Sentences with phrase «no longer any load»

AdColony is a mobile video advertising company whose proprietary Instant - Play ™ technology serves razor sharp, full - screen video ads instantly in HD across its network of iOS and Android apps, eliminating the biggest pain points in mobile video advertising: long load times and grainy, choppy video.
Confido.io no longer loads,...
Confido.io no longer loads, and the company's Facebook, Twitter, and Linkedin accounts are all gone.
This can lead to port congestion and longer loading and unloading times that wine buyers should also factor into their planning.
Just peeked in my washer, God only knows how long that load's been in there lol!
As a search engine, it's pointless — Google was already returning better search results than a pre-selected list of political sites in the year 2000, as some of us found out painfully, and the long loading time required by the extensive video makes this site frustrating to use for anything practical.
Need playmates after long loads to give n take!
Negatives: - Long loading times between levels - 3 to 4 minutes.
There are bugs (because of course there are), and very long loading times, but on the plus side there is a multiplayer mode.
The graphics are both slower and less crisp than its Xbox 360 counterpart, but the worst thing of all is the incredibly long loading times between levels, between cut scenes, while entering menus - and even whilst picking up objects.
A ludicrously multiplayer mode, similar missions, technical mistakes and long loading times — and there are still more negative things in it.
A mysterious and varied world, as well as inventive puzzles, make Soul Axiom definitely worth checking out, even if long loading times, annoying bugs and clumsy controls don't exactly turn it into a must - have.
The inhumanly long loading screens of the Wii U version do put a damper on the experience, and Genesis skips plenty of important decisions from previous games that makes the story feel a little incomplete.
No tutorial, long loading screen, not much check point.
The Switch version of Battle Chasers Nightwar is a 1:1 port of the other console versions updated to the last patch available, with slightly longer load times and little hiccups on the frame - rate.
The game suffers from performance issues: 25 fps, with fps drops to 15 at some boss fights or scenarios, frame pacing issues, chromatic aberration and long loading times 30 - 50sec.
/ / Long load times.
While Little Nightmares» long load times will hopefully get patched out currently, they make exploring a lot less desirable.
When a game like Lego City Undercover plays so well, it's a huge shame that woefully long loading times between chapters put such as dampener on it and destroy what flow it has.
Buggy as hell and long load times that put me off just dipping in and out of games... Quite often get frustrated and go and play Counter Strike Source.
Technical performance was also okay, with only a couple of long load times to worry about.
Riddled with problems, including long loading times, unreliable server connections, crashing to desktop, stupidly long weapon reloading animations that cancel the reload if you change weapon before it's finished, poor weapon accuracy, unbalanced weapon power, poor vehicle physics (tiny trees or other insignificant obstacles will stop a tank or APC dead in its tracks and cause highly
Long load times; dated graphics; monotonous gameplay; terrible script; predictable AI; uninteresting multiplayer.
When you title is built around short bursts of gameplay, making sure you don't separate that gameplay with over complicated menus and long loading times should be top priority.
Very frequent and long loading screens can easily make a game unplayable, IMO.
Nice graphics boring gameplay killing few thousands of already dead guys isn't very fun.I like the weapons trough they are the same from the original painkiller just under other skin with some new additions.The backdraw of the game: The long, very long.excruciating long loading time almost 10 minutes.The only thing that might make you wana play the same level again is the tarot card you get after finishing a level.I like the boss battles but in rest is pretty boring just the locations are varied.The enemies are not 40 types how it might look but just 4 types.They all want the same and do the same.tones of insignificant AI which comes in front and try to crack open youre skull.I got one!!!
I already own it and love the game but it has some long loading times.
It was the first truly open - world LEGO game, which explains some of the technical flaws (such as the extremely long loading times), but also one of the most beloved.
Like most, but not all, Warner Video Blu - ray discs we had no problem on our somewhat antiquated Blu - ray player with long loading times and the like.
We also noted that the game was plagued by some lesser issues including long load times and creation tools that could use some work.
The Bad: Long load times.
But some issues still niggle: the long loading times of discs; how Hollywood is still enforcing the pathetic regional coding standards (luckily this disc will play on all players, but some discs - the recent Planet of the Apes BLU - RAY for example - doesn't); how it doesn't represent the same clear upgrade path as DVD did over VHS, etc..
The DVD and, after a long load, Blu - ray opens with ads for E.T., Werewolf: The Best Among Us, Death Race 3: Inferno, Dead in Tombstone, Battleship: The Video Game, Fandango, and The Five - Year Engagement.
They'd already made a lot of progress, but previously the game had a lot of hanging, long loading times and plenty of bugs that made it unplayable.
A little awkward at times thanks to long loading and unnecessary animations, the latter of which seems to have gotten worse for this installment.
I actually don't mind long load times if it only happens once per play session but they're so frequent in FFXV that it's ridiculous.
The newer game seems to have much longer loading times than the original, which normally wouldn't be concerning, but the player is able to get through the entire intro sequence in the older game and just stands there waiting for Tropical Freeze to load in.
And just cause of a bit longer loading times that everyone is gonna hate the game?
The extended gameplay also comes with extra baggage, in the forms of long loading times and a few glitches here and there.
Those usually require quite long load periods.
I can deal with longer load times (I don't even complain about Lego City), however, it doen't really look all that different.
Long load screen to see the title screen.
It's odd to me how much longer the loading time is for Tropical freeze, I'd think with so much more power in the Wii U it would be able to load faster, I guess the levels in Tropical freeze could be alot bigger, either way It's odd, luckily I don't mind loading screens.
The game is still flick screen, but moving from one to the other involves a bafflingly long loading sequence, that's as frustrating as it is atmosphere - destroying.
Though I think Lego City is like 22 GB, but that too has long load times.
This latest patch also addresses the long load times that fans have complained about on the Nintendo Switch version.
Nov 29th - Stardew Valley just got a patch on Nintendo Switch that addresses the long load times and adds the video record feature to the game, plus other bug fixes.
There is currently no word about whether the long loading times of the original PS3 release will be cured in the PSN version.
Dishonored 2 isn't quite an open world game — expect long loading screens between each area — but each level is meticulously designed with ample routes and strategies for success.
I'm just fed up with how long these consoles» OS's take to load, then you have to «choose» the game (that's in the drive already) and then most games have insanely long loading times, dozens of menus before you can even get into the game.
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