Sentences with phrase «not on any console platform»

Danilo revealed, however, that it's not due to lack of desire that Odallus and Oniken are not on any console platform.

Not exact matches

The challenge with evaluating the PS3's success is that (unlike freemium stand - alone products) the PS3 isn't a stand - alone product... it's a component of a larger product (Sony gaming platform) that includes the console hardware as well as the peripherals, game software, the online service, the royalties generated from licensing other content (music, ads, etc) and so on.
However Kojima didn't announced on which platform MGS5 will be coming, but going the track record, we can expect the game to arrive on next generation consoles powered by Fox Engine.
The launch of Splatoon had a pretty positive impact on Wii U sales, allowing the console to become the best - selling platform in Japan... something that didn't happen very often since launch!
Fans of retro-esque (is that even a word) platform games have something new to play on Microsoft's console, but it's not out for a few weeks: --LRB-
Sure, Bandai Nacmo is bringing a remastered version of Dark Souls to consoles and PC this Spring, but that doesn't mean they can't also bring their own take on it to those platforms.
Gaming will continue, it's just we won't have consoles to fight over, and we'll all be gaming on the same platform.
For instance, EA has passed on bringing this year's FIFA and Madden to the console, and Ubisoft needed to delay the Rayman Legends release because the Wii U's installed user base alone isn't sufficient and the game has been expanded to other platforms.
It really seems a good reason to get back to Metal Gear Solid V: The Phantom Pain now, especially if you've already played it but only on consoles, the platform that as usual doesn't get the mods bonanza (apart from Bethesda and, even there, with few exceptions).
Additionally, the developers revealed that previous gen console, i.e. PS3 and Xbox 360, owners will not have to worry about the game being a shorter version of what it is on the current gen platforms.
Axiom Verge has come to a range of consoles, however not on Nintendo's handheld platform.
If you already have the Vita and you played this game on that platform, I can't see much reason to play it again on your home console.
Whether you upgrade or remain on your original console of choice, don't forget that original Infinity figures can be used within Disney Infinity 2.0 Toy Box modes on any platform.
You also probably won't be seeing this game on the PS4 or other next - gen platforms, as TT want to focus on the consoles that everyone already has, as opposed to the systems some people might have at some point.
The Kickstarter success received acclaim on other platforms following its 2014 launch and Switch might be the only active platform that doesn't have access to the game as it's launched on PC, mobile, and other current gen consoles.
Unlike Sony, Microsoft has been very clear about its stance on Cross-Network play and that it wasn't only keen to support PC but extend it to other console platforms as well
He'll come to other platforms in other packs later, but those not wanting a Hulk - sized hole in their collection from day one will want to play on Sony's consoles.
Since there's pretty much hardware parity between the PC / XO / PS4, it's easier to port to the other console platforms than it is Wii U. I'm guessing that's why we aren't seeing this game on the 7th Gen consoles.
In an interview by IGN with the developers of the game, marketing director Philip Asher reveals the reason why the current generation of consoles is being excluded: «The bit of sad news in all of the talk about platforms is that Dungeon Defenders II won't be releasing on PSN or Xbox Live.
That was all but a given, considering the others ports that have been shipped on Switch thus far, and also looking at the specs the console is quite honestly not so distant, in terms of raw power, from the older gen platforms.
By removing the need for a driveshaft and transmission tunnel running the length of the car on this platform, BMW has been able to flatten the floor - pan somewhat — which couldn't be done in the old X1 as it was based on the RWD 3 - series platform — and lower the centre console in the front of the cabin, as well as lower the floor pan in the boot.
PC is my primary gaming platform, and like many others, I do not hate on any of the consoles, not even the Wii U.
People do NOT buy digital games on consoles and may continue to do so BECAUSE they get a lot more for their money by using PC platforms.
JR: In a way it has played a role in our first choice, thinking in all the PS3 owners waiting for a good RPG, but the main reason of our effort in developing a great PS3 game first is because the PS3 is a very complicated platform that is most of the time not used to its best, and we know that if we concentrate now on all the difficulties and strong points of this console and if we can go over them, the other platforms should be more simple to approach.
I own all the platforms, except Wii: U, that way I don't miss out on any games, but if I had to choose, or recommend, it would easily be consoles.
But this has the potential to affect all platforms and all gamers not just MS / Xbox, we need to keep this issue in the spotlight and we need to keep yelling and screaming as loud as we can so they can understand our feelings clearly on this issue that we didn't ask for and don't want intrusive & restrictive DRM on our consoles.
Lighting (number of lightsources) should be the same on all platforms, but consoles won't have dynamic global illumination and higher precision HDR.
So if they don't include Banjo Kazooie because doing so supports a «rival» platform holder, they don't have a leg to stand on considering past guest characters (in particular Snake and Cloud) effectively advertise games they're featured in that can only be played on other consoles.
Men in Black is due to release in the Spring of 2012 on consoles and handhelds, though specific platforms have not yet been mentioned.
While Rousseau says that Mars will look comparable on either console, as the developers do not want to «cheat the Xbox 360 owners,» a release on different platforms is dependent on the publisher.
The news comes via GameZone who have also reported that the game will be available on other console platforms, although this has not been officially confirmed.
As Legend of Kay's timeless style and genre haven't lost their appeal - and THQ Nordic wants to continue its strategy of making the game available to players of all kinds of platforms - it will be coming to Nintendo's latest console, Nintendo Switch on May 29th.
this was the one thing with move that seemed to stand on its own... I don't mind the idea of HD wii sports either, as long as it really is 1:1... that was my only real complaint with the wii when it released... there was motion control, but it was gimmicky and registered «wiggles» into canned animations... not to mention the gamecube visuals... still not sold on Move though... for me to really want one, I want to see what they are doing with shooters... Socom 4 and killzone 3 could be very special for core gamers and motion controls if they are done right... if you can aim on screen in true 1:1 fashion while sitting comfortably at a «normal» gaming distance... it could rearrange how I play first person shooters on a console... developers are saying the Move has input latency of 21ms, which is roughly half of a DS3... and second only to a wired mouse / keyboard... need to see how it works though, as it is not always that simple... just saying that if it does what its supposed to... it could end up being the answer to shooters on a console... as much as I like playing shooters with 2 sticks... I can't argue that I miss the days of a mouse and keyboard (as well as PC being the only platform to get the best shooters on... no longer the case by any means)... but with a first person shooter, there is no wiggle room... pun intended... it has to register every mm of movement on screen... and do it quickly... not sure if it can yet...
By that Mario logic, that means Pikmin 4 (Miyamoto said it's almost done a while back), Mario Kart (since there is one on every nintendo platform since the SNES), AC (since the series sells so well on handhelds (rumours point to that style of console)-RRB-, Splatoon (since it blew up, Nintendo would be crazy not to have a sequel eventually).
Many claim the console version just simply isn't as entertaining, which is objectively false given the popularity, but it does suffer issues in compatibility — some heroes are very poor options on console compared to PC, generating a skill - gap that pushes the two platforms apart.
Also, Advance is noteworthy for being the first Sonic game made for a Nintendo console, and it set a solid precedent: Two direct sequels followed on the same platform, which I've not played personally, but their review scores are up there.
XBLA is not a free - for - all, nor is it a totally closed platform, but has been an outlet for creativity and innovation that was very hard to find on main stream devices, certainly console.
Developing games on the PC, console or mobile platforms is easy — everyone already knows what works there and what doesn't.
Microsoft has also added MonoGame support to Xbox One, providing a bridge between its XNA programming framework — which doesn't natively work on the platform — and the console.
It's just a case of 3DS pretty much being the only viable option for the next Kingdom Hearts game when they had to make the decision about which console to develop it for (1) the part of Osaka team working on these Kingdom Hearts games is not big enough to do console level stuff without the help of other teams, which aren't available due to all having their own things going on, 2) PSP simply isn't a good platform anymore outside Japan and 3) Vita arrived too late to the scene + it would've required a bigger team as well).
The retail market for Windows PC games gradually dried out in the early 2000s, as the benefit of not having to pay a platform holder to publish a game was offset by piracy, usability problems present with non-standard hardware and retailers like GameStop putting emphasis on the used console game market (GameStop does not buy and sell used Windows PC games).
If you're a PC only player I can't really think of anything better out on the platform, but console players really shouldn't waste their time with this.
This has become a perpetual cycle of decline — Microsoft don't green light products that might have appeal in Japan, the Xbox One fails to sell well in that territory, third party publishers don't see it as a viable platform to release their games on so the console continues to sell poorly.
The increasing complexity of games and the rising development costs were offset by the advantage of not having to run a game past a platform holder like Sony, Sega or Nintendo and pay them a license fee for putting a game out on their consoles.
Not to mention that developing a port for another console also takes away development time from developing on the game's other platforms in favor of working on a version that the general public hasn't even seen yet.
No specifics were given on whether the rumored platform was a handheld or a console, or if Nintendo planned to announce it at GDC or not — but he was sure the new hardware existed.
While these shouldn't be considered terrible ports, as they are mostly unique titles on varying platforms, it is safe to say that they aren't up to snuff with what can be expected from the console counterparts.
Fans of retro-esque (is that even a word) platform games have something new to play on Microsoft's console, but it's not out for a few weeks: --LRB-
While Blizzard has not made any official announcement yet, the Nintendo Switch would be a great platform to host games like Hearthstone and Overwatch, however it is more likely to see the card game appear on the console first rather than the more complex Overwatch.
This isn't the first re-release of the game however, Mario Kart Super Circuit was re-released on the 3DS virtual console platform in 2011.
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