Continue reading Will Glow the Wisp — Devlog 16 —
Non Narrative Game Progression
In this episode i talk about how the Unity input manager, can introduce bugs in your game and how
non narrative game progression can be implemented in different games.
Not exact matches
He studied Mass Communication in Hamburg and developed the
game Edna & Harvey: The Breakout as his diploma thesis (video
games as a
non linear
narrative medium).