Sentences with phrase «not as plot devices»

The heroes are shown as capable of making mistakes while the villains actually react to events as people and not as plot devices.

Not exact matches

Of course it is not true love in the tiresome modern sense, but romantic love as a plot device.
A greatest - hits collection of plot devices and emotional cues from such films as «Gorillas in the Mist» and «One Flew Over the Cuckoo's Nest,» making it something of a trained chimp, one that apes a lot of good movies while making itself look ridiculous.
Whereas his later gialli tended to cram in more and more bizarre plot devices to make the narratives as incredible as his imagination, Argento was still finding his feet with this movie and it benefits from not being as excessive, not just in the gore and nudity departments but also in the characters.
As clichéd as it may be, it is also an entertaining enough film if seen as one aimed at children, who may not really be overly familiar with overused plot devices and themeAs clichéd as it may be, it is also an entertaining enough film if seen as one aimed at children, who may not really be overly familiar with overused plot devices and themeas it may be, it is also an entertaining enough film if seen as one aimed at children, who may not really be overly familiar with overused plot devices and themeas one aimed at children, who may not really be overly familiar with overused plot devices and themes.
Nebula isn't even part of the story until half - way through, and then is treated more as a plot device than an actual character.
Ricky is not just stupid; he and his family are bar none the shallowest, most one - dimensional people you've ever seen onscreen, and even when they address this issue later on, it reveals itself as a plot device that only exposes more flaws in the storytelling.
It's not too much of a stretch to use that guilt as a plot device or conflict point to further define a relationship between the two, right?
The character may be more plot device than person but Mirren's quietly simmering intensity doesn't allow her to be quite as dispensable as the script would like her to be.
Actually, it is the manic pacing of the comedy that bothered me, breathlessly frenetic to a fault, as if Russell couldn't stop for even a moment or his whole house of cards would fall apart into nothingness, which I argue would be appropriate for a movie that uses nihilism as a plot device.
It steers dangerously close to disengaging the audience (and occasionally doesn't work as a plotting device), but that patience is what makes the Daughter distinct.
Indeed, Days doesn't have a plot as much as it has plot devices.
It doesn't help that Ms. Janney's character is the least developed in the movie; though her back story is briefly sketched in, she serves mainly as a plot device in what is ultimately a film about masculinity and its discontents.
As is, his character is only a plot device to propel the brothers on their journeys, although the fumbling delivery Howard makes, and his digressions on why he won't consider a professional contract, make the scene all the more believable.
We've seen films about runaway trains before, and it's a great suspense - building device, but Bong isn't as concerned about things like logic and plot as he is energy and surprise.
Thankfully, the love story is not the driving force of the movie (more of a plot device) unlike so many other movies (e.g., «Titanic» where telling the story of the sinking ship served as the backdrop for the love story between the two main characters).
- after the remakes of Terry's Wonderland 3D and Dragon Quest Monsters 2, Yuji Horii asked the team what should be next - the choices were Caravan Heart (GBA), a professional version of Dragon Quest Monsters 2, or a brand new game - the staff made the plot together with Takeshi Uchikawa (who is currently directing Dragon Quest XI)- the suggestion was to make the theme become something catchy, which lead to a science fiction vibe - Horii said «anything's alright as long as it's interesting» - the creation of the Dragon Quest Monsters: Super Light helped build Joker 3 - fan feedback from the mobile game was used, which lead to monster stats being seen - the Reactor device lets you easily see all the things that occur on the field - the team had some trouble bringing together the ridable monsters aspect of the game, but eventually worked it out - the full game starts off with monsters that players can ride on land - you'll eventually unlock sea, air, and multi-jump land rising monsters - a «Big Air ride» was teased as well - by clearing the story, features will be unlocked that further modify monsters such as abilities and changing their sizes - Stealth Boxes which can not be found without using the Reactor only contains useful items that are optional - compulsory items that are needed to be found with the Reactor are placed in non-stealth locations - accessories can strengthen monsters, but monster strength is mainly determined from raising and combining them - features more offense - related content in the form of new spells and skills - new water - type spells are included - new skills added enable more detailed adjustments in versus, adding more strategic features - one of the items that can be bought with Communication Coins has the same effect with «Key of Encounters» - this lets players recruit monsters a bit more easily they've befriended before - since Communication Coins can only be obtained from multiplayer battles, it's completely optional - people who still do StreetPass but don't want to do multiplayer battles can still get them by combining monsters - DLC monsters are planned to be added regularly post-release until around Golden Week (April 29 — May 5)- - A national tournament is also planned, with more details coming later - carryover feature from Dragon Quest Monsters 2 that comes into play after the ending - players can bring up to 10 monsters which are ranked A or below from DQM2 to DQMJ3 each day
It doesn't happen for obvious reasons with the big publishers, but smaller developers rely on word of mouth to build up support - a minor plot device on Netflix's House of Cards doesn't hurt as well.
It just doesn't leave much room for women as anything but objects of ogling and plot devices.
He doesn't remember who he is or why he is there... Yes, amnesia is used as a plot point in Galerians, and yes this is an overused plot device... In fact, bar a few specific games that use it brilliantly (like Amnesia: The Dark Descent), I usually hate it being used to set up a story.
When you're making up your own narrative and don't have to worry about facts there's no such thing as failure so this «embarrassment» shouldn't really be a problem; Cuccinelli can simply reweave his story to include «activist judges» and other plot devices.
Although the device is said to be able to break down the scraps within 24 hours, it's not fully finished compost at that point (in my opinion), but as it appears to be a flow - through system rather than a batch processor, the accumulated output of the system over a week or three could be a significant addition to a garden plot.
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