Deviljho's tail is severable and you can carve it, but because of its size, Deviljho's tail is usually high enough that it can be difficult for most
normal weapon attacks to reach it.
Not exact matches
In addition to the
normal spells, you can find four types of mystic
attacks, which are basically
weapon attacks that have been infused with elemental magic.
«
Normal» difficulty is no slouch, either; you have to keep an eye out for that «incoming
attack» icon that flashes over an incoming enemy's head, as well as time your counter should they be carrying a
weapon.
A new mechanic called
weapon arts has been introduced which allows players to perform powerful,
weapon specific
attacks that deal greater damage than
normal attacks.
Normal melee
attacks can be strung together in volleys of strikes, and be used in conjunction with the combo
attacks for each
weapon to create a truly awe - inspiring dance of destruction.
- a new state for monsters - when affected, they become extremely violent and even more dangerous than
normal - when affected, monsters will be surrounded by black smoke - their
attacks will be much stronger than
normal - when you
attack them, your Hunting Skills gauge fills up even faster - if you manage to defeat a monster in Vicious mode, you will be able to get materials to make armors and
weapons
As the name implies, this isn't a
normal racing game; players will have to watch out for environmental hazards like lava and boulders while guarding against homing missiles,
attack drones, and other
weapons unleashed by the other racers.
It's frustrating when you miss pulling off a super move, and it makes it seem that
normal attacks and
weapons are pointless apart from building up your meter.
John, the game starts out with Very Easy, Easy and
Normal unlocked, and if you play on either of the first two you get given an item that automatically triggers special moves so you can mash buttons instead of learning to use rising, charge and cyclone
attacks yourself, just mash A, and draw the shape of the
weapon you feel works best on the enemy every so often.
/ Sneak
Attack (Damage inflicted by units increases) 2/26 [Forsaken Ruins]
NORMAL Battle Conditions: Greatsword (Player two - handed
weapon damage increases) / Famished (Hunger progression speed increases) 2/27 [Deserted Mine]
NORMAL Battle Conditions: Juggernaut (Player heavy
weapon damage increases), Ashes to Ashes (Equipment degrades more easily)
As the name imply, this
weapon main form is a great axe with slow but powerful
attack (a little faster than the
normal great sword) but after a certain charge, you can switch this Axe to a great sword and deliver powerful finisher.
As the symbol of speed and flashy, this type of
weapon appear in almost every games require badassery In MHW, beside the
normal attack (which already quick and powerful) By hitting R2 you activate the «Demon Mode» where the
attack speed is greatly enhanced and the move set is changed drastically, allow you to move like lighting while deliver flurry of slashes to the monster.
Each tank has its own unique
weapons and can switch between
normal and special
attack mode.