I have well over the recommended network requirements and the visual and audio quality is nice and only the pickiest of games has any real
noticeable input lag.
Not exact matches
In stop - and - go traffic, the Hyundai's gearbox feels very hesitant to engage, which created a
noticeable lag between throttle
input and actual motivation.
Most importantly, there is no
noticeable lag between the movement of the pen and the appearance of ink on the screen, and no errant touch
input from a palm or wrist brushing the glass.
Input lag is hardly
noticeable (if at all, even) in the titles that I've tried out so far, the graphics have been clean and crisp and I'm overall pleased with the experience it gives me on my new Playstation Vita.
It works fine in most cases, but other players have started taking advantage of
lag switching and sometimes there's a
noticeable delay in when
inputting commands which is hardly ideal in a game where even the smallest misstep can spell a loss.
The
input lag in this part is very
noticeable, by the way.
The DA2013 has some serious issues with
input lag (some call it «smoothing», kinda feels like the pointer is swimming through water), and yet «while the problems it exhibited may not be
noticeable to the average gamer» you didn't «find these criticisms serious enough to rule it out»?