Sentences with phrase «numerous changes to the game»

We have made numerous changes to the game over the past year, and are confident this is a game that Elder Scrolls fans will love to play.

Not exact matches

A 2013 Buzzfeed article noted numerous times the show was spot on when it came to worldwide events, which included faulty voting machines changing peoples» votes, Siegfried & Roy's tiger turning on the duo, yard work becoming a video game, the Apple Watch and more.
Time for some brutal honesty... this team, as it stands, is in no better position to compete next season than they were 12 months ago, minus the fact that some fans have been easily snowed by the acquisition of Lacazette, the free transfer LB and the release of Sanogo... if you look at the facts carefully you will see a team that still has far more questions than answers... to better show what I mean by this statement I will briefly discuss the current state of affairs on a position - by - position basis... in goal we have 4 potential candidates, but in reality we have only 1 option with any real future and somehow he's the only one we have actively tried to get rid of for years because he and his father were a little too involved on social media and he got caught smoking (funny how people still defend Wiltshire under the same and far worse circumstances)... you would think we would want to keep any goaltender that Juventus had interest in, as they seem to have a pretty good history when it comes to that position... as far as the defenders on our current roster there are only a few individuals whom have the skill and / or youth worthy of our time and / or investment, as such we should get rid of anyone who doesn't meet those simple requirements, which means we should get rid of DeBouchy, Gibbs, Gabriel, Mertz and loan out Chambers to see if last seasons foray with Middlesborough was an anomaly or a prediction of things to come... some fans have lamented wildly about the return of Mertz to the starting lineup due to his FA Cup performance but these sort of pie in the sky meanderings are indicative of what's wrong with this club and it's wishy - washy fan - base... in addition to these moves the club should aggressively pursue the acquisition of dominant and mobile CB to stabilize an all too fragile defensive group that has self - destructed on numerous occasions over the past 5 seasons... moving forward and building on our need to re-establish our once dominant presence throughout the middle of the park we need to target a CDM then do whatever it takes to get that player into the fold without any of the usual nickel and diming we have become famous for (this kind of ruthless haggling has cost us numerous special players and certainly can't help make the player in question feel good about the way their future potential employer feels about them)... in order for us to become dominant again we need to be strong up the middle again from Goalkeeper to CB to DM to ACM to striker, like we did in our most glorious years before and during Wenger's reign... with this in mind, if we want Ozil to be that dominant attacking midfielder we can't keep leaving him exposed to constant ridicule about his lack of defensive prowess and provide him with the proper players in the final third... he was never a good defensive player in Real or with the German National squad and they certainly didn't suffer as a result of his presence on the pitch... as for the rest of the midfield the blame falls squarely in the hands of Wenger and Gazidis, the fact that Ramsey, Ox, Sanchez and even Ozil were allowed to regularly start when none of the aforementioned had more than a year left under contract is criminal for a club of this size and financial might... the fact that we could find money for Walcott and Xhaka, who weren't even guaranteed starters, means that our whole business model needs a complete overhaul... for me it's time to get rid of some serious deadweight, even if it means selling them below what you believe their market value is just to simply right this ship and change the stagnant culture that currently exists... this means saying goodbye to Wiltshire, Elneny, Carzola, Walcott and Ramsey... everyone, minus Elneny, have spent just as much time on the training table as on the field of play, which would be manageable if they weren't so inconsistent from a performance standpoint (excluding Carzola, who is like the recent version of Rosicky — too bad, both will be deeply missed)... in their places we need to bring in some proven performers with no history of injuries... up front, although I do like the possibilities that a player like Lacazette presents, the fact that we had to wait so many years to acquire some true quality at the striker position falls once again squarely at the feet of Wenger... this issue highlights the ultimate scam being perpetrated by this club since the arrival of Kroenke: pretend your a small market club when it comes to making purchases but milk your fans like a big market club when it comes to ticket prices and merchandising... I believe the reason why Wenger hasn't pursued someone of Henry's quality, minus a fairly inexpensive RVP, was that he knew that they would demand players of a similar ilk to be brought on board and that wasn't possible when the business model was that of a «selling» club... does it really make sense that we could only make a cheeky bid for Suarez, or that we couldn't get Higuain over the line when he was being offered up for half the price he eventually went to Juve for, or that we've only paid any interest to strikers who were clearly not going to press their current teams to let them go to Arsenal like Benzema or Cavani... just part of the facade that finally came crashing down when Sanchez finally called their bluff... the fact remains that no one wants to win more than Sanchez, including Wenger, and although I don't agree with everything that he has done off the field, I would much rather have Alexis front and center than a manager who has clearly bought into the Kroenke model in large part due to the fact that his enormous ego suggests that only he could accomplish great things without breaking the bank... unfortunately that isn't possible anymore as the game has changed quite dramatically in the last 15 years, which has left a largely complacent and complicit Wenger on the outside looking in... so don't blame those players who demanded more and were left wanting... don't blame those fans who have tried desperately to raise awareness for several years when cracks began to appear... place the blame at the feet of those who were well aware all along of the potential pitfalls of just such a plan but continued to follow it even when it was no longer a financial necessity, like it ever really was...
(Indeed, because the impact forces that result in concussion vary from athlete to athlete, are likely affected by numerous variables, and indeed may change from moment to moment, game to game, and over time, it may be that such an impact threshold - appropriately labeled by some researchers as the concussion «holy grail» - will never be found.)
To that end, Mesh has introduced numerous game - changing features, including patent - pending Mismatch ®, Dealbreakers ® and Only Mesh Knows, for a better online dating experience:
But this has changed now, Metal Gear Online Creative Director Oki in a recent interview to a Japanese website 4Gamer talked about numerous topics related to Metal Gear Solid V: The Phantom Pain and Metal Gear Online: «Two Studios handling development, Player Count in MGO, Communication between players, Tagging / SOP system for new MGO, Dynamic Weather, Game Modes» and many more thing.
«A simple observation of children's play clearly shows that rules and roles are frequently changed, children move on to different games with different playmates, and play is interrupted numerous times as problems are solved through kid - like discussions.
The target was set not for financial reasons, the Lionhead boss explained during a talk given at GDC today, but rather to see how much the numerous changes implemented in the third game — Fable III is moving away from being a more traditional RPG and is turning into a more of an action adventure title — will affect its popularity among consumers.
You'll most likely have seen the now famous collapsing Skyscraper in numerous videos, but it's even more awesome when you're actually playing the game and witness the devastation before venturing forth to see how the landscape has been changed.
Add to that numerous gameplay - changing secrets to explore, a two - player co-op option, and timed events that ditch randomly - generated levels in favour of fixed stages, and Nuclear Throne — a mere 156 MB install — blossoms into a behemoth of a game.
What's especially interesting here is that, unlike most games in which character variations amount to little more than differing levels of health, armour or attack power, in Nuclear Throne the numerous character abilities fundamentally change the way you play.
Deck 13 was originally founded as TriggerLab in 2001 when they developed Stealth Combat before changing their name to Deck 13 were they have developed Jack Keane in 2007 and a sequel in 2012 and numerous other games such as action RPG Lords of the Fallen, while publishing indie games such as the fantastic arcade racer Obliteracers.
Obviously, considering the game has been out for nearly two years at this point, Respawn has added a large amount of changes, updates, and fixes that were not there in the beginning and are really too numerous to list in their entirety here.
In the short space between numerous exciting projects, Gamesauce got an opportunity to speak to Blizzard's lead writer on the Diablo development team Brian Kindregan about storytelling, changes within the movie business and why he switched to the games industry, where he worked for Bioware before ending up with Blizzard.
After a tumultuous production schedule and numerous changes to the core mechanics — For example the setting was changed to the Sixties to take advantage of Cold War paranoia prevalent at the time and the focus of the game shifted from an investigative procedural where you obtain photographs and other evidence to a more straightforward third person shooter — The Bureau was pipped at the post by Firaxis's critically acclaimed XCOM — Enemy Unknown.
There are numerous fans angry at this change in the series declaring it to be a dumbing down, but I view the change as one of the better and that, if you stop and think about it, it hasn't dumbed the game down at all.
Originally started five years ago and planned as an Xbox 360 and PS3 game, Devil's Third has been subjected to version cancellations, publisher closures (it was initially a THQ game) and numerous entire engine changes.
The new version of the game, V1.50, includes several minor tweaks and balances but also includes several major changes to the game that are likely to draw many fans back to «the battlefield» that won numerous awards in 2005 and 2006.
In this update there were numerous changes made to the game!
Tim Sweeney is the head of Epic Games, the company behind a plethora of major game franchises for PC and Console (and even mobile if you include Infinity Blade), as well as the engine that makes numerous major games as well, the Unreal Engine, has come out to say that virtual reality is going to change the world.
This version of the game also featured Hero Mode (a harder difficulty), an inventory on the GamePad, and a number of other small gameplay changes, too numerous to list off entirely.
Personally, I pin Red and Blue as one of the most influential games of all time, with its successors changing and growing over the years, making the transition from 2D, to 3D, to augmented reality, and encompassing several types of gaming genres through its numerous released titles.
Since then there have been numerous documentaries about climate change, each taking different tacks to generate interest: The 11th Hour, which sexed up expert testimony with Leonardo DiCaprio's narration; Merchants of Doubt, which explained climate denial as a scurrilous corporate con game; and Chasing Ice, which took cues from nature documentaries in its quest to capture melting glaciers on film.
Their ongoing commitment to continued training, attending numerous seminars and educational events each year, help the team stay ahead of the game in today's changing market.
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