Almost
none of the games require reading to actually play, the little dialogue or information that's present is in the form of text... after all, many of these games were created before it was possible to include full voice samples.
Not exact matches
Are we creating too many Jack
of all trades master
of none, and does the modern
game requires a greater number
of specialists than was
required back in the 70's where a greater number
of adaptable players was effective?
Instead
of being worked into the mass
of stock content Dead Island has to offer, the expansion
requires the creation
of a new
game save;
none of the accumulated experience points, skills, weapon mods or loot are carried over.
None of the
game's environmental puzzles
require much brain power to solve but thanks to the various mechanics at play they remain interesting.
None of them have any major use in a
game that
requires them to unlock bonus content.
In our review
of the
game, our man Rory says: «
None of the
game's environmental puzzles
require much brain power to solve but thanks to the various mechanics at play they remain interesting.
He goes on to say «
None of the
game's environmental puzzles
require much brain power to solve but thanks to the various mechanics at play they remain interesting.
Ultimately,
none of these real - world purchases are
required to complete the
game in a timely fashion.
It's a
game that
requires friends to play with, I can understand people saying it's mediocre if
none of their friends were getting the
game.
Again, Hitman seems like a fine
game; it just
requires patience, planning, and time to complete objectives,
none of which are afforded at a convention.
It all complements the
game wonderfully and since
none of the actions on the Gamepad screen pauses the action, it further ratchets up the tension, always
requiring you to keep aware that zombies don't creep up behind you and chomp on your neck, as you rummage in your inventory, pick a lock or punch in a keycode and such.
They specifically held a segment near the end
of the presser, where they clarified, explicitly, that PS4 owners can expect no DRM against used
games, no
required always online connectivity,
none of those negative, anti consumer policies that plague the Xbox One.
None of the hacking puzzles in this
game require thought and are instead just a nuisance that breaks up the flow
of gameplay.
None of these recommendations
require matchmaking, so you'll be free to experience them the next time you boot up the
game.
For many, this might seem like a bizarre omission for an arena - combat
game, but for people with little time on their hands (or children, as I like to call them), and possessing
none of the talent
required to «git gud», I'm perfectly satisfied by the challenge currently offered by the AI.
Collectables and hidden levels are sprinkled throughout the worlds for those who want (or are crazy enough) to truly complete the
game, but
none of these are ever
required to progress.
The N64 delivers twice the capabilities as the other consoles with
none of the loading time
required by CD - ROM based
games.
While Rain - Slick 4 is the fourth
game in a series,
none of the previous entries are
required before jumping in.
This is where the Facebook Messenger
games come in and the good side
of the story is that
none of these
games will
require you to download and install anything.