Sentences with phrase «noticed enemies in the area»

Not exact matches

All throughout the game you'll notice vestiges of the Wii title still lingering in the game design: areas are now divided up into distinct «levels,» which are laid out on a world map reminiscent of Super Mario World; Mario no longer gains experience points by defeating enemies, having instead to find the appropriate items to augment his abilities; and party members have been excised completely from the title, leaving the plumber to tackle the world's problems by himself (well, to an extent).
And that's before you even notice how both games maintain the balance of freedom and linearity by «soft - gating» areas via enemy difficulty, meaning that progress in the «wrong» direction is technically allowed in exchange for high combat skill, but the «right» way is always the path of least resistance.
The game tried to aim to maintain a steady 30 frames per second, however I've noticed many instances of dips well into the low 20s in heavily dense areas such as Faron woods with the poison gas, or where there are lots of enemies on screen.
The game's «visibility» meter — in the form of an eye at the bottom left - hand corner of the screen which opens wider when you are in a more brightly lit area — also doesn't seem to have much effect on how enemy soldiers will notice you: I've been crouched up against cover in near - total darkness and the A.I. has spotted me through the wall; but I've stood out in the open, right underneath a lamppost, and they haven't seen me when they're just standing across the road.
Last but not the least, there will be multiple infiltration methods and players will be able to sneak into an area and catch enemies by surprise or get in and out of an area without getting noticed.
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