Sentences with phrase «none of the characters seem»

Not particularly dark and with no political ax to grind — none of the characters seem to regret having served — The Lucky Ones wants to be a road movie that happens to be about Iraq veterans.
It's all the more odd, because none of the characters seem to have a problem with it, except token girlfriend (Tori Spelling).
Additionally, none of the characters seemed to be that well rounded.
Charity: The first 30 minutes, which, functionally, revolve around a death that none of the characters seem to care about as much as they should.

Not exact matches

Clarke's character has many layers, but none of them quite seem connected to each other, and she comes across as much too nice to do some of the things she ends up doing.
None of the actors seems to try making his character likable: Gordon - Levitt mopes around, feeling sorry for himself; Rogen shamelessly overacts the effects of the various drugs he has ingested and Mackie simply struts around and emits an arrogant and conceited vibe.
From a screenplay by Josh Campbell, Michael Stuecken and Whiplash's Damien Chazelle, the film revolves around the character of Michelle (Mary Elizabeth Winstead), a young woman who, from the opening few frames, seems to be going through a messy break - up with her boyfriend, Ben (voiced by none other than Bradley Cooper).
It all seemed like a pretty big deal, yet when Cloverfield was released, absolutely none of this was referenced, and the character of Jamie was glimpsed only briefly in one quick scene, asleep on a couch at a party.
None of the new characters are very memorable (save for Alison Sudol's delightful Queenie), while the dueling narratives cause some minor identity problems, especially because Rowling seems more interested in the «B» story than her main protagonist's journey.
Wikipedia tells me that the film takes place between 1983 and 1996, yet none of the characters ever show any signs to aging, clothing and hair styles don't seem to change, and we're never given any dates onscreen.
It is as if Baumbach could only write a certain type of person — the privileged, socially crippled intellectual with either too much self - awareness or none at all — and for a while it seemed like even the writer himself couldn't stand to be in the same room with such characters.
It's been noted that none of the characters from this movie are that sympathetic, mostly because they seem to occupy the roles of noir stereotypes; yet at least for me, this didn't make their story any less intriguing.
The book seems to be going for the eerie «each man is every man» type of feeling that you got from Cormac McCarthy's «The Road,» in which none of the characters have names.
None of the characters develop, there are no leads to the whereabouts of Yuna, and Rando seems content to just sit around and wait until she comes back.
None of the actors seemed to return to voice their characters, leading to a litany of poor imitators assuming their roles.
What's worse is it sounds like several of the actors had to perform numerous roles (which is more common than you might think), but none of them even tried to do a different voice, resulting in long conversations where it almost seems like characters are talking to themselves.
In so many shooters we're placed in the boots of a one - man army, and the only person who seems capable of actually getting anything done, yet none of the other characters ever seem to be aware of this.
Sadly none of the other characters get much of a look in and seem to be in the game just to beef up the story.
None of the original characters are interesting any more — it's as though Capcom expect players to know who the characters already are and so have put little effort into making them stand out; it is plain to see that many character traits have been sacrificed, and they are not as likable as they used to be and it seems Capcom have no idea how to evolve the characters further.
The pages of Injustice: Gods Among Us have seen their fair share of character deaths, but none seem to have drawn the short straw quite like the Green Lantern Corps.
Unless you really have your heart set on a specific costume for your character none of these honestly seem worth it and just a waste of precious money.
Every character seems to say something memorable and none of the stellar writing comes off as forced; it all flows naturally and compliments the action well.
Although the trailer itself seems to be mostly a mix of live - action and CGI (none of which are from the game engine), we do get a sense of at least one of the characters: Jack Cooper.
But though Lightning has over 80 costumes in the game, and several of these are adapted from other, better known Final Fantasy characters, none of these seem to quite suit her, or tell us who she really is.
Seems the translation team was completely oblivious to the source material, which this time around was jungian concepts like logos, eros, (or anima / animus) the collective unconcious, the shadow, transformation... And just completely butchered the underlying meaning of the game... You can see the visual allegories of the logos or eros (this is actually the player character... the avatar of humanities collective unconcious) the collective unconcious, the shadow of mankind... but none of it makes any sense with the dialog because of the butchered localization.
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