Sentences with phrase «number of enemies with»

Some missions ran on because they were so easy that bonus objectives, particularly the ones that involve killing a certain number of enemies with a specific unit, became difficult.
There are a good number of enemies with a variety of attacks for players to dodge.

Not exact matches

[KJV](Numbers 24:8) «God brought him forth out of Egypt; he hath as it were the strength of an unicorn: he shall eat up the nations his enemies, and shall break their bones, and pierce them through with his arrows» (Psalm 22:21) «Save me from the lion's mouth: for thou hast heard me from the horns of the unicorns.»
[The] report served the time - tested purpose: Whenever the system is in crisis (or shows signs of becoming transformed); whenever blacks get restless (or show strength); whenever whites in significant numbers show signs of coming together with blacks to confront their mutual problems (or enemies), the trick is to shift the focus from the real struggle for political and economic empowerment to black «crime,» degeneracy, pathology, and — in Moynihan's innovative twist — the «deterioration» of the black family.
Former Celtic striker Tony Cascarino along with ex-Gers man Joey Barton became public enemy number one for the Celtic fans around the world after the duo publicly came out belittling the record - breaking Celtic achievement of going 63 domestic games unbeaten.
For a team with ambitions of challenging at the top of the division, this is a concerning period and public enemy number one is centre - back Dejan Lovren.
Romney, however, in his only brief foray abroad managed to offend an ally whose hospitality he was enjoying by suggesting the UK was not ready to host the Olympics, propagating the cultural inferiority of the Arab nations and proclaiming Russia as the US's number one geopolitical enemy — a claim that might surprise a country which is allowing the US to transport arms through it in order to continue a war with Afghanistan, a country once ruled by the USSR itself.
Inside religious political circles, Quinn is considered the strongest adversary of religious free speech in New York City — infamously dubbed «public enemy number one to the faithful,» according to a source familiar with the situation.
In short, Russia's leaders don't wish to join the EU because it would mean accepting their nation is no longer a great power, entering into an equal partnership with a number of former colonies, and sharing sovereignty with perceived enemies in Paris and Berlin.
With nitrogen pollution being «basically public enemy number one,» Mr. Corwin said a lot of time and effort is put into dealing with waste, not just raising and selling duWith nitrogen pollution being «basically public enemy number one,» Mr. Corwin said a lot of time and effort is put into dealing with waste, not just raising and selling duwith waste, not just raising and selling ducks.
Story number 2: Speaking of insects, Cyprian honeybees kill their enemy the oriental hornet by mobbing it and frying it with their collective body heat.
With heart disease as our Public Enemy Number One, you'd think it would be easy to choose a style of eating that promotes healthy arteries and freedom...
Military communication: Military communication, the transmission of information from reconnaissance and other units in contact with the enemy and the means Studies show that a lack of communication is the number one reason couples get divorced.
Jack's growing relationship with Clara lets him expertly show a man coming apart at the seams, unsure if he should let his guard down, move on, or suspect her of being yet another of the untold number of enemies he's accrued as the cost of doing business.
Soldner - X will challenge you with a large number of enemies and onscreen threats, but the significant number of power ups, coupled with deep gameplay thanks to the weapon and chain system will keep you coming back for more, especially when you start unlocking extras.
Firstly, the number of enemies you encounter is drastically less in Trinity, with a bigger focus on boss encounters and team - play.
Both films feature in the Best Picture lineup, as does «Public Enemy Number One,» a sprawling biopic of gangster Jacques Mesrine that has been a local box - office smash and leads all nominees with 10 bids.
They are assembled from a number of sections, which can repeat fairly often, and then populated with enemies and treasure.
He's the head cleric at a sparsely attended tourist church in present - day upstate New York, and not - so - coincidentally shares his name with a left - wing German modernist playwright who Joseph Goebbels once deemed, during the rise of Nazism, «political enemy number one.»
T'Chaka's nephew and T'Challa's first cousin, Killmonger stormed the nation's borders with the corpse of Ulysses Klaue (Andy Serkis), enemy number one to Wakanda for stealing Vibranium decades ago.
Even with the reduced numbers, there are still a hell of a lot of enemies to mow down.
Naturally this is something she must wrestle with as Monster Hunter Tri features a number of underwater enemies and boss monsters.
So perhaps there's a regiment goal of killing 3500 enemies with machine guns, doing so across the number of players will unlock a new weapon.
Each mission while packed with over the top enemies also has a select number of hidden items and secret locations.
For example, in History Mode, to get her to appear a second time can require you to do things like capturing a certain number of keeps, killing specific enemies before any of your allies get injured, whereas in Story Mode, you could be tasked with doing one of the things I've mentioned, but also have to do it when playing a mission on Hard or even Lunatic mode.
These are mostly «kill the bad guy» missions, with some based on a target number of a certain enemy unit, and others based on taking out a single, large Oni (these play out like boss fights).
With that said, Skylanders is an action arcade game which requires players to complete a set number of objectives and engage in a variety of enemies in classic beat»em up fashion.
You can chain attacks together to get absurdly numbered combo's as you wade through waves of enemies, building towards your Musou attacks that can clear entire waves with a single attack.
Unlike some tower defense games that seem to dole out waves of enemies in escalating numbers or strength, Hell Warders assumes that there will be a number of human players in the mix and so even very early waves consist of many enemies of varying types, with hulking mini-bosses appearing as early as the second wave.
Sometimes they mix it up with the quiz levels, or levels where you just have to take out a certain number of enemies in a short amount of time and thus avoid commanders and bosses, but these are in the minority.
Today, a female soldier in Iraq and Afghanistan is more likely to be raped by a fellow soldier than killed by enemy fire with the number of assaults in the last decade alone in the hundreds of thousands.
You are confined to a large grid set on the backdrop of space, with enemies that drastically get stronger as the game progresses as well as advance in numbers.
For example, a hunter may be required to kill a certain number of enemies or kill a particular creature, whereas someone who is trying to master cooking must create a spectacular dish with a certain number of ingredients and some very rare.
You command a small army of characters (usually about 4 people) in order to fulfill the win conditions whether they task you with defeating a specific powerful foe, surviving a set number of turns, or merely slaughtering every enemy in sight.
While it isn't a particularly deep mode to dive into, with each mission offering increasing tiers of difficulty for better rewards, it can be fun to try out the different heroes against increasing numbers of enemies.
Harlow rightfully points out that water is the number one enemy of make - up, so they must have done an epic job in keeping the scars on — especially with all that fighting and body friction.
Fundamentally, new design work was applied just to enemies, offered in a good number and with a good amount of peculiarities to be quite remarkable once you get through the «oh my, zombies again...» thing.
There are any number of enemies that can stun - lock a player into oblivion, and with up to eight foes being able to appear onscreen at once, encounters generally range from unfair to purely masochistic.
Few jurisdictions have passed significant voucher and tax - credit legislation, and most have hedged charter laws with one or another of a multiplicity of provisos — that charters are limited in number, can only be authorized by school districts (their natural enemies), can not enroll more than a fixed number of students, get less money per pupil than district - run schools, and so on.
The change over was instantly noticeable, with enemies actually bringing me close to death on a number of occasions even in the first few levels but luckily the game gives you all the tools you need to survive the change of pace.
Enemies charge you with a renewed vigour and with extra numbers, turning the final wave of every game into a desperate last stand against the enemy that never failed to have me grinning from ear to ear.
This glitch involves getting enemies to shoot a certain number of arrows, which can eventually cause all kinds of item and inventory issues, as well as some problems with Link's menu model as well.
When new enemies are introduced the guide will quickly run through what to expect from the encounter and how best to deal with them, although it would have been nice if they also printed the page number for the corresponding enemy in the enemies section of the book so that you could quickly flick through and study your foe in more detail.
As you make your way through the many sparsely lit corridors and into the those areas where all the bad guys are waiting to pump hot lead into your ass, you can fight fire with fire with your hand gun or pick up the varied number of weapons that said enemies will drop as you send them on to their next life.
Still, it's not a perfect experience as there are a good number of glitches that I encountered in my time with the multiplayer, such as randomly floating into the air, unable to move, invincible enemies and the occasional foe who would get trapped in parts of the environment resulting my team having to stumble around the map looking for him, the cheeky bugger.
Even with a fully upgraded sword, you will need to hit enemies the same number of times to kill them as prior to upgrades.
The first being a Turbo Mode which will «turn - up the action to insane speeds» and the second being Legendary Dark Knight Mode which «will harness advanced PC processing power and fill the screen with an unbelievable number of enemies for extra difficulty.»
If your enemies end up with a disproportionate number of recruitment citadels, you can actually start losing recruits as they defect to the other side.
Along with a constant flow of new enemies and ways to subdue them, levels also feature three challenges that range from not killing anyone to completing a level in a limited number of turns.
Imagine having to try and take over an enemy complex with 6 Titans, no respawns, and the enemy team is completely real people, with no Titans, but maybe up to 20 or more, or they can respawn for a certain number of lives.
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