good ideas, and
nice moments
does not add up to one's satisfaction.
The clean, vibrant 1.78:1
visuals are noteworthy for using every available pixel, while the 5.1 DTS - HD master audio soundtrack
does a
nice job of distributing Theodore Shapiro's pleasing, traditional score.
A comprehensive behind - the - scenes section offers a look at preliminary
visual effects footage and video from location scouts and the actual shoot, which can also be viewed on a split screen (a
nice, if needless, option in some cases — the footage doesn't always easily match up, sometimes not at all, making for fractured Timecode - like viewing).
I would recommend that you consider
doing this also as
visuals are always a
nice break from a lengthy piece of text.
FRESHNESS MAG (USA) said: «The German tuning team over at Vision of Speed (VOS) went ahead and prepared a range of
visual and performance mods for the Lamborghini Huracán and boy
did things turn out
nice.»
Note: you don't have to have super-slick newsletters; in fact, the simple ones are
nice in today's hyper
visual world.
That's reflected in the
visual experience of BB10, which is
nice and sharp, with plenty of refinement, and you don't need to zoom all the time, as fine text is rendered very well.
WD seems to have similar detail in closer proximity (some aspects look quite
nice), but further in the distance it
does look like PS2
visuals.
The animation fo the characters looks great, and is a
nice change from other games with this
visual style that doesn't bring the characters to life in the same way.
The game also features some mini-games, although I was a little disappointed with the quality — while I enjoy the artistic style of the game, the mini-games often had more basic designs, such as a sword fight which consisted of simple controls and cartoony «chibi» renditions of Morgane and her opponent — while I didn't expect anything too complex, it would have been
nice if these parts had all been designed in the same
visual style as the rest of the game, as they felt a little out - of - place.
Tron Maze - A-Tron has
nice computer tech audio /
visual effects, but that doesn't save it from being boring, frustrating, and just plain bad.
It's a pity Sega didn't choose to make an Xbox 360 version (after all, there presumably wouldn't have been much development difference to PC) and also that the Xbox version is not backwards compatible on 360; it would be
nice to have that extra layer of
visual definition that the new machine could add.
1942 may not be comparable to flight sims or retail flight games, it
does hold up as a
nice looking smooth running game, the only thing bringing the
visuals down is the screen tearing which happens whenever you turn quickly, so all the time.
But while the Super Mario Challenge is
nice and all, the
visual style doesn't miss a beat, especially since the game still runs at 60 frames, although it's missing 3D effect support.
Hyper Void is a classic Space shooter with some
nice visuals and it doesn't hold back when it comes to challenge!
Why you should play: A highly - regarded entry in a series that doesn't get a lot of love, Breath of Fire III offers a
nice visual half - step up from 16 - bit era games, while still maintaining much of what made that era great.
Co-op is
nice, and the HD
visuals do bring Kirby's world to life in a fresh way, but overall this is a totally by - the - book sequel that adds little of value other than a chance to play another Kirby game.
While the
visuals made a
nice transition, the score is uninspired and
does nothing special as it gets buried under the shots fired in most games.
The
visuals in the game are good and
do a
nice job of showcasing more varied environments.
One thing that it
does well is that the
visuals are actually
nice.
This generation
does have
nice visuals and arguably has the best soundtrack in the series.
It would be
nice if SE
did go back and tweak things like that, but I'd be fine with upgraded
visuals (especially for FFXIII2 and LR), faster combat (for FFXIII) and a better frame rate (mostly for LR) for a PS4 remaster / re-make.
It's nothing particularly «new» to the series, but it
does look
nice enough and is a definite
visual departure from the rest of the bonus worlds in the series.
It's always special to see Man Ray works in vivo, and they
did a
nice job of laying out the works so that there was a
nice visual rhythm to the presentation.
The problem here is that for decades those affluent enough to live in
nice areas away from environmental problems such as living near a power station, on inside heavily polluted inner - urban areas have simply
done so, externalising the
visual and environmental costs of their lifestyle on to people who are poorer than themselves.
The notch doesn't upset the
visual balance of the phone like a full strip of glass
does, and it
does a
nice job of tucking the status bar out of the way without sacrificing precious pixels.
Android 8.1 was a pretty minor update when it was released in early December, and while it added
nice touches such as enabling the Pixel
Visual Core and a new security patch, it also introduced a new bug that doesn't appear to have been fixed since it was discovered nearly a month ago.
The in - depth effect is unquestionably a
nice touch, but it's odd to have a secondary camera just for that, especially because this
visual effect doesn't make sense in all photos we take.
Your
visual resume will be an additional
nice touch, among hundreds of tasks: phone calls, researching companies, tailoring and sending resumes, emailing hiring managers, following up, attending events, interviewing... Don't expect a dramatic turn - around.
Louise Fletcher says: 06/05/09 at 7:10 pm Hi Michael, I
do agree with you that all those things would be great —
Visual CV is a
nice tool for that.
No back cushions to wiggle around, a
nice low back so it didn't take up too much
visual space, rolled arms, gorgeous tufting... I could go on and on.