That is, all three of
those nonhuman characters were actually constructed by prop makers and captured on camera just like any of their human co-stars.
Participants who battled what they perceived as human - looking characters in the game were more likely to have aggressive thoughts and words than those who had shot down monstrous
nonhuman characters.
Not exact matches
Nothing goes as planned and even greater human - fueled disaster strikes the apes, but the plot, as fine and as gripping as it is, feels secondary in consequence to how simply engrossing all those
nonhuman primate
characters are.