You know
nothing about game development.
I know absolutely
nothing about game development from a technical standpoint.
If you ask why a game like Fallout 4 with all its across the board customization and open source modding tools doesn't look as good as Uncharted 4 then its clear you know
nothing about game development.
Not exact matches
Following up on word that, at this stage in
development, the Xbox 360 version of Rage runs faster than the PlayStation 3 build, new details have surfaced, indicating PS3 owners should have
nothing to worry
about when the
game is eventually released.
It was announced after the release of Tropical Freeze that a new
game was in
development by them, but
nothing's been heard
about it since.
- because people from all around the world have been enjoying the
game since launch, the
game has won many awards - the
development team is pretty pleased to see so many people enjoying the
game - the Master Cycle Zero is something Aonuma has been thinking
about for a long time - the 4 Champions all have a pretty reliable «companion» in the Divine Beasts, but Link had
nothing - this is how the idea of the Master Cycle Zero came to be - the Master Cycle Zero is capable of jumping, climbing up rocky slopes, and more - it requires fuel, but you can use the same ingredients as regular cooking - even if you go at full speed, you can make some pretty sharp turns
Call of Duty Online for China that Murray now claims he spoke
about has already been in
development for two years and uses existing assets for the free to play
game in China, it's
nothing new in terms of what we haven't played already in the Modern Warfare
games.
Naturally there's
nothing wrong with making an experiment to learn
about game development, but one of the ways you learn from an experiment like this is from how people react to it.
I don't know what's more disheartening
about the whole No Man's Sky debacle — that it failed to live up to the expectations set by the general gaming public, that its unclear whether those expectations ever really came from the
game's marketing itself, or that its
development team, Hello Games, did
nothing to clarify what the
game would actually be like in the lead - up to its release.
Much has been said
about the
development of the
game and the direction it's taking the franchise, but perhaps
nothing is more currently relevant than the multiplayer beta that just started earlier this month.