Sentences with phrase «not good character development»

Emma and Ray reminiscing about the past while thousands of people perish below is not good character development.

Not exact matches

In Modern Fantasy: Five Studies (Cambridge University Press, 1975), C. N. Manlove has argued that the use of the supernatural — and I would include magic — is not simply a possibility in the fantasy tale; it is a driving force in the story and takes a central role in the development and shaping of characters as well as plot.
They don't know how to ensure for excellent physical development, superb mental health, and good moral character.
a) is of good character as attested to by two Ghanaians who are notaries public, lawyers, senior public officers or other class of persons approved of by the Minister; b) has not been convicted of any criminal offence and been sentenced to imprisonment for a term of twelve months or more; c) is of independent means; d) is in the opinion of the Minister capable of making a substantial contribution to the development of Ghana; and e) has attained the age of eighteen years.
«I see the development as a good thing, but I want to make sure it does not affect the residential character of lower Manhattan,» Xie said, mentioning concerns about traffic, air quality and infrastructure.
I would recommend this book if you enjoy good world building, character development and the feeling that things are not quite what they seem.
Even thought the film is light on character development, and strove to be more of a pure action film (one of the most influential and parodied in fact), it is still entertaining, even though it's really just ok, and not all that good (unbelievable and unrealistic action aside).
Jeremy Renner's character doesn't go through any development at all through the movie and Gemma Arterton was a useless character as well, and seemed to only be in the movie to show her body off.
It won't win any beauty pageants or appraisal for artistic ingenuity, and it probably won't be marveled at for its in - depth story and character development; but if you crave that old fashioned, non-stop mayhem of an old school first - person shooter, no one does it better and with more attitude then Serious Sam.
with the various elements that are part and parcel with comedies of this ilk, including wacky misunderstandings, quirky supporting characters, and histrionic third - act plot developments - with the latter handled particularly well by Jones (ie such interludes aren't nearly as painful and eye - roll - inducing as they could've been).
as a kid i grew up with transformers for toys, but didn't watch the actual show (aside from beast wars) until last year, so i wouldn't consider myself a fan boy, but when a tv show based around toys from the 80's has better dialog, humor, character development, and plot than a high budget Hollywood film, you know something is wrong with the film industry.
Pacific Rim Uprising is a dumb movie that knows it's a dumb movie and just tries to show you a good time and doesn't needlessly bog us down with too much character development or exposition because it knows we don't really care.
But I'm honestly a little disappointed that this film played out the way it did, because it could've been, at the very least, a good movie, if not a great one, if more of an effort was put into putting together a stronger script with better character development.
Unfortunately the show is just kinda dumb after that... the scripted dialogue ranges from generic to awful; the characters are pantomimes, you know exactly whether they're good or bad right up front, and the show lacks any sort of organic development or growth, you just don't get into it like you would on a better created and wriiten show.everything is so predictable that by the time big jim kills his nth person it's just sort of «meh whatever» time.
And there's this constant theme of «Michael's a good man, you're a decent person, I know you're not bad, why are you doing this» that feels like they wanted this to substitute actual character development.
As said, the acting is superb, especially Ruffalo and Dern, but Krause's character gets left behind big time, and the kids that are treasured so much by the characters as well as the story in general get next to no development, which isn't good when you consider the film's emotionally heavy climax.
Bird does that very well here, making sure not only Hunt but the rest of his crew get revealing bits of character development.
Those looking for more character development will find plenty on the TV incarnation, but what you won't find is the kind of bone - breaking football sequences that make «Friday Night Lights» one of the best in the genre.
Neighbors is light on character development, ridden with logic issues and doesn't flow particularly well, but director Nicholas Stoller never loses sight of that chief appeal, resulting in a feature that may not be particularly memorable, but is still a fun watch.
During their brief stopover in San Francisco, we talked everything from Community getting renewed for a fifth, improbable season, to winning the aforementioned Academy Award, to the differences between adapting source material from another medium and writing an original screenplay, to character development, and casting The Way, Way Back with some of the better (if not the best) comedic actors of their (and our) generation.
Clocking in at just a smidgeon over two hours, it doesn't feel long at all, with good use of character development, not only for the human characters, but also for the dogs, who all have varying personalities that make them easy to distinguish once you get to know them.
«He better run,» and «I don't like loose ends» are simply space fillers, and add nothing to the overall development of Mallory as a character, or the plot of Haywire as a whole.
Even though this is not one of the best Star Trek films in terms of plot or storyline; it is one of the best for humour and character development, and I will certainly be coming back to see what happens to them in the next instalment.
The group of guys are written quite generic at best and are not given anything juicy for the actors to play with regarding character development.
The main story line is very basic and, although there are some good moments for certain characters (Gugu Mbatha - Raw completely owns the scene where she breaks down), it doesn't allow for a whole lot of real character development.
There wasn't a good and equal balance between CGI and character development (especial in light that this movie really should build a foundation for a prospective trilogy).
That's not to say they are on the level of character development in The Last of Us or similar titles, but for a game that focuses solely around blowing things up, you couldn't have asked for better villains.
The characters don't get too much time to development, but the impressively assembled cast of some of the best, most reliable actors working today is more than able to compensate for it.
Pollyanna is not about plot as much as it is about character development, and thanksfully, it pulls it off well.
He starts with «With old - school scares, stellar camerawork and commendable acting, this film — though formulaic — confirms our love of a good horror flick» but he ends his review with «The Conjuring, unfortunately, doesn't carry with it the overwhelming scares, the character development or the ingenuity.»
It doesn't help that Angel isn't nearly as appealing as Pegg's previous roles, and though the actor transforms into the tightwad copper surprisingly well, the character hardly requires so much development.
Perhaps Nolan and his cohort felt that getting his characters to spout exposition for the first two hours of the film would suffice as character development as well but, sadly, it doesn't.
The World Is Not Enough was even better, mostly because of some late, unexpected character development, and had the staples of any Bond movie — you get the idea.
I do not need character development and thematic profundity, just being there in a sincere way as a cipher for these sentiments, is good enough; there is value in just being.
Is there any good reason why we don't use music more often when we teach social, emotional, and character development (SECD) to children?
Though Common Core and academic curriculum hold a strong place at the educational table, and rightfully so, doesn't it make sense to also focus upon the character development and qualities that could help to produce adults, not only talented and motivated, but inherently driven to help make the world a better place?
Third, charters are particularly well - suited to tackle these questions because they don't have to wrestle with all the parental griping and constituency politics that hamper district efforts to establish strong codes of conduct, to encourage political participation, or to promote character development.
Any parent that thinks college and career success does not depend on social - emotional and character development is simply mistaken and is not thinking about what is best for their child in the long - term.
Screenplays are much, much easier — they're basically blueprints for directors and actors (movies are not a writer's medium — if a screenwriter can turn in something that's well structured and has some character development, his or her job is basically done).
It was an excellent way to structure the story, not only for the suspense but because her son Achilles helps us see his parents in a new and deeper way (that is, not just plot development but character development as well).
Good writing and character development throughout... but in the end, this didn't feel like much more than a rather nice work of sort of historical fiction — with a second work to boot.
A good editor will spot weaknesses in your story line, flaws in your character development, all those things the writer won't see, being too close to the subject, or sometimes too inexperienced.
- despite the new business partnership with Cygames, Nintendo is very satisfied with its mobile business - they are also happy with the various projects created in partnership with DeNA, and their relationship will continue - Nintendo is trying to expand its lineup of mobile games - Cygames had a plan for a title that was very deep and Nintendo thought it was important to develop and operate it jointly - DeNA doesn't just support Nintendo's mobile applications, but also its Nintendo Account system with tech and dev support - those areas of Nintendo's partnership will also continue - Nintendo is open to partner with other companies as well in the future - by using Nintendo IP in mobile apps, the company wants to spread awareness about Nintendo's characters - ultimately they'd like it to become synergistic with the console business - Nintendo wants to make mobile games one of the pillars of revenue - it's not enough to just expand dedicated internal development resources for this goal - this is why Nintendo is looking for possibilities to do it externally as well - Nintendo thought that Cygames» plan with Dragalia Lost was common ground for the companies, so they decided to partner - one important factor to think about when managing a company like Nintendo is that its products aren't daily necessities - Nintendo creates entertainment and fun, and the essence of its business will remain unchanged - Nintendo says it's a high - risk business, and there are times in which performance could be good or bad - Nintendo will continue to create specialized gaming hardware and software for the world - the aim is to be successful every time, but sometimes it will work out, and sometimes it won't - instead of thinking «I can't do this» they'd rather think «what can we do to continuously tighten our relationship with the customers?»
Let's be entirely honest, though, it's not a good movie in the traditional sense; the storyline is largely non-existent, the acting is solid but unspectacular, there's no character development and there's exactly zero depth.
If you're not interested in these, you can always focus on the expansive and well - designed character development system and satisfying combat.
- Iizuka has received a ton of requests from fans to have their own original characters appear in Sonic games - while that couldn't happen, Sonic Forces» custom character recognizes that fan desire - the avatar was created with the idea of «making straight high - speed action» - this time the concept is that all three styles (Modern, Classic, Avatar) would be high - speed based - make selections for the face, mouth, body color, and gender of custom characters - each species will also have their own unique skills, such as wolves being able to pull nearby rings - you can't change custom characters in the middle of the game - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Japan
Oda: Well, I was not directly involved in the development process for the KOF titles as I primarily worked on the Fatal Fury series; however this entry is particularly special because it added a few new characters from the Fatal Fury series, Blue Mary and Ryuji Yamazaki.
In addition, Assassin Creed Origins» character development as well as general attention to detail makes it arguably one of, if not the best titles in the entire series.
As a brand new IP, Blue Reflection does its job well and may serve as a good foundation for a sequel, with an enjoyable (albeit not all that original) story, good character development, a unique leveling system, and a stylish presentation.
This is a star - studded crew of passionate actors who make Quantum Break feel like the high - quality sci - fi show it deserves to be, and the depth of the character development and their individual and intertwining stories is something I did not expect to find — and is a good benchmark for future video - game / television hybrids to aspire to be.
a b c d e f g h i j k l m n o p q r s t u v w x y z