It's vibrant and cartoony —
not cel shaded exactly, but that actually makes it feel more alive, and there's enough creative uses of lighting and camera angles to push that feeling.
Not exact matches
The graphics aren't the best (they are still good) but the
cel shading makes up for that, creating a visually appealing art style.
I am
not sure if the developers would classify it as
cel shading but whatever the style is considered it really looked quite good.
Most Wii games aren't
cel -
shaded.
Twilight Princess isn't
cel -
shaded.
When Zelda fans» craving for a more mature and darker adventure was
not sated by Wind Waker's cartoony,
cel -
shaded visuals, Twilight Princess's child kidnappings, brutal execution scene, bestial transformations, and alternate world living in perpetual twilight gave gamers what they asked for.
Not being sure what to expect from a cel - shaded game featuring a cartoon like, «kiddie» version of Link, people have been quite speculative on whether or not the game will deliv
Not being sure what to expect from a
cel -
shaded game featuring a cartoon like, «kiddie» version of Link, people have been quite speculative on whether or
not the game will deliv
not the game will deliver.
This is
not surprising considering that no
cel -
shaded games have managed to make these types of things look better than what The Wind Waker accomplishes.
if wind waker had never gone
cel -
shaded, zelda fans would
not be so split and the game's main focus would be gameplay and
not which graphics will please the fans most.
For many people, the
cel -
shaded graphics are often cited as the reason they didn't play the game, because it diverged so much from the series as a whole.
I didn't mind the
cel -
shaded graphics at all and still don't see why they would be off putting to anyone.
When we looked at Power Hover [$ 3.99] back in December of last year in our review, we were generally impressed by the fun arcade style hover - board action and beautiful
cel -
shaded visuals, even if there wasn't that much derivation from the enjoyable core gameplay at its heart.
Wind Waker HD didn't have
cel shading... That's kind of the major complaint (aside from bloom) that people had about the remake.
Pros: Beautiful
cel -
shaded graphics, amazing storytelling Cons: Pointless and tedious side quests,
not many additions to the last installment
While
not animated by hand, the
cel -
shaded graphics produce a reasonable enough facsimile of the look of the show with a few dropped polygons here and there, making some characters look a little bland since there wasn't really much in their design to begin with.
Lots of WTFs when they seen those
cel -
shaded graphics, years later its one of the best zelda games ever (in my opinion...... i don't know where you guys stand with it lol).
Luffy and the gang are incredibly well emoted, with gorgeous
cel -
shaded visuals,
not to mention the striking hand - drawn textures that are scattered throughout each hub world.
When we looked at Power Hover [$ 3.99] back in December of last year in our review, we were generally impressed by the fun arcade style hover - board action and beautiful
cel -
shaded visuals, even if there wasn't that much derivation from the enjoyable core gameplay at its heart.
In terms of graphics, I'm
not 100 % sure on the resolution — the developers have been quoted saying the PS4 Pro version is «4k» — but we know that can mean anything these days — however, on FW 5.50, SuperSampling comes on upon starting it up which means it's running above 1080p — so there's that... The art style is once again a
cel -
shaded effect which makes the game look just like the anime at times.
Not quite
cel -
shaded yet festooned with bright colours and eyecatching detail, it's unsurprising that the project hails from the studio behind Ilomilo.
The
cel -
shaded graphics don't look particularly great and appear dated.
It isn't a bad game, since the combat is pretty enjoyable, and the
cel -
shaded graphics really work for the whole action - comedy vibe it has going, but by restricting the ability to explore and do other things other than just fighting waves of enemies, it becomes a repetitive brawler.
Borderlands is known for its
cel -
shaded art style and quirky sense of humor, but if plans didn't change during development, it could have been a much different game.
Back in 2003 when it was originally released the
cel -
shading was quite the topic of discussion, but now in 2013 I can't imagine it any other way.
Maybe they're right, and who are we to argue with the guys behind the actual code and artistic direction of the game; maybe it is
not technically
cel -
shading.
Escape Dead Island was a
cel -
shaded disaster, the amazing MOBA Dead Island: Epidemic was shut down even before leaving Open Beta, Dead Island: Retro Revenge wasn't the traditional beat»em up we were led to believe it would be, and Dead Island 2 is still lost somewhere in an undead production purgatory.
Cel shaded 3D models that look a bit like the characters from Hotel Dusk, but
not black and white take on me style.
On a side note the version of Budokai 1 used in the HD collection is the PS2 version, so the
cel -
shaded look is
not present.
The cutscenes and in - game scenes are all
cel -
shaded you can see that it's on par, if
not better, to the art of the DBZ anime in HD.
The
cel -
shaded art style wasn't exactly a crowd pleaser in its original release back in 2002, for many dismissed the series to have taken a much lighthearted approach.
The series is well - known for its
cel -
shaded, comic book - like graphics, and while we don't want that to change, the series could do with crisper, more colour balanced visuals.
The next Zelda, Breath of the Wild, is a widescreen adventure presented in gorgeous
cel -
shaded style; Splatoon 2 is more colourful multiplayer fun, albeit
not a great progression from the original; and 1, 2, Switch is the console's own Wii Sports, a compilation of mini-games designed exclusively to showcase the system's unique Joy - Con tech.
The graphics are
cel -
shaded graphics that are
not very detailed.
Its
cel -
shaded graphics reminded me a lot of games like Borderlands, with a ton of charm and personality, even though the framerate isn't ideal for such a fast - paced game.
Perhaps it's because it doesn't use
cel -
shading, but Guardians is probably the best looking Telltale game, or at least the highest fidelity when it comes to textures and lighting.
I don't like the graphics either (
not a fan of cartoon /
cel -
shaded style graphics) but to dismiss it so quickly is your loss.
Don't get me wrong, I'm
not saying they should leave
cel -
shading behind — it's a major asset and a large percentage of its appeal and charm — but that I hope they're making significant advances with the facial animations and general movement so that character interactions don't seem as stiff.
While it's
not quite to the degree of
cel -
shading, Overwatch has a slightly caricaturistic slant to it, with its Hero designs featuring both realistic body structure and cartoonish physiques found only in comics.
The
cel -
shaded graphics look great on the characters and buildings, though the environments themselves aren't very impressive.