Sentences with phrase «object games although»

(Please note that these are not hidden object games although some games have both elements.)

Not exact matches

Although the levels are pretty big and they're full of vegetation, they look, well, dated: some of the textures are really low res, the objects are kind of blocky, there's no AntiAliasing option in the game and I couldn't force it from the video drivers either (Catalyst 6.2).
If you want to fight them while wearing a suit of armour and hitting them with a leather handbag you can, although the less dangerous route is to make use of the game's revised combo system — which lets you combine two different objects into a single more deadly weapon.
As a hidden object game, this will definitely appeal to casual gamers and puzzle enthusiasts, although the story and overall premise may turn off a hard - core audience.
Although sometimes a deliberate nature is nice to have in more thoughtful games, in a game like Dragon Quest Builders, it would have been nice to build and wreck objects much quicker than I was allowed.
Although, Rayman Legends focuses more on the different game play styles by playing as Murphy on the game pad while moving other various objects for the computer controlled Rayman to get around, the idea hasn't been quite executed well enough.
I believe the Mystery Case Files (MCF) games were the first hidden object computer games created for adults - although I could be wrong (it's been known to happen on occasion).
The retro - inspired art - style means the game looks great, and appears well polished — despite all the action underway at times, I didn't notice any performance issues, although there were a couple of times where I was warped back to the start of the level following contact with a moving object.
A robotic maid that grabs and shakes objects isn't your typical template for a game protagonist (although it's a worrying fit for a seedier medium in hindsight).
It's possible to lose LocoRocos if they hit spikes and other harmful objects as well as run into Moja, although having more LocoRocos at the end of the level don't really affect its or the game's outcome.
Interact and unlock certain objects such as bookcases, paintings to find hidden treasure, objects you can interact with will highlight and once you active them you get a small puzzle to solve, manage to do this correctly and you get your treasure, sort of like lock - picking in other games, although some tools needed to solve certain puzzles are unlocked later in the game and these can be upgrade once you are able to acquire them.
Console gamers are getting some love too — although they won't be receiving the high resolution textures, players on the PS4 will be receiving a patch of their own around the same time that will buff the game's native rendering resolution to 1440p as well as some other perks such as increased draw distance for in - game objects and enhanced godray effects.
The rest of the trophy list centres around achieving and unlocking pretty much everything the game has to offer, although there are some easier trophies such as The Force, It's Calling To You bronze trophy for collecting a certain amount of studs in any given level which can be achieved by breaking the majority of the objects you find in the surrounding environments and destroying enemies in the first story mission.
The game also lets you interact with a lot of the different objects and characters you run into throughout the game which is a nice way to keep it somewhat open although there is a set path you need to follow but it is so easy to get sidetracked with interacting with everything you find in the game and see how the two interact differently.
Eagle Flight's visuals aren't quite as blurry as some PlayStation VR games and there's also a likeable enough art style, although they are rather basic and low in detail in certain areas, particularly if you allow your eyes to linger on specific objects.
You'll find yourself on longer treks in order to solve some of the bigger puzzles, although there's few very taxing puzzles in the game, and it's mostly a case of learning and remembering where things are, dragging around blocks, finding key objects to advance, pulling switches and making risky jumps in which you sometimes find your fingertips saving you from a nasty fall.
Although sometimes a deliberate nature is nice to have in more thoughtful games, in a game like Dragon Quest Builders, it would have been nice to build and wreck objects much quicker than I was allowed.
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