As expected, the new Pixels are able to take advantage of the company's augmented reality technology, ARCore, so you can have virtual stickers and
objects on screen interacting with the real life scene they're in.
Not exact matches
«A specialized glove enables participants to
interact with
objects on a computer
screen in a series of video game - like tasks,» explained Dr. Barrett, director, Stroke Rehabilitation Research at Kessler Foundation and chief, Neurorehabilitation Program Innovation at Kessler Institute for Rehabilitation.
Rather than just perusing text, they have the ability to click
on objects using the mouse, touch a mobile phone
screen in order to explore the environment, and
interact with eLearning characters by tapping
on their tablets.
You can put lots of fingers (and, indeed, both hands)
on the iPad, to type or to
interact with
on -
screen objects.
In order to
interact with the environment, you will receive
on -
screen prompts that inform you of when you need to manipulate specific
objects to solve a puzzle.
Bungie have uploaded an alternate reality game to their webpage which allows users to
interact with
objects on the
screen to reveal clues and messages.
On the screen that hand is interacting with, you can see objects and enemies being placed in a level that looks exactly like a classic stage from the original Super Mario Bros on the NE
On the
screen that hand is
interacting with, you can see
objects and enemies being placed in a level that looks exactly like a classic stage from the original Super Mario Bros
on the NE
on the NES.
The lack of touch pad implementation is surprising as the Vita's touch
screen control scheme was pretty much perfected as it saw the cursor being replaced with icons and consisted of tapping
on an icon to perform a particular action,
interact with an
object, start a conversation with a person in your group or to choose a response in a conversation, while dragging your finger around the touch
screen would move Clementine around cover or exploring the environment as you search for supplies and people, so it is difficult to understand why such functionality could not have made the transition from the Vita to the DualShock 4 controller.
Interacting with
objects or vaulting cover are all done
on the touch
screen but the touch options are made easily accessible and you never find yourself stretching to reach them.
The lack of touch pad implementation is surprising as the Vita's touch
screen control scheme was pretty much perfected as it saw the cursor being replaced with icons and consisted of tapping
on an icon to perform a particular action,
interact with an
object, start a conversation with a person in your group or to choose a response in a conversation, while dragging your finger around the touch
screen would move Lee around cover or exploring the environment and finding people, so it is difficult to understand why such functionality could not have made the transition from the Vita to the DualShock 4 controller.
Remember how awesome Scribblenauts was, and how many people loved the idea of being able to summon any
object / character / etc
on screen purely through typing its name, as well as how you could make all these elements
interact with each other?
Apart from the traditional choice - driven narrative, players must physically
interact with Asuka through the Joy - Cons; what's bound to be perceived to some as a grave misuse of hardware - or the most ingenious use of HD Rumble to others - players may gesture to hold hands with Asuka,
interact with
objects on -
screen, massage parts of her body, or do other lewd things in the Dressing Room.
If basic augmented reality creates a flat layer of digital information
on your smartphone
screen — think Pokémon Go, with the game content built
on top of your real world — Tango goes beyond that, to the point where it interprets and measures spaces and
objects around you and then lets you
interact with digital things as though they're really, physically there.